5,644 research outputs found

    DIGITAL CULTURAL HERITAGE MEETS DIGITAL HUMANITIES

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    Digital Cultural Heritage and Digital Humanities are, historically seen, in focus of different communities as well as approaching different research topics and - from an organizational point of view - departments. However, are they that different? The idea of this joint article involving digital humanists and heritage researchers is to examine communities, concepts and research applications as well as shared challenges. Beyond a collection of problem-centred essays this is intended to initiate a fruitful discussion about commonalities and differences between both scholarly fields as well as to assess to which extent they are two sides of the same medal

    Digitalization and Spatial Documentation of Post-Earthquake Temporary Housing in Central Italy: An Integrated Geomatic Approach Involving UAV and a GIS-Based System

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    Geoinformation and aerial data collection are essential during post-earthquake emergency response. This research focuses on the long-lasting spatial impacts of temporary solutions, which have persisted in regions of Central Italy affected by catastrophic seismic events over the past 25 years, significantly and permanently altering their landscapes. The paper analyses the role of geomatic and photogrammetric tools in documenting the emergency process and projects in post-disaster phases. An Atlas of Temporary Architectures is proposed, which defines a common semantic and geometric codification for mapping temporary housing from territorial to urban and building scales. The paper presents an implementation of attribute specification in existing official cartographic data, including geometric entities in a 3D GIS data model platform for documenting and digitalising these provisional contexts. To achieve this platform, UAV point clouds are integrated with non-metric data to ensure a complete description in a multiscalar approach. Accurate topographic modifications can be captured by extracting very high-resolution orthophotos and elevation models (DSM and DTM). The results have been validated in Visso (Macerata), a small historical mountain village in Central Italy which was heavily damaged by the seismic events of 2016/2017. The integrated approach overcomes the existing gaps and emphasizes the importance of managing heterogeneous geospatial emergency data for classification purposes. It also highlights the need to enhance an interoperable knowledge base method for post-disaster temporary responses. By combining geomatic tools with architectural studies, these visualization techniques can support national and local organizations responsible for post-earthquake management through a 3D modelling method to aid future transformations or interventions following other natural disasters

    Three-dimensional scanning as a means of archiving sculptures

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    Thesis (M. Tech. Design technology) -- Central University of Technology, Free State, 2011This dissertation outlines a procedural scanning process using the portable ZCorporation ZScanner® 700 and provides an overview of the developments surrounding 3D scanning technologies; specifically their application for archiving Cultural Heritage sites and projects. The procedural scanning process is structured around the identification of 3D data recording variables applicable to the digital archiving of an art museum’s collection of sculptures. The outlining of a procedural 3D scanning environment supports the developing technology of 3D digital archiving in view of artefact preservation and interactive digital accessibility. Presented in this paper are several case studies that record 3D scanning variables such as texture, scale, surface detail, light and data conversion applicable to varied sculptural surfaces and form. Emphasis is placed on the procedural documentation and the anomalies associated with the physical object, equipment used, and the scanning environment. In support of the above, the Cultural Heritage projects that are analyzed prove that 3D portable scanning could provide digital longevity and access to previously inaccessible arenas for a diverse range of digital data archiving infrastructures. The development of 3D data acquisition via scanning, CAD modelling and 2D to 3D data file conversion technologies as well as the aesthetic effect and standards of digital archiving in terms of the artwork – viewer relationship and international practices or criterions of 3D digitizing are analysed. These projects indicate the significant use of optical 3D scanning techniques and their employ on renowned historical artefacts thus emphasizing their importance, safety and effectiveness. The aim with this research is to establish that the innovation and future implications of 3D scanning could be instrumental to future technological advancement in an interdisciplinary capacity to further data capture and processing in various Cultural Heritage diagnostic applications

    Digital 3D Technologies for Humanities Research and Education: An Overview

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    Digital 3D modelling and visualization technologies have been widely applied to support research in the humanities since the 1980s. Since technological backgrounds, project opportunities, and methodological considerations for application are widely discussed in the literature, one of the next tasks is to validate these techniques within a wider scientific community and establish them in the culture of academic disciplines. This article resulted from a postdoctoral thesis and is intended to provide a comprehensive overview on the use of digital 3D technologies in the humanities with regards to (1) scenarios, user communities, and epistemic challenges; (2) technologies, UX design, and workflows; and (3) framework conditions as legislation, infrastructures, and teaching programs. Although the results are of relevance for 3D modelling in all humanities disciplines, the focus of our studies is on modelling of past architectural and cultural landscape objects via interpretative 3D reconstruction methods

    e-Archeo. A pilot national project to valorize Italian archaeological parks through digital and virtual reality technologies

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    Commissioned to ALES spa by the Ministry of Culture (MiC), the e-Archeo project was born with the intention of enhancing and promoting knowledge of some Italian archaeological sites with a considerable narrative potential that has not yet been fully expressed. The main principle that guided the choice of the sites and the contents was of illustrating the various cultures and types of settlements present in the Italian territory. Eight sites were chosen, spread across the national territory from north to south, founded by Etruscans, Greeks, Phoenicians, natives and Romans. e-Archeo has developed multimedia, integrated and multi-channel solutions for various uses and types of audiences, adopting both scientific and narrative and emotional languages. Particular attention was paid to multimedia accessibility, technological sustainability and open science. The e-Archeo project was born from a strong synergy between public entities, research bodies and private industries thanks to the collaboration of MiC and ALES with the CNR ISPC, 10 Italian Universities, 12 Creative Industries and the Italian National Television (RAI). This exceptional and unusual condition made it possible to realise all the project’s high-quality contents and several outputs in only one and a half years

    Geoinformatics for the conservation and promotion of cultural heritage in support of the UN Sustainable Development Goals

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    Cultural Heritage (CH) is recognised as being of historical, social, and anthropological value and is considered as an enabler of sustainable development. As a result, it is included in the United Nations' Sustainable Development Goals (SDGs) 11 and 8. SDG 11.4 emphasises the protection and safeguarding of heritage, and SDG 8.9 aims to promote sustainable tourism that creates jobs and promotes local culture and products. This paper briefly reviews the geoinformatics technologies of photogrammetry, remote sensing, and spatial information science and their application to CH. Detailed aspects of CH-related SDGs, comprising protection and safeguarding, as well as the promotion of sustainable tourism are outlined. Contributions of geoinformatics technologies to each of these aspects are then identified and analysed. Case studies in both developing and developed countries, supported by funding directed at the UN SDGs, are presented to illustrate the challenges and opportunities of geoinformatics to enhance CH protection and to promote sustainable tourism. The potential and impact of geoinformatics for the measurement of official SDG indicators, as well as UNESCO's Culture for Development Indicators, are discussed. Based on analysis of the review and the presented case studies, it is concluded that the contribution of geoinformatics to the achievement of CH SDGs is necessary, significant and evident. Moreover, following the UNESCO initiative to introduce CH into the sustainable development agenda and related ICOMOS action plan, the concept of Sustainable Cultural Heritage is defined, reflecting the significance of CH to the United Nations' ambition to "transform our world"

    A PBeL for training non-experts in mobile-based photogrammetry and accurate 3-D recording of small-size/non-complex objects

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    The high level of automation, user-friendliness and cost-effectiveness of photogrammetry have contributed significantly to its popularisation among amateur users in recent years. Paradoxically, this situation poses challenges when relying on the accuracy of the derived 3-D products requiring control procedures to be implemented. In this context, we present a case study of the D3Mobile project: a fully online competition for participants worldwide funded by the International Society of Photogrammetry and Remote Sensing (ISPRS). The aim is for participants to obtain reality-based 3-D models using their own mobile phones and to critically examine the metric accuracy that hides behind the beguiling realism of photogrammetry. The relative precision of the former participants’ models reached values around 1:2,000, proportionally to the object size. These results provide an idea of the current level of development of photogrammetry and the potential it offers for any kind of user after proper capacity building and trainingS

    Towards the creation of an annotation system and a digital archive platform for contemporary dance

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    Tese de mestrado. Multimédia. Universidade do Porto. Faculdade de Engenharia. 201
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