67,432 research outputs found
Resource-efficient strategies for mobile ad-hoc networking
The ubiquity and widespread availability of wireless mobile devices with ever increasing
inter-connectivity (e. g. by means of Bluetooth, WiFi or UWB) have led to new and emerging
next generation mobile communication paradigms, such as the Mobile Ad-hoc NETworks
(MANETs). MANETs are differentiated from traditional mobile systems by their unique properties,
e. g. unpredictable nodal location, unstable topology and multi-hop packet relay. The
success of on-going research in communications involving MANETs has encouraged their applications
in areas with stringent performance requirements such as the e-healthcare, e. g. to
connect them with existing systems to deliver e-healthcare services anytime anywhere. However,
given that the capacity of mobile devices is restricted by their resource constraints (e. g.
computing power, energy supply and bandwidth), a fundamental challenge in MANETs is how
to realize the crucial performance/Quality of Service (QoS) expectations of communications in
a network of high dynamism without overusing the limited resources.
A variety of networking technologies (e. g. routing, mobility estimation and connectivity
prediction) have been developed to overcome the topological instability and unpredictability
and to enable communications in MANETs with satisfactory performance or QoS. However,
these technologies often feature a high consumption of power and/or bandwidth, which makes
them unsuitable for resource constrained handheld or embedded mobile devices. In particular,
existing strategies of routing and mobility characterization are shown to achieve fairly
good performance but at the expense of excessive traffic overhead or energy consumption. For
instance, existing hybrid routing protocols in dense MANETs are based in two-dimensional organizations
that produce heavy proactive traffic. In sparse MANETs, existing packet delivery
strategy often replicates too many copies of a packet for a QoS target. In addition, existing
tools for measuring nodal mobility are based on either the GPS or GPS-free positioning systems,
which incur intensive communications/computations that are costly for battery-powered
terminals. There is a need to develop economical networking strategies (in terms of resource
utilization) in delivering the desired performance/soft QoS targets.
The main goal of this project is to develop new networking strategies (in particular, for
routing and mobility characterization) that are efficient in terms of resource consumptions while
being effective in realizing performance expectations for communication services (e. g. in the
scenario of e-healthcare emergency) with critical QoS requirements in resource-constrained
MANETs.
The main contributions of the thesis are threefold:
(1) In order to tackle the inefficient bandwidth utilization of hybrid service/routing discovery
in dense MANETs, a novel "track-based" scheme is developed. The scheme deploys
a one-dimensional track-like structure for hybrid routing and service discovery. In comparison
with existing hybrid routing/service discovery protocols that are based on two-dimensional
structures, the track-based scheme is more efficient in terms of traffic overhead (e. g. about 60%
less in low mobility scenarios as shown in Fig. 3.4). Due to the way "provocative tracks" are
established, the scheme has also the capability to adapt to the network traffic and mobility for
a better performance.
(2) To minimize the resource utilization of packet delivery in sparse MANETs where wireless
links are intermittently connected, a store-and-forward based scheme, "adaptive multicopy
routing", was developed for packet delivery in sparse mobile ad-hoc networks. Instead
of relying on the source to control the delivery overhead as in the conventional multi-copy
protocols, the scheme allows each intermediate node to independently decide whether to forward
a packet according to the soft QoS target and local network conditions. Therefore, the
scheme can adapt to varying networking situations that cannot be anticipated in conventional
source-defined strategies and deliver packets for a specific QoS targets using minimum traffic
overhead.
ii
(3) The important issue of mobility measurement that imposes heavy communication/computation
burdens on a mobile is addressed with a set of resource-efficient "GPS-free" soluti ons,
which provide mobility characterization with minimal resource utilization for ranging and signalling
by making use of the information of the time-varying ranges between neighbouring
mobile nodes (or groups of mobile nodes). The range-based solutions for mobility characterization
consist of a new mobility metric for network-wide performance measurement, two
velocity estimators for approximating the inter-node relative speeds, and a new scheme for
characterizing the nodal mobility. The new metric and its variants are capable of capturing the
mobility of a network as well as predicting the performance. The velocity estimators are used to
measure the speed and orientation of a mobile relative to its neighbours, given the presence of a
departing node. Based on the velocity estimators, the new scheme for mobility characterization
is capable of characterizing the mobility of a node that are associated with topological stability,
i. e. the node's speeds, orientations relative to its neighbouring nodes and its past epoch time.
iiiBIOPATTERN EU Network of Excellence (EU Contract 508803
Middleware Technologies for Cloud of Things - a survey
The next wave of communication and applications rely on the new services
provided by Internet of Things which is becoming an important aspect in human
and machines future. The IoT services are a key solution for providing smart
environments in homes, buildings and cities. In the era of a massive number of
connected things and objects with a high grow rate, several challenges have
been raised such as management, aggregation and storage for big produced data.
In order to tackle some of these issues, cloud computing emerged to IoT as
Cloud of Things (CoT) which provides virtually unlimited cloud services to
enhance the large scale IoT platforms. There are several factors to be
considered in design and implementation of a CoT platform. One of the most
important and challenging problems is the heterogeneity of different objects.
This problem can be addressed by deploying suitable "Middleware". Middleware
sits between things and applications that make a reliable platform for
communication among things with different interfaces, operating systems, and
architectures. The main aim of this paper is to study the middleware
technologies for CoT. Toward this end, we first present the main features and
characteristics of middlewares. Next we study different architecture styles and
service domains. Then we presents several middlewares that are suitable for CoT
based platforms and lastly a list of current challenges and issues in design of
CoT based middlewares is discussed.Comment: http://www.sciencedirect.com/science/article/pii/S2352864817301268,
Digital Communications and Networks, Elsevier (2017
Middleware Technologies for Cloud of Things - a survey
The next wave of communication and applications rely on the new services
provided by Internet of Things which is becoming an important aspect in human
and machines future. The IoT services are a key solution for providing smart
environments in homes, buildings and cities. In the era of a massive number of
connected things and objects with a high grow rate, several challenges have
been raised such as management, aggregation and storage for big produced data.
In order to tackle some of these issues, cloud computing emerged to IoT as
Cloud of Things (CoT) which provides virtually unlimited cloud services to
enhance the large scale IoT platforms. There are several factors to be
considered in design and implementation of a CoT platform. One of the most
important and challenging problems is the heterogeneity of different objects.
This problem can be addressed by deploying suitable "Middleware". Middleware
sits between things and applications that make a reliable platform for
communication among things with different interfaces, operating systems, and
architectures. The main aim of this paper is to study the middleware
technologies for CoT. Toward this end, we first present the main features and
characteristics of middlewares. Next we study different architecture styles and
service domains. Then we presents several middlewares that are suitable for CoT
based platforms and lastly a list of current challenges and issues in design of
CoT based middlewares is discussed.Comment: http://www.sciencedirect.com/science/article/pii/S2352864817301268,
Digital Communications and Networks, Elsevier (2017
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A classification of emerging and traditional grid systems
The grid has evolved in numerous distinct phases. It started in the early ’90s as a model of metacomputing in which supercomputers share resources; subsequently, researchers added the ability to share data. This is usually referred to as the first-generation grid. By the late ’90s, researchers had outlined the framework for second-generation grids, characterized by their use of grid middleware systems to “glue” different grid technologies together. Third-generation grids originated in the early millennium when Web technology was combined with second-generation grids. As a result, the invisible grid, in which grid complexity is fully hidden through resource virtualization, started receiving attention. Subsequently, grid researchers identified the requirement for semantically rich knowledge grids, in which middleware technologies are more intelligent and autonomic. Recently, the necessity for grids to support and extend the ambient intelligence vision has emerged. In AmI, humans are surrounded by computing technologies that are unobtrusively embedded in their surroundings.
However, third-generation grids’ current architecture doesn’t meet the requirements of next-generation grids (NGG) and service-oriented knowledge utility (SOKU).4 A few years ago, a group of independent experts, arranged by the European Commission, identified these shortcomings as a way to identify potential European grid research priorities for 2010 and beyond. The experts envision grid systems’ information, knowledge, and processing capabilities as a set of utility services.3 Consequently, new grid systems are emerging to materialize these visions. Here, we review emerging grids and classify them to motivate further research and help establish a solid foundation in this rapidly evolving area
Pervasive and standalone computing: The perceptual effects of variable multimedia quality.
The introduction of multimedia on pervasive and mobile communication devices raises a number of perceptual quality issues, however, limited work has been done examining the 3-way interaction between use of equipment, quality of perception and quality of service. Our work measures levels of informational transfer (objective) and user satisfaction (subjective)when users are presented with multimedia video clips at three different frame rates, using four different display devices, simulating variation in participant mobility. Our results will show that variation in frame-rate does not impact a user’s level of information assimilation, however, does impact a users’ perception of multimedia video ‘quality’. Additionally, increased visual immersion can be used to increase transfer of video information, but can negatively affect the users’ perception of ‘quality’. Finally, we illustrate the significant affect of clip-content on the transfer of video, audio and textual information, placing into doubt the use of purely objective quality definitions when considering multimedia
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