145 research outputs found

    Accessing spoken interaction through dialogue processing [online]

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    Zusammenfassung Unser Leben, unsere Leistungen und unsere Umgebung, alles wird derzeit durch Schriftsprache dokumentiert. Die rasante Fortentwicklung der technischen Möglichkeiten Audio, Bilder und Video aufzunehmen, abzuspeichern und wiederzugeben kann genutzt werden um die schriftliche Dokumentation von menschlicher Kommunikation, zum Beispiel Meetings, zu unterstĂŒtzen, zu ergĂ€nzen oder gar zu ersetzen. Diese neuen Technologien können uns in die Lage versetzen Information aufzunehmen, die anderweitig verloren gehen, die Kosten der Dokumentation zu senken und hochwertige Dokumente mit audiovisuellem Material anzureichern. Die Indizierung solcher Aufnahmen stellt die Kerntechnologie dar um dieses Potential auszuschöpfen. Diese Arbeit stellt effektive Alternativen zu schlĂŒsselwortbasierten Indizes vor, die SuchraumeinschrĂ€nkungen bewirken und teilweise mit einfachen Mitteln zu berechnen sind. Die Indizierung von Sprachdokumenten kann auf verschiedenen Ebenen erfolgen: Ein Dokument gehört stilistisch einer bestimmten Datenbasis an, welche durch sehr einfache Merkmale bei hoher Genauigkeit automatisch bestimmt werden kann. Durch diese Art von Klassifikation kann eine Reduktion des Suchraumes um einen Faktor der GrĂ¶ĂŸenordnung 4­10 erfolgen. Die Anwendung von thematischen Merkmalen zur Textklassifikation bei einer Nachrichtendatenbank resultiert in einer Reduktion um einen Faktor 18. Da Sprachdokumente sehr lang sein können mĂŒssen sie in thematische Segmente unterteilt werden. Ein neuer probabilistischer Ansatz sowie neue Merkmale (Sprecherinitia­ tive und Stil) liefern vergleichbare oder bessere Resultate als traditionelle schlĂŒsselwortbasierte AnsĂ€tze. Diese thematische Segmente können durch die vorherrschende AktivitĂ€t charakterisiert werden (erzĂ€hlen, diskutieren, planen, ...), die durch ein neuronales Netz detektiert werden kann. Die Detektionsraten sind allerdings begrenzt da auch Menschen diese AktivitĂ€ten nur ungenau bestimmen. Eine maximale Reduktion des Suchraumes um den Faktor 6 ist bei den verwendeten Daten theoretisch möglich. Eine thematische Klassifikation dieser Segmente wurde ebenfalls auf einer Datenbasis durchgefĂŒhrt, die Detektionsraten fĂŒr diesen Index sind jedoch gering. Auf der Ebene der einzelnen Äußerungen können Dialogakte wie Aussagen, Fragen, RĂŒckmeldungen (aha, ach ja, echt?, ...) usw. mit einem diskriminativ trainierten Hidden Markov Model erkannt werden. Dieses Verfahren kann um die Erkennung von kurzen Folgen wie Frage/Antwort­Spielen erweitert werden (Dialogspiele). Dialogakte und ­spiele können eingesetzt werden um Klassifikatoren fĂŒr globale Sprechstile zu bauen. Ebenso könnte ein Benutzer sich an eine bestimmte Dialogaktsequenz erinnern und versuchen, diese in einer grafischen ReprĂ€sentation wiederzufinden. In einer Studie mit sehr pessimistischen Annahmen konnten Benutzer eines aus vier Ă€hnlichen und gleichwahrscheinlichen GesprĂ€chen mit einer Genauigkeit von ~ 43% durch eine graphische ReprĂ€sentation von AktivitĂ€t bestimmt. Dialogakte könnte in diesem Szenario ebenso nĂŒtzlich sein, die Benutzerstudie konnte aufgrund der geringen Datenmenge darĂŒber keinen endgĂŒltigen Aufschluß geben. Die Studie konnte allerdings fĂŒr detailierte Basismerkmale wie FormalitĂ€t und SprecheridentitĂ€t keinen Effekt zeigen. Abstract Written language is one of our primary means for documenting our lives, achievements, and environment. Our capabilities to record, store and retrieve audio, still pictures, and video are undergoing a revolution and may support, supplement or even replace written documentation. This technology enables us to record information that would otherwise be lost, lower the cost of documentation and enhance high­quality documents with original audiovisual material. The indexing of the audio material is the key technology to realize those benefits. This work presents effective alternatives to keyword based indices which restrict the search space and may in part be calculated with very limited resources. Indexing speech documents can be done at a various levels: Stylistically a document belongs to a certain database which can be determined automatically with high accuracy using very simple features. The resulting factor in search space reduction is in the order of 4­10 while topic classification yielded a factor of 18 in a news domain. Since documents can be very long they need to be segmented into topical regions. A new probabilistic segmentation framework as well as new features (speaker initiative and style) prove to be very effective compared to traditional keyword based methods. At the topical segment level activities (storytelling, discussing, planning, ...) can be detected using a machine learning approach with limited accuracy; however even human annotators do not annotate them very reliably. A maximum search space reduction factor of 6 is theoretically possible on the databases used. A topical classification of these regions has been attempted on one database, the detection accuracy for that index, however, was very low. At the utterance level dialogue acts such as statements, questions, backchannels (aha, yeah, ...), etc. are being recognized using a novel discriminatively trained HMM procedure. The procedure can be extended to recognize short sequences such as question/answer pairs, so called dialogue games. Dialog acts and games are useful for building classifiers for speaking style. Similarily a user may remember a certain dialog act sequence and may search for it in a graphical representation. In a study with very pessimistic assumptions users are able to pick one out of four similar and equiprobable meetings correctly with an accuracy ~ 43% using graphical activity information. Dialogue acts may be useful in this situation as well but the sample size did not allow to draw final conclusions. However the user study fails to show any effect for detailed basic features such as formality or speaker identity

    Spoken content retrieval: A survey of techniques and technologies

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    Speech media, that is, digital audio and video containing spoken content, has blossomed in recent years. Large collections are accruing on the Internet as well as in private and enterprise settings. This growth has motivated extensive research on techniques and technologies that facilitate reliable indexing and retrieval. Spoken content retrieval (SCR) requires the combination of audio and speech processing technologies with methods from information retrieval (IR). SCR research initially investigated planned speech structured in document-like units, but has subsequently shifted focus to more informal spoken content produced spontaneously, outside of the studio and in conversational settings. This survey provides an overview of the field of SCR encompassing component technologies, the relationship of SCR to text IR and automatic speech recognition and user interaction issues. It is aimed at researchers with backgrounds in speech technology or IR who are seeking deeper insight on how these fields are integrated to support research and development, thus addressing the core challenges of SCR

    Deriving and Exploiting Situational Information in Speech: Investigations in a Simulated Search and Rescue Scenario

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    The need for automatic recognition and understanding of speech is emerging in tasks involving the processing of large volumes of natural conversations. In application domains such as Search and Rescue, exploiting automated systems for extracting mission-critical information from speech communications has the potential to make a real difference. Spoken language understanding has commonly been approached by identifying units of meaning (such as sentences, named entities, and dialogue acts) for providing a basis for further discourse analysis. However, this fine-grained identification of fundamental units of meaning is sensitive to high error rates in the automatic transcription of noisy speech. This thesis demonstrates that topic segmentation and identification techniques can be employed for information extraction from spoken conversations by being robust to such errors. Two novel topic-based approaches are presented for extracting situational information within the search and rescue context. The first approach shows that identifying the changes in the context and content of first responders' report over time can provide an estimation of their location. The second approach presents a speech-based topological map estimation technique that is inspired, in part, by automatic mapping algorithms commonly used in robotics. The proposed approaches are evaluated on a goal-oriented conversational speech corpus, which has been designed and collected based on an abstract communication model between a first responder and a task leader during a search process. Results have confirmed that a highly imperfect transcription of noisy speech has limited impact on the information extraction performance compared with that obtained on the transcription of clean speech data. This thesis also shows that speech recognition accuracy can benefit from rescoring its initial transcription hypotheses based on the derived high-level location information. A new two-pass speech decoding architecture is presented. In this architecture, the location estimation from a first decoding pass is used to dynamically adapt a general language model which is used for rescoring the initial recognition hypotheses. This decoding strategy has resulted in a statistically significant gain in the recognition accuracy of the spoken conversations in high background noise. It is concluded that the techniques developed in this thesis can be extended to more application domains that deal with large volumes of natural spoken conversations

    Grounding language in events

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    Thesis (Ph. D.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 2008.Includes bibliographical references (p. 137-142).Broadcast video and virtual environments are just two of the growing number of domains in which language is embedded in multiple modalities of rich non-linguistic information. Applications for such multimodal domains are often based on traditional natural language processing techniques that ignore the connection between words and the non-linguistic context in which they are used. This thesis describes a methodology for representing these connections in models which ground the meaning of words in representations of events. Incorporating these grounded language models with text-based techniques significantly improves the performance of three multimodal applications: natural language understanding in videogames, sports video search and automatic speech recognition. Two approaches to representing the structure of events are presented and used to model the meaning of words. In the domain of virtual game worlds, a hand-designed hierarchical behavior grammar is used to explicitly represent all the various actions that an agent can take in a virtual world. This grammar is used to interpret events by parsing sequences of observed actions in order to generate hierarchical event structures. In the noisier and more open -ended domain of broadcast sports video, hierarchical temporal patterns are automatically mined from large corpora of unlabeled video data. The structure of events in video is represented by vectors of these hierarchical patterns.(cont.) Grounded language models are encoded using Hierarchical Bayesian models to represent the probability of words given elements of these event structures. These grounded language models are used to incorporate non-linguistic information into text-based approaches to multimodal applications. In the virtual game domain, this non-linguistic information improves natural language understanding for a virtual agent by nearly 10% and cuts in half the negative effects of noise caused by automatic speech recognition. For broadcast video of baseball and American football, video search systems that incorporate grounded language models are shown to perform up to 33% better than text-based systems. Further, systems for recognizing speech in baseball video that use grounded language models show 25% greater word accuracy than traditional systems.by Michael Ben Fleischman.Ph.D

    Automatic recognition of multiparty human interactions using dynamic Bayesian networks

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    Relating statistical machine learning approaches to the automatic analysis of multiparty communicative events, such as meetings, is an ambitious research area. We have investigated automatic meeting segmentation both in terms of “Meeting Actions” and “Dialogue Acts”. Dialogue acts model the discourse structure at a fine grained level highlighting individual speaker intentions. Group meeting actions describe the same process at a coarse level, highlighting interactions between different meeting participants and showing overall group intentions. A framework based on probabilistic graphical models such as dynamic Bayesian networks (DBNs) has been investigated for both tasks. Our first set of experiments is concerned with the segmentation and structuring of meetings (recorded using multiple cameras and microphones) into sequences of group meeting actions such as monologue, discussion and presentation. We outline four families of multimodal features based on speaker turns, lexical transcription, prosody, and visual motion that are extracted from the raw audio and video recordings. We relate these lowlevel multimodal features to complex group behaviours proposing a multistreammodelling framework based on dynamic Bayesian networks. Later experiments are concerned with the automatic recognition of Dialogue Acts (DAs) in multiparty conversational speech. We present a joint generative approach based on a switching DBN for DA recognition in which segmentation and classification of DAs are carried out in parallel. This approach models a set of features, related to lexical content and prosody, and incorporates a weighted interpolated factored language model. In conjunction with this joint generative model, we have also investigated the use of a discriminative approach, based on conditional random fields, to perform a reclassification of the segmented DAs. The DBN based approach yielded significant improvements when applied both to the meeting action and the dialogue act recognition task. On both tasks, the DBN framework provided an effective factorisation of the state-space and a flexible infrastructure able to integrate a heterogeneous set of resources such as continuous and discrete multimodal features, and statistical language models. Although our experiments have been principally targeted on multiparty meetings; features, models, and methodologies developed in this thesis can be employed for a wide range of applications. Moreover both group meeting actions and DAs offer valuable insights about the current conversational context providing valuable cues and features for several related research areas such as speaker addressing and focus of attention modelling, automatic speech recognition and understanding, topic and decision detection

    Meeting decision detection: multimodal information fusion for multi-party dialogue understanding

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    Modern advances in multimedia and storage technologies have led to huge archives of human conversations in widely ranging areas. These archives offer a wealth of information in the organization contexts. However, retrieving and managing information in these archives is a time-consuming and labor-intensive task. Previous research applied keyword and computer vision-based methods to do this. However, spontaneous conversations, complex in the use of multimodal cues and intricate in the interactions between multiple speakers, have posed new challenges to these methods. We need new techniques that can leverage the information hidden in multiple communication modalities – including not just “what” the speakers say but also “how” they express themselves and interact with others. In responding to this need, the thesis inquires into the multimodal nature of meeting dialogues and computational means to retrieve and manage the recorded meeting information. In particular, this thesis develops the Meeting Decision Detector (MDD) to detect and track decisions, one of the most important outcomes of the meetings. The MDD involves not only the generation of extractive summaries pertaining to the decisions (“decision detection”), but also the organization of a continuous stream of meeting speech into locally coherent segments (“discourse segmentation”). This inquiry starts with a corpus analysis which constitutes a comprehensive empirical study of the decision-indicative and segment-signalling cues in the meeting corpora. These cues are uncovered from a variety of communication modalities, including the words spoken, gesture and head movements, pitch and energy level, rate of speech, pauses, and use of subjective terms. While some of the cues match the previous findings of speech segmentation, some others have not been studied before. The analysis also provides empirical grounding for computing features and integrating them into a computational model. To handle the high-dimensional multimodal feature space in the meeting domain, this thesis compares empirically feature discriminability and feature pattern finding criteria. As the different knowledge sources are expected to capture different types of features, the thesis also experiments with methods that can harness synergy between the multiple knowledge sources. The problem formalization and the modeling algorithm so far correspond to an optimal setting: an off-line, post-meeting analysis scenario. However, ultimately the MDD is expected to be operated online – right after a meeting, or when a meeting is still in progress. Thus this thesis also explores techniques that help relax the optimal setting, especially those using only features that can be generated with a higher degree of automation. Empirically motivated experiments are designed to handle the corresponding performance degradation. Finally, with the users in mind, this thesis evaluates the use of query-focused summaries in a decision debriefing task, which is common in the organization context. The decision-focused extracts (which represent compressions of 1%) is compared against the general-purpose extractive summaries (which represent compressions of 10-40%). To examine the effect of model automation on the debriefing task, this evaluation experiments with three versions of decision-focused extracts, each relaxing one manual annotation constraint. Task performance is measured in actual task effectiveness, usergenerated report quality, and user-perceived success. The users’ clicking behaviors are also recorded and analyzed to understand how the users leverage the different versions of extractive summaries to produce abstractive summaries. The analysis framework and computational means developed in this work is expected to be useful for the creation of other dialogue understanding applications, especially those that require to uncover the implicit semantics of meeting dialogues

    Gesture and sign language recognition with deep learning

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    Searching Spontaneous Conversational Speech:Proceedings of ACM SIGIR Workshop (SSCS2008)

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    Essential Speech and Language Technology for Dutch: Results by the STEVIN-programme

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    Computational Linguistics; Germanic Languages; Artificial Intelligence (incl. Robotics); Computing Methodologie
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