3,938 research outputs found
Flexi-WVSNP-DASH: A Wireless Video Sensor Network Platform for the Internet of Things
abstract: Video capture, storage, and distribution in wireless video sensor networks
(WVSNs) critically depends on the resources of the nodes forming the sensor
networks. In the era of big data, Internet of Things (IoT), and distributed
demand and solutions, there is a need for multi-dimensional data to be part of
the Sensor Network data that is easily accessible and consumable by humanity as
well as machinery. Images and video are expected to become as ubiquitous as is
the scalar data in traditional sensor networks. The inception of video-streaming
over the Internet, heralded a relentless research for effective ways of
distributing video in a scalable and cost effective way. There has been novel
implementation attempts across several network layers. Due to the inherent
complications of backward compatibility and need for standardization across
network layers, there has been a refocused attention to address most of the
video distribution over the application layer. As a result, a few video
streaming solutions over the Hypertext Transfer Protocol (HTTP) have been
proposed. Most notable are Apple’s HTTP Live Streaming (HLS) and the Motion
Picture Experts Groups Dynamic Adaptive Streaming over HTTP (MPEG-DASH). These
frameworks, do not address the typical and future WVSN use cases. A highly
flexible Wireless Video Sensor Network Platform and compatible DASH (WVSNP-DASH)
are introduced. The platform's goal is to usher video as a data element that
can be integrated into traditional and non-Internet networks. A low cost,
scalable node is built from the ground up to be fully compatible with the
Internet of Things Machine to Machine (M2M) concept, as well as the ability to
be easily re-targeted to new applications in a short time. Flexi-WVSNP design
includes a multi-radio node, a middle-ware for sensor operation and
communication, a cross platform client facing data retriever/player framework,
scalable security as well as a cohesive but decoupled hardware and software
design.Dissertation/ThesisDoctoral Dissertation Electrical Engineering 201
Internet of robotic things : converging sensing/actuating, hypoconnectivity, artificial intelligence and IoT Platforms
The Internet of Things (IoT) concept is evolving rapidly and influencing newdevelopments in various application domains, such as the Internet of MobileThings (IoMT), Autonomous Internet of Things (A-IoT), Autonomous Systemof Things (ASoT), Internet of Autonomous Things (IoAT), Internetof Things Clouds (IoT-C) and the Internet of Robotic Things (IoRT) etc.that are progressing/advancing by using IoT technology. The IoT influencerepresents new development and deployment challenges in different areassuch as seamless platform integration, context based cognitive network integration,new mobile sensor/actuator network paradigms, things identification(addressing, naming in IoT) and dynamic things discoverability and manyothers. The IoRT represents new convergence challenges and their need to be addressed, in one side the programmability and the communication ofmultiple heterogeneous mobile/autonomous/robotic things for cooperating,their coordination, configuration, exchange of information, security, safetyand protection. Developments in IoT heterogeneous parallel processing/communication and dynamic systems based on parallelism and concurrencyrequire new ideas for integrating the intelligent “devices”, collaborativerobots (COBOTS), into IoT applications. Dynamic maintainability, selfhealing,self-repair of resources, changing resource state, (re-) configurationand context based IoT systems for service implementation and integrationwith IoT network service composition are of paramount importance whennew “cognitive devices” are becoming active participants in IoT applications.This chapter aims to be an overview of the IoRT concept, technologies,architectures and applications and to provide a comprehensive coverage offuture challenges, developments and applications
A Survey of Techniques for Improving Security of GPUs
Graphics processing unit (GPU), although a powerful performance-booster, also
has many security vulnerabilities. Due to these, the GPU can act as a
safe-haven for stealthy malware and the weakest `link' in the security `chain'.
In this paper, we present a survey of techniques for analyzing and improving
GPU security. We classify the works on key attributes to highlight their
similarities and differences. More than informing users and researchers about
GPU security techniques, this survey aims to increase their awareness about GPU
security vulnerabilities and potential countermeasures
State of the art in privacy preservation in video data
Active and Assisted Living (AAL) technologies and services are a possible solution to address the crucial challenges regarding health and social care resulting from demographic changes and current economic conditions. AAL systems aim to improve quality of life and support independent and healthy living of older and frail people. AAL monitoring systems are composed of networks of sensors (worn by the users or embedded in their environment) processing elements and actuators that analyse the environment and its occupants to extract knowledge and to detect events, such as anomalous behaviours, launch alarms to tele-care centres, or support activities of daily living, among others. Therefore, innovation in AAL can address healthcare and social demands while generating economic opportunities.
Recently, there has been far-reaching advancements in the development of video-based devices with improved processing capabilities, heightened quality, wireless data transfer, and increased interoperability with Internet of Things (IoT) devices. Computer vision gives the possibility to monitor an environment and report on visual information, which is commonly the most straightforward and human-like way of describing an event, a person, an object, interactions and actions. Therefore, cameras can offer more intelligent solutions for AAL but they may be considered intrusive by some end users.
The General Data Protection Regulation (GDPR) establishes the obligation for technologies to meet the principles of data protection by design and by default. More specifically, Article 25 of the GDPR requires that organizations must "implement appropriate technical and organizational measures [...] which are designed to implement data protection principles [...] , in an effective manner and to integrate the necessary safeguards into [data] processing.” Thus, AAL solutions must consider privacy-by-design methodologies in order to protect the fundamental rights of those being monitored.
Different methods have been proposed in the latest years to preserve visual privacy for identity protection. However, in many AAL applications, where mostly only one person would be present (e.g. an older person living alone), user identification might not be an issue; concerns are more related to the disclosure of appearance (e.g. if the person is dressed/naked) and behaviour, what we called bodily privacy. Visual obfuscation techniques, such as image filters, facial de-identification, body abstraction, and gait anonymization, can be employed to protect privacy and agreed upon by the users ensuring they feel comfortable.
Moreover, it is difficult to ensure a high level of security and privacy during the transmission of video data. If data is transmitted over several network domains using different transmission technologies and protocols, and finally processed at a remote location and stored on a server in a data center, it becomes demanding to implement and guarantee the highest level of protection over the entire transmission and storage system and for the whole lifetime of the data. The development of video technologies, increase in data rates and processing speeds, wide use of the Internet and cloud computing as well as highly efficient video compression methods have made video encryption even more challenging. Consequently, efficient and robust encryption of multimedia data together with using efficient compression methods are important prerequisites in achieving secure and efficient video transmission and storage.This publication is based upon work from COST Action GoodBrother - Network on Privacy-Aware Audio- and Video-Based Applications for Active and Assisted Living (CA19121), supported by COST (European Cooperation in Science and Technology).
COST (European Cooperation in Science and Technology) is a funding agency for research and innovation networks. Our Actions help connect research initiatives across Europe and enable scientists to grow their ideas by sharing them with their peers. This boosts their research, career and innovation.
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Operating System Support for Redundant Multithreading
Failing hardware is a fact and trends in microprocessor design indicate that the fraction of hardware suffering from permanent and transient faults will continue to increase in future chip generations. Researchers proposed various solutions to this issue with different downsides: Specialized hardware components make hardware more expensive in production and consume additional energy at runtime. Fault-tolerant algorithms and libraries enforce specific programming models on the developer. Compiler-based fault tolerance requires the source code for all applications to be available for recompilation. In this thesis I present ASTEROID, an operating system architecture that integrates applications with different reliability needs.
ASTEROID is built on top of the L4/Fiasco.OC microkernel and extends the system with Romain, an operating system service that transparently replicates user applications. Romain supports single- and multi-threaded applications without requiring access to the application's source code. Romain replicates applications and their resources completely and thereby does not rely on hardware extensions, such as ECC-protected memory. In my thesis I describe how to efficiently implement replication as a form of redundant multithreading in software. I develop mechanisms to manage replica resources and to make multi-threaded programs behave deterministically for replication.
I furthermore present an approach to handle applications that use shared-memory channels with other programs. My evaluation shows that Romain provides 100% error detection and more than 99.6% error correction for single-bit flips in memory and general-purpose registers. At the same time, Romain's execution time overhead is below 14% for single-threaded applications running in triple-modular redundant mode. The last part of my thesis acknowledges that software-implemented fault tolerance methods often rely on the correct functioning of a certain set of hardware and software components, the Reliable Computing Base (RCB).
I introduce the concept of the RCB and discuss what constitutes the RCB of the ASTEROID system and other fault tolerance mechanisms. Thereafter I show three case studies that evaluate approaches to protecting RCB components and thereby aim to achieve a software stack that is fully protected against hardware errors
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Multimedia delivery in the future internet
The term “Networked Media” implies that all kinds of media including text, image, 3D graphics, audio
and video are produced, distributed, shared, managed and consumed on-line through various networks,
like the Internet, Fiber, WiFi, WiMAX, GPRS, 3G and so on, in a convergent manner [1]. This white
paper is the contribution of the Media Delivery Platform (MDP) cluster and aims to cover the Networked
challenges of the Networked Media in the transition to the Future of the Internet.
Internet has evolved and changed the way we work and live. End users of the Internet have been confronted
with a bewildering range of media, services and applications and of technological innovations concerning
media formats, wireless networks, terminal types and capabilities. And there is little evidence that the pace
of this innovation is slowing. Today, over one billion of users access the Internet on regular basis, more
than 100 million users have downloaded at least one (multi)media file and over 47 millions of them do so
regularly, searching in more than 160 Exabytes1 of content. In the near future these numbers are expected
to exponentially rise. It is expected that the Internet content will be increased by at least a factor of 6, rising
to more than 990 Exabytes before 2012, fuelled mainly by the users themselves. Moreover, it is envisaged
that in a near- to mid-term future, the Internet will provide the means to share and distribute (new)
multimedia content and services with superior quality and striking flexibility, in a trusted and personalized
way, improving citizens’ quality of life, working conditions, edutainment and safety.
In this evolving environment, new transport protocols, new multimedia encoding schemes, cross-layer inthe
network adaptation, machine-to-machine communication (including RFIDs), rich 3D content as well as
community networks and the use of peer-to-peer (P2P) overlays are expected to generate new models of
interaction and cooperation, and be able to support enhanced perceived quality-of-experience (PQoE) and
innovative applications “on the move”, like virtual collaboration environments, personalised services/
media, virtual sport groups, on-line gaming, edutainment. In this context, the interaction with content
combined with interactive/multimedia search capabilities across distributed repositories, opportunistic P2P
networks and the dynamic adaptation to the characteristics of diverse mobile terminals are expected to
contribute towards such a vision.
Based on work that has taken place in a number of EC co-funded projects, in Framework Program 6 (FP6)
and Framework Program 7 (FP7), a group of experts and technology visionaries have voluntarily
contributed in this white paper aiming to describe the status, the state-of-the art, the challenges and the way
ahead in the area of Content Aware media delivery platforms
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