27 research outputs found
Scheduling Monotone Moldable Jobs in Linear Time
A moldable job is a job that can be executed on an arbitrary number of
processors, and whose processing time depends on the number of processors
allotted to it. A moldable job is monotone if its work doesn't decrease for an
increasing number of allotted processors. We consider the problem of scheduling
monotone moldable jobs to minimize the makespan.
We argue that for certain compact input encodings a polynomial algorithm has
a running time polynomial in n and log(m), where n is the number of jobs and m
is the number of machines. We describe how monotony of jobs can be used to
counteract the increased problem complexity that arises from compact encodings,
and give tight bounds on the approximability of the problem with compact
encoding: it is NP-hard to solve optimally, but admits a PTAS.
The main focus of this work are efficient approximation algorithms. We
describe different techniques to exploit the monotony of the jobs for better
running times, and present a (3/2+{\epsilon})-approximate algorithm whose
running time is polynomial in log(m) and 1/{\epsilon}, and only linear in the
number n of jobs
Malleable Scheduling Beyond Identical Machines
In malleable job scheduling, jobs can be executed simultaneously on multiple machines with the processing time depending on the number of allocated machines. Jobs are required to be executed non-preemptively and in unison, in the sense that they occupy, during their execution, the same time interval over all the machines of the allocated set. In this work, we study generalizations of malleable job scheduling inspired by standard scheduling on unrelated machines. Specifically, we introduce a general model of malleable job scheduling, where each machine has a (possibly different) speed for each job, and the processing time of a job j on a set of allocated machines S depends on the total speed of S for j. For machines with unrelated speeds, we show that the optimal makespan cannot be approximated within a factor less than e/(e-1), unless P = NP. On the positive side, we present polynomial-time algorithms with approximation ratios 2e/(e-1) for machines with unrelated speeds, 3 for machines with uniform speeds, and 7/3 for restricted assignments on identical machines. Our algorithms are based on deterministic LP rounding and result in sparse schedules, in the sense that each machine shares at most one job with other machines. We also prove lower bounds on the integrality gap of 1+phi for unrelated speeds (phi is the golden ratio) and 2 for uniform speeds and restricted assignments. To indicate the generality of our approach, we show that it also yields constant factor approximation algorithms (i) for minimizing the sum of weighted completion times; and (ii) a variant where we determine the effective speed of a set of allocated machines based on the L_p norm of their speeds
Closing the Gap for Pseudo-Polynomial Strip Packing
Two-dimensional packing problems are a fundamental class of optimization problems and Strip Packing is one of the most natural and famous among them. Indeed it can be defined in just one sentence: Given a set of rectangular axis parallel items and a strip with bounded width and infinite height, the objective is to find a packing of the items into the strip minimizing the packing height. We speak of pseudo-polynomial Strip Packing if we consider algorithms with pseudo-polynomial running time with respect to the width of the strip. It is known that there is no pseudo-polynomial time algorithm for Strip Packing with a ratio better than 5/4 unless P = NP. The best algorithm so far has a ratio of 4/3 + epsilon. In this paper, we close the gap between inapproximability result and currently known algorithms by presenting an algorithm with approximation ratio 5/4 + epsilon. The algorithm relies on a new structural result which is the main accomplishment of this paper. It states that each optimal solution can be transformed with bounded loss in the objective such that it has one of a polynomial number of different forms thus making the problem tractable by standard techniques, i.e., dynamic programming. To show the conceptual strength of the approach, we extend our result to other problems as well, e.g., Strip Packing with 90 degree rotations and Contiguous Moldable Task Scheduling, and present algorithms with approximation ratio 5/4 + epsilon for these problems as well
Multi-Resource List Scheduling of Moldable Parallel Jobs under Precedence Constraints
The scheduling literature has traditionally focused on a single type of
resource (e.g., computing nodes). However, scientific applications in modern
High-Performance Computing (HPC) systems process large amounts of data, hence
have diverse requirements on different types of resources (e.g., cores, cache,
memory, I/O). All of these resources could potentially be exploited by the
runtime scheduler to improve the application performance. In this paper, we
study multi-resource scheduling to minimize the makespan of computational
workflows comprised of parallel jobs subject to precedence constraints. The
jobs are assumed to be moldable, allowing the scheduler to flexibly select a
variable set of resources before execution. We propose a multi-resource,
list-based scheduling algorithm, and prove that, on a system with types of
schedulable resources, our algorithm achieves an approximation ratio of
for any , and a ratio of for
large . We also present improved results for independent jobs and for jobs
with special precedence constraints (e.g., series-parallel graphs and trees).
Finally, we prove a lower bound of on the approximation ratio of any list
scheduling scheme with local priority considerations. To the best of our
knowledge, these are the first approximation results for moldable workflows
with multiple resource requirements
04231 Abstracts Collection -- Scheduling in Computer and Manufacturing Systems
During 31.05.-04.06.04, the Dagstuhl Seminar 04231 "Scheduling in Computer and Manufacturing Systems" was held in the International Conference and Research Center (IBFI), Schloss Dagstuhl. During the seminar, several participants presented their current research, and ongoing work and open problems were discussed. Abstracts of the presentations given during the seminar as well as abstracts of seminar results and ideas are put together in this paper. The first section describes the seminar topics and goals in general. Links to extended abstracts or full papers are provided, if available
Integrating Job Parallelism in Real-Time Scheduling Theory
We investigate the global scheduling of sporadic, implicit deadline,
real-time task systems on multiprocessor platforms. We provide a task model
which integrates job parallelism. We prove that the time-complexity of the
feasibility problem of these systems is linear relatively to the number of
(sporadic) tasks for a fixed number of processors. We propose a scheduling
algorithm theoretically optimal (i.e., preemptions and migrations neglected).
Moreover, we provide an exact feasibility utilization bound. Lastly, we propose
a technique to limit the number of migrations and preemptions
Online Scheduling of Moldable Task Graphs under Common Speedup Models
International audienceThe problem of scheduling moldable tasks has been widely studied, in particular when tasks have dependencies (i.e., task graphs), or when tasks are released on-the-fly (i.e., online). However, few study has focused on both (i.e., online scheduling of moldable task graphs). In this paper, we derive constant competitive ratios for this problem under several common yet realistic speedup models for the tasks (roofline, communication, Amdahl, and a combination of them). We also provide the first lower bound on the competitive ratio of any deterministic online algorithm for arbitrary speedup model, which is not constant but depends on the number of tasks in the longest path of the graph