4,798 research outputs found
Solution space structure of random constraint satisfaction problems with growing domains
In this paper we study the solution space structure of model RB, a standard
prototype of Constraint Satisfaction Problem (CSPs) with growing domains. Using
rigorous the first and the second moment method, we show that in the solvable
phase close to the satisfiability transition, solutions are clustered into
exponential number of well-separated clusters, with each cluster contains
sub-exponential number of solutions. As a consequence, the system has a
clustering (dynamical) transition but no condensation transition. This picture
of phase diagram is different from other classic random CSPs with fixed domain
size, such as random K-Satisfiability (K-SAT) and graph coloring problems,
where condensation transition exists and is distinct from satisfiability
transition. Our result verifies the non-rigorous results obtained using cavity
method from spin glass theory, and sheds light on the structures of solution
spaces of problems with a large number of states.Comment: 8 pages, 1 figure
Simplest random K-satisfiability problem
We study a simple and exactly solvable model for the generation of random
satisfiability problems. These consist of random boolean constraints
which are to be satisfied simultaneously by logical variables. In
statistical-mechanics language, the considered model can be seen as a diluted
p-spin model at zero temperature. While such problems become extraordinarily
hard to solve by local search methods in a large region of the parameter space,
still at least one solution may be superimposed by construction. The
statistical properties of the model can be studied exactly by the replica
method and each single instance can be analyzed in polynomial time by a simple
global solution method. The geometrical/topological structures responsible for
dynamic and static phase transitions as well as for the onset of computational
complexity in local search method are thoroughly analyzed. Numerical analysis
on very large samples allows for a precise characterization of the critical
scaling behaviour.Comment: 14 pages, 5 figures, to appear in Phys. Rev. E (Feb 2001). v2: minor
errors and references correcte
Geometrical organization of solutions to random linear Boolean equations
The random XORSAT problem deals with large random linear systems of Boolean
variables. The difficulty of such problems is controlled by the ratio of number
of equations to number of variables. It is known that in some range of values
of this parameter, the space of solutions breaks into many disconnected
clusters. Here we study precisely the corresponding geometrical organization.
In particular, the distribution of distances between these clusters is computed
by the cavity method. This allows to study the `x-satisfiability' threshold,
the critical density of equations where there exist two solutions at a given
distance.Comment: 20 page
Quantum adiabatic optimization and combinatorial landscapes
In this paper we analyze the performance of the Quantum Adiabatic Evolution
algorithm on a variant of Satisfiability problem for an ensemble of random
graphs parametrized by the ratio of clauses to variables, . We
introduce a set of macroscopic parameters (landscapes) and put forward an
ansatz of universality for random bit flips. We then formulate the problem of
finding the smallest eigenvalue and the excitation gap as a statistical
mechanics problem. We use the so-called annealing approximation with a
refinement that a finite set of macroscopic variables (versus only energy) is
used, and are able to show the existence of a dynamic threshold
starting with some value of K -- the number of variables in
each clause. Beyond dynamic threshold, the algorithm should take exponentially
long time to find a solution. We compare the results for extended and
simplified sets of landscapes and provide numerical evidence in support of our
universality ansatz. We have been able to map the ensemble of random graphs
onto another ensemble with fluctuations significantly reduced. This enabled us
to obtain tight upper bounds on satisfiability transition and to recompute the
dynamical transition using the extended set of landscapes.Comment: 41 pages, 10 figures; added a paragraph on paper's organization to
the introduction, fixed reference
On product, generic and random generic quantum satisfiability
We report a cluster of results on k-QSAT, the problem of quantum
satisfiability for k-qubit projectors which generalizes classical
satisfiability with k-bit clauses to the quantum setting. First we define the
NP-complete problem of product satisfiability and give a geometrical criterion
for deciding when a QSAT interaction graph is product satisfiable with positive
probability. We show that the same criterion suffices to establish quantum
satisfiability for all projectors. Second, we apply these results to the random
graph ensemble with generic projectors and obtain improved lower bounds on the
location of the SAT--unSAT transition. Third, we present numerical results on
random, generic satisfiability which provide estimates for the location of the
transition for k=3 and k=4 and mild evidence for the existence of a phase which
is satisfiable by entangled states alone.Comment: 9 pages, 5 figures, 1 table. Updated to more closely match published
version. New proof in appendi
A Continuous-Discontinuous Second-Order Transition in the Satisfiability of Random Horn-SAT Formulas
We compute the probability of satisfiability of a class of random Horn-SAT
formulae, motivated by a connection with the nonemptiness problem of finite
tree automata. In particular, when the maximum clause length is 3, this model
displays a curve in its parameter space along which the probability of
satisfiability is discontinuous, ending in a second-order phase transition
where it becomes continuous. This is the first case in which a phase transition
of this type has been rigorously established for a random constraint
satisfaction problem
Quiet Planting in the Locked Constraint Satisfaction Problems
We study the planted ensemble of locked constraint satisfaction problems. We
describe the connection between the random and planted ensembles. The use of
the cavity method is combined with arguments from reconstruction on trees and
first and second moment considerations; in particular the connection with the
reconstruction on trees appears to be crucial. Our main result is the location
of the hard region in the planted ensemble. In a part of that hard region
instances have with high probability a single satisfying assignment.Comment: 21 pages, revised versio
The Phase Diagram of 1-in-3 Satisfiability Problem
We study the typical case properties of the 1-in-3 satisfiability problem,
the boolean satisfaction problem where a clause is satisfied by exactly one
literal, in an enlarged random ensemble parametrized by average connectivity
and probability of negation of a variable in a clause. Random 1-in-3
Satisfiability and Exact 3-Cover are special cases of this ensemble. We
interpolate between these cases from a region where satisfiability can be
typically decided for all connectivities in polynomial time to a region where
deciding satisfiability is hard, in some interval of connectivities. We derive
several rigorous results in the first region, and develop the
one-step--replica-symmetry-breaking cavity analysis in the second one. We
discuss the prediction for the transition between the almost surely satisfiable
and the almost surely unsatisfiable phase, and other structural properties of
the phase diagram, in light of cavity method results.Comment: 30 pages, 12 figure
Satisfiability Games for Branching-Time Logics
The satisfiability problem for branching-time temporal logics like CTL*, CTL
and CTL+ has important applications in program specification and verification.
Their computational complexities are known: CTL* and CTL+ are complete for
doubly exponential time, CTL is complete for single exponential time. Some
decision procedures for these logics are known; they use tree automata,
tableaux or axiom systems. In this paper we present a uniform game-theoretic
framework for the satisfiability problem of these branching-time temporal
logics. We define satisfiability games for the full branching-time temporal
logic CTL* using a high-level definition of winning condition that captures the
essence of well-foundedness of least fixpoint unfoldings. These winning
conditions form formal languages of \omega-words. We analyse which kinds of
deterministic {\omega}-automata are needed in which case in order to recognise
these languages. We then obtain a reduction to the problem of solving parity or
B\"uchi games. The worst-case complexity of the obtained algorithms matches the
known lower bounds for these logics. This approach provides a uniform, yet
complexity-theoretically optimal treatment of satisfiability for branching-time
temporal logics. It separates the use of temporal logic machinery from the use
of automata thus preserving a syntactical relationship between the input
formula and the object that represents satisfiability, i.e. a winning strategy
in a parity or B\"uchi game. The games presented here work on a Fischer-Ladner
closure of the input formula only. Last but not least, the games presented here
come with an attempt at providing tool support for the satisfiability problem
of complex branching-time logics like CTL* and CTL+
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