22 research outputs found

    A FLEXIBLE METHODOLOGY FOR OUTDOOR/INDOOR BUILDING RECONSTRUCTION FROM OCCLUDED POINT CLOUDS

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    Terrestrial Laser Scanning data are increasingly used in building survey not only in cultural heritage domain but also for as-built modelling of large and medium size civil structures. However, raw point clouds derived from laser scanning generally not directly ready for the generation of such models. A time-consuming manual modelling phase has to be taken into account. In addition the large presence of occlusion and clutter may turn out in low-quality building models when state-of-the-art automatic modelling procedures are applied. This paper presents an automated procedure to convert raw point clouds into semantically-enriched building models. The developed method mainly focuses on a geometrical complexity typical of modern buildings with clear prevalence of planar features A characteristic of this methodology is the possibility to work with outdoor and indoor building environments. In order to operate under severe occlusions and clutter a couple of completion algorithms were designed to generate a plausible and reliable model. Finally, some examples of the developed modelling procedure are presented and discussed

    Fast and Robust Normal Estimation for Point Clouds with Sharp Features

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    Proceedings of the 10th Symposium of on Geometry Processing (SGP 2012), Tallinn, Estonia, July 2012.International audienceThis paper presents a new method for estimating normals on unorganized point clouds that preserves sharp fea- tures. It is based on a robust version of the Randomized Hough Transform (RHT). We consider the filled Hough transform accumulator as an image of the discrete probability distribution of possible normals. The normals we estimate corresponds to the maximum of this distribution. We use a fixed-size accumulator for speed, statistical exploration bounds for robustness, and randomized accumulators to prevent discretization effects. We also propose various sampling strategies to deal with anisotropy, as produced by laser scans due to differences of incidence. Our experiments show that our approach offers an ideal compromise between precision, speed, and robustness: it is at least as precise and noise-resistant as state-of-the-art methods that preserve sharp features, while being almost an order of magnitude faster. Besides, it can handle anisotropy with minor speed and precision losses

    Planar Shape Detection at Structural Scales

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    International audienceInterpreting 3D data such as point clouds or surface meshes depends heavily on the scale of observation. Yet, existing algorithms for shape detection rely on trial-and-error parameter tunings to output configurations representative of a structural scale. We present a framework to automatically extract a set of representations that capture the shape and structure of man-made objects at different key abstraction levels. A shape-collapsing process first generates a fine-to-coarse sequence of shape representations by exploiting local planarity. This sequence is then analyzed to identify significant geometric variations between successive representations through a supervised energy minimization. Our framework is flexible enough to learn how to detect both existing structural formalisms such as the CityGML Levels Of Details, and expert-specified levels of abstraction. Experiments on different input data and classes of man-made objects, as well as comparisons with existing shape detection methods, illustrate the strengths of our approach in terms of efficiency and flexibility

    PIECEWISE-PLANAR APPROXIMATION OF LARGE 3D DATA AS GRAPH-STRUCTURED OPTIMIZATION

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    We introduce a new method for the piecewise-planar approximation of 3D data, including point clouds and meshes. Our method is designed to operate on large datasets (e.g. millions of vertices) containing planar structures, which are very frequent in anthropic scenes. Our approach is also adaptive to the local geometric complexity of the input data. Our main contribution is the formulation of the piecewise-planar approximation problem as a non-convex optimization problem. In turn, this problem can be efficiently solved with a graph-structured working set approach. We compare our results with a state-of-the-art region-growing-based segmentation method and show a significant improvement both in terms of approximation error and computation efficiency

    Surface Reconstruction through Point Set Structuring

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    International audienceWe present a method for reconstructing surfaces from point sets. The main novelty lies in a structure-preserving approach where the input point set is first consolidated by structuring and resampling the planar components, before reconstructing the surface from both the consolidated components and the unstructured points. The final surface is obtained through solving a graph-cut problem formulated on the 3D Delaunay triangulation of the structured point set where the tetrahedra are labeled as inside or outside cells. Structuring facilitates the surface reconstruction as the point set is substantially reduced and the points are enriched with structural meaning related to adjacency between primitives. Our approach departs from the common dichotomy between smooth/piecewise-smooth and primitive-based representations by gracefully combining canonical parts from detected primitives and free-form parts of the inferred shape. Our experiments on a variety of inputs illustrate the potential of our approach in terms of robustness, flexibility and efficiency

    AUTOMATIC BUILDING ABSTRACTION FROM AERIAL PHOTOGRAMMETRY

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