189 research outputs found

    Local Patch Blind Spectral Watermarking Method for 3D Graphics

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    Information embedding and retrieval in 3D printed objects

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    Deep learning and convolutional neural networks have become the main tools of computer vision. These techniques are good at using supervised learning to learn complex representations from data. In particular, under limited settings, the image recognition model now performs better than the human baseline. However, computer vision science aims to build machines that can see. It requires the model to be able to extract more valuable information from images and videos than recognition. Generally, it is much more challenging to apply these deep learning models from recognition to other problems in computer vision. This thesis presents end-to-end deep learning architectures for a new computer vision field: watermark retrieval from 3D printed objects. As it is a new area, there is no state-of-the-art on many challenging benchmarks. Hence, we first define the problems and introduce the traditional approach, Local Binary Pattern method, to set our baseline for further study. Our neural networks seem useful but straightfor- ward, which outperform traditional approaches. What is more, these networks have good generalization. However, because our research field is new, the problems we face are not only various unpredictable parameters but also limited and low-quality training data. To address this, we make two observations: (i) we do not need to learn everything from scratch, we know a lot about the image segmentation area, and (ii) we cannot know everything from data, our models should be aware what key features they should learn. This thesis explores these ideas and even explore more. We show how to use end-to-end deep learning models to learn to retrieve watermark bumps and tackle covariates from a few training images data. Secondly, we introduce ideas from synthetic image data and domain randomization to augment training data and understand various covariates that may affect retrieve real-world 3D watermark bumps. We also show how the illumination in synthetic images data to effect and even improve retrieval accuracy for real-world recognization applications

    Robust feature-based 3D mesh segmentation and visual mask with application to QIM 3D watermarking

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    The last decade has seen the emergence of 3D meshes in industrial, medical and entertainment applications. Many researches, from both the academic and the industrial sectors, have become aware of their intellectual property protection arising with their increasing use. The context of this master thesis is related to the digital rights management (DRM) issues and more particularly to 3D digital watermarking which is a technical tool that by means of hiding secret information can offer copyright protection, content authentication, content tracking (fingerprinting), steganography (secret communication inside another media), content enrichment etc. Up to now, 3D watermarking non-blind schemes have reached good levels in terms of robustness against a large set of attacks which 3D models can undergo (such as noise addition, decimation, reordering, remeshing, etc.). Unfortunately, so far blind 3D watermarking schemes do not present a good resistance to de-synchronization attacks (such as cropping or resampling). This work focuses on improving the Spread Transform Dither Modulation (STDM) application on 3D watermarking, which is an extension of the Quantization Index Modulation (QIM), through both the use of the perceptual model presented, which presents good robustness against noising and smoothing attacks, and the the application of an algorithm which provides robustness noising and smoothing attacks, and the the application of an algorithm which provides robustness against reordering and cropping attacks based on robust feature detection. Similar to other watermarking techniques, imperceptibility constraint is very important for 3D objects watermarking. For this reason, this thesis also explores the perception of the distortions related to the watermark embed process as well as to the alterations produced by the attacks that a mesh can undergo

    An Oblivious Watermarking for 3-D Polygonal Meshes Using Distribution of Vertex Norms

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    New watermarking methods for digital images.

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    The phenomenal spread of the Internet places an enormous demand on content-ownership-validation. In this thesis, four new image-watermarking methods are presented. One method is based on discrete-wavelet-transformation (DWT) only while the rest are based on DWT and singular-value-decomposition (SVD) ensemble. The main target for this thesis is to reach a new blind-watermarking-method. Method IV presents such watermark using QR-codes. The use of QR-codes in watermarking is novel. The choice of such application is based on the fact that QR-Codes have errors self-correction-capability of 5% or higher which satisfies the nature of digital-image-processing. Results show that the proposed-methods introduced minimal distortion to the watermarked images as compared to other methods and are robust against JPEG, resizing and other attacks. Moreover, watermarking-method-II provides a solution to the detection of false watermark in the literature. Finally, method IV presents a new QR-code guided watermarking-approach that can be used as a steganography as well. --Leaf ii.The original print copy of this thesis may be available here: http://wizard.unbc.ca/record=b183575

    Sensor Data Integrity Verification for Real-time and Resource Constrained Systems

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    Sensors are used in multiple applications that touch our lives and have become an integral part of modern life. They are used in building intelligent control systems in various industries like healthcare, transportation, consumer electronics, military, etc. Many mission-critical applications require sensor data to be secure and authentic. Sensor data security can be achieved using traditional solutions like cryptography and digital signatures, but these techniques are computationally intensive and cannot be easily applied to resource constrained systems. Low complexity data hiding techniques, on the contrary, are easy to implement and do not need substantial processing power or memory. In this applied research, we use and configure the established low complexity data hiding techniques from the multimedia forensics domain. These techniques are used to secure the sensor data transmissions in resource constrained and real-time environments such as an autonomous vehicle. We identify the areas in an autonomous vehicle that require sensor data integrity and propose suitable water-marking techniques to verify the integrity of the data and evaluate the performance of the proposed method against different attack vectors. In our proposed method, sensor data is embedded with application specific metadata and this process introduces some distortion. We analyze this embedding induced distortion and its impact on the overall sensor data quality to conclude that watermarking techniques, when properly configured, can solve sensor data integrity verification problems in an autonomous vehicle.Ph.D.College of Engineering & Computer ScienceUniversity of Michigan-Dearbornhttp://deepblue.lib.umich.edu/bitstream/2027.42/167387/3/Raghavendar Changalvala Final Dissertation.pdfDescription of Raghavendar Changalvala Final Dissertation.pdf : Dissertatio

    Steganalysis of meshes based on 3D wavelet multiresolution analysis

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    3D steganalysis aims to find the information hidden in 3D models and graphical objects. It is assumed that the information was hidden by 3D steganography or watermarking algorithms. A new set of 3D steganalysis features, derived by using multiresolution 3D wavelet analysis, is proposed in this research study. 3D wavelets relate a given mesh representation with its lower and higher graph resolutions by means of a set of Wavelet Coefficient Vectors (WCVs). The 3D steganalysis features are derived from transformations between a given mesh and its corresponding higher and lower resolutions. They correspond to geometric measures such as ratios and angles between various geometric measures. These features are shown to significantly increase the steganalysis accuracy when detecting watermarks which have been embedded by 3D wavelet-based watermarking algorithms. The proposed features, when used in combination with a previously proposed feature set, is shown to provide the best results in detecting the hidden information embedded by other information hiding algorithms

    Recent Advances in Signal Processing

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    The signal processing task is a very critical issue in the majority of new technological inventions and challenges in a variety of applications in both science and engineering fields. Classical signal processing techniques have largely worked with mathematical models that are linear, local, stationary, and Gaussian. They have always favored closed-form tractability over real-world accuracy. These constraints were imposed by the lack of powerful computing tools. During the last few decades, signal processing theories, developments, and applications have matured rapidly and now include tools from many areas of mathematics, computer science, physics, and engineering. This book is targeted primarily toward both students and researchers who want to be exposed to a wide variety of signal processing techniques and algorithms. It includes 27 chapters that can be categorized into five different areas depending on the application at hand. These five categories are ordered to address image processing, speech processing, communication systems, time-series analysis, and educational packages respectively. The book has the advantage of providing a collection of applications that are completely independent and self-contained; thus, the interested reader can choose any chapter and skip to another without losing continuity

    ИНТЕЛЛЕКТУАЛЬНЫЙ числовым программным ДЛЯ MIMD-компьютер

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    For most scientific and engineering problems simulated on computers the solving of problems of the computational mathematics with approximately given initial data constitutes an intermediate or a final stage. Basic problems of the computational mathematics include the investigating and solving of linear algebraic systems, evaluating of eigenvalues and eigenvectors of matrices, the solving of systems of non-linear equations, numerical integration of initial- value problems for systems of ordinary differential equations.Для більшості наукових та інженерних задач моделювання на ЕОМ рішення задач обчислювальної математики з наближено заданими вихідними даними складає проміжний або остаточний етап. Основні проблеми обчислювальної математики відносяться дослідження і рішення лінійних алгебраїчних систем оцінки власних значень і власних векторів матриць, рішення систем нелінійних рівнянь, чисельного інтегрування початково задач для систем звичайних диференціальних рівнянь.Для большинства научных и инженерных задач моделирования на ЭВМ решение задач вычислительной математики с приближенно заданным исходным данным составляет промежуточный или окончательный этап. Основные проблемы вычислительной математики относятся исследования и решения линейных алгебраических систем оценки собственных значений и собственных векторов матриц, решение систем нелинейных уравнений, численного интегрирования начально задач для систем обыкновенных дифференциальных уравнений

    Robust digital watermarking techniques for multimedia protection

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    The growing problem of the unauthorized reproduction of digital multimedia data such as movies, television broadcasts, and similar digital products has triggered worldwide efforts to identify and protect multimedia contents. Digital watermarking technology provides law enforcement officials with a forensic tool for tracing and catching pirates. Watermarking refers to the process of adding a structure called a watermark to an original data object, which includes digital images, video, audio, maps, text messages, and 3D graphics. Such a watermark can be used for several purposes including copyright protection, fingerprinting, copy protection, broadcast monitoring, data authentication, indexing, and medical safety. The proposed thesis addresses the problem of multimedia protection and consists of three parts. In the first part, we propose new image watermarking algorithms that are robust against a wide range of intentional and geometric attacks, flexible in data embedding, and computationally fast. The core idea behind our proposed watermarking schemes is to use transforms that have different properties which can effectively match various aspects of the signal's frequencies. We embed the watermark many times in all the frequencies to provide better robustness against attacks and increase the difficulty of destroying the watermark. The second part of the thesis is devoted to a joint exploitation of the geometry and topology of 3D objects and its subsequent application to 3D watermarking. The key idea consists of capturing the geometric structure of a 3D mesh in the spectral domain by computing the eigen-decomposition of the mesh Laplacian matrix. We also use the fact that the global shape features of a 3D model may be reconstructed using small low-frequency spectral coefficients. The eigen-analysis of the mesh Laplacian matrix is, however, prohibitively expensive. To lift this limitation, we first partition the 3D mesh into smaller 3D sub-meshes, and then we repeat the watermark embedding process as much as possible in the spectral coefficients of the compressed 3D sub-meshes. The visual error of the watermarked 3D model is evaluated by computing a nonlinear visual error metric between the original 3D model and the watermarked model obtained by our proposed algorithm. The third part of the thesis is devoted to video watermarking. We propose robust, hybrid scene-based MPEG video watermarking techniques based on a high-order tensor singular value decomposition of the video image sequences. The key idea behind our approaches is to use the scene change analysis to embed the watermark repeatedly in a fixed number of the intra-frames. These intra-frames are represented as 3D tensors with two dimensions in space and one dimension in time. We embed the watermark information in the singular values of these high-order tensors, which have good stability and represent the video properties. Illustration of numerical experiments with synthetic and real data are provided to demonstrate the potential and the much improved performance of the proposed algorithms in multimedia watermarking
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