49 research outputs found

    Error resilience and concealment techniques for high-efficiency video coding

    Get PDF
    This thesis investigates the problem of robust coding and error concealment in High Efficiency Video Coding (HEVC). After a review of the current state of the art, a simulation study about error robustness, revealed that the HEVC has weak protection against network losses with significant impact on video quality degradation. Based on this evidence, the first contribution of this work is a new method to reduce the temporal dependencies between motion vectors, by improving the decoded video quality without compromising the compression efficiency. The second contribution of this thesis is a two-stage approach for reducing the mismatch of temporal predictions in case of video streams received with errors or lost data. At the encoding stage, the reference pictures are dynamically distributed based on a constrained Lagrangian rate-distortion optimization to reduce the number of predictions from a single reference. At the streaming stage, a prioritization algorithm, based on spatial dependencies, selects a reduced set of motion vectors to be transmitted, as side information, to reduce mismatched motion predictions at the decoder. The problem of error concealment-aware video coding is also investigated to enhance the overall error robustness. A new approach based on scalable coding and optimally error concealment selection is proposed, where the optimal error concealment modes are found by simulating transmission losses, followed by a saliency-weighted optimisation. Moreover, recovery residual information is encoded using a rate-controlled enhancement layer. Both are transmitted to the decoder to be used in case of data loss. Finally, an adaptive error resilience scheme is proposed to dynamically predict the video stream that achieves the highest decoded quality for a particular loss case. A neural network selects among the various video streams, encoded with different levels of compression efficiency and error protection, based on information from the video signal, the coded stream and the transmission network. Overall, the new robust video coding methods investigated in this thesis yield consistent quality gains in comparison with other existing methods and also the ones implemented in the HEVC reference software. Furthermore, the trade-off between coding efficiency and error robustness is also better in the proposed methods

    A New H.264/AVC Error Resilience Model Based on Regions of Interest

    Get PDF
    International audienceVideo transmission over the Internet can sometimes be subject to packet loss which reduces the end-user's Quality of Experience (QoE). Solutions aiming at improving the robustness of a video bitstream can be used to subdue this problem. In this paper, we propose a new Region of Interest-based error resilience model to protect the most important part of the picture from distortions. We conduct eye tracking tests in order to collect the Region of Interest (RoI) data. Then, we apply in the encoder an intra-prediction restriction algorithm to the macroblocks belonging to the RoI. Results show that while no significant overhead is noted, the perceived quality of the video's RoI, measured by means of a perceptual video quality metric, increases in the presence of packet loss compared to the traditional encoding approach

    Understanding user experience of mobile video: Framework, measurement, and optimization

    Get PDF
    Since users have become the focus of product/service design in last decade, the term User eXperience (UX) has been frequently used in the field of Human-Computer-Interaction (HCI). Research on UX facilitates a better understanding of the various aspects of the user’s interaction with the product or service. Mobile video, as a new and promising service and research field, has attracted great attention. Due to the significance of UX in the success of mobile video (Jordan, 2002), many researchers have centered on this area, examining users’ expectations, motivations, requirements, and usage context. As a result, many influencing factors have been explored (Buchinger, Kriglstein, Brandt & Hlavacs, 2011; Buchinger, Kriglstein & Hlavacs, 2009). However, a general framework for specific mobile video service is lacking for structuring such a great number of factors. To measure user experience of multimedia services such as mobile video, quality of experience (QoE) has recently become a prominent concept. In contrast to the traditionally used concept quality of service (QoS), QoE not only involves objectively measuring the delivered service but also takes into account user’s needs and desires when using the service, emphasizing the user’s overall acceptability on the service. Many QoE metrics are able to estimate the user perceived quality or acceptability of mobile video, but may be not enough accurate for the overall UX prediction due to the complexity of UX. Only a few frameworks of QoE have addressed more aspects of UX for mobile multimedia applications but need be transformed into practical measures. The challenge of optimizing UX remains adaptations to the resource constrains (e.g., network conditions, mobile device capabilities, and heterogeneous usage contexts) as well as meeting complicated user requirements (e.g., usage purposes and personal preferences). In this chapter, we investigate the existing important UX frameworks, compare their similarities and discuss some important features that fit in the mobile video service. Based on the previous research, we propose a simple UX framework for mobile video application by mapping a variety of influencing factors of UX upon a typical mobile video delivery system. Each component and its factors are explored with comprehensive literature reviews. The proposed framework may benefit in user-centred design of mobile video through taking a complete consideration of UX influences and in improvement of mobile videoservice quality by adjusting the values of certain factors to produce a positive user experience. It may also facilitate relative research in the way of locating important issues to study, clarifying research scopes, and setting up proper study procedures. We then review a great deal of research on UX measurement, including QoE metrics and QoE frameworks of mobile multimedia. Finally, we discuss how to achieve an optimal quality of user experience by focusing on the issues of various aspects of UX of mobile video. In the conclusion, we suggest some open issues for future study

    Quality of Experience and Adaptation Techniques for Multimedia Communications

    Get PDF
    The widespread use of multimedia services on the World Wide Web and the advances in end-user portable devices have recently increased the user demands for better quality. Moreover, providing these services seamlessly and ubiquitously on wireless networks and with user mobility poses hard challenges. To meet these challenges and fulfill the end-user requirements, suitable strategies need to be adopted at both application level and network level. At the application level rate and quality have to be adapted to time-varying bandwidth limitations, whereas on the network side a mechanism for efficient use of the network resources has to be implemented, to provide a better end-user Quality of Experience (QoE) through better Quality of Service (QoS). The work in this thesis addresses these issues by first investigating multi-stream rate adaptation techniques for Scalable Video Coding (SVC) applications aimed at a fair provision of QoE to end-users. Rate Distortion (R-D) models for real-time and non real-time video streaming have been proposed and a rate adaptation technique is also developed to minimize with fairness the distortion of multiple videos with difference complexities. To provide resiliency against errors, the effect of Unequal Error protection (UXP) based on Reed Solomon (RS) encoding with erasure correction has been also included in the proposed R-D modelling. Moreover, to improve the support of QoE at the network level for multimedia applications sensitive to delays, jitters and packet drops, a technique to prioritise different traffic flows using specific QoS classes within an intermediate DiffServ network integrated with a WiMAX access system is investigated. Simulations were performed to test the network under different congestion scenarios

    Investigating low-bitrate, low-complexity H.264 region of interest techniques in error-prone environments

    Get PDF
    The H.264/AVC video coding standard leverages advanced compression methods to provide a significant increase in performance over previous CODECs in terms of picture quality, bitrate, and flexibility. The specification itself provides several profiles and levels that allow customization through the use of various advanced features. In addition to these features, several new video coding techniques have been developed since the standard\u27s inception. One such technique known as Region of Interest (RoI) coding has been in existence since before H.264\u27s formalization, and several means of implementing RoI coding in H.264 have been proposed. Region of Interest coding operates under the assumption that one or more regions of a sequence have higher priority than the rest of the video. One goal of RoI coding is to provide a decrease in bitrate without significant loss of perceptual quality, and this is particularly applicable to low complexity environments, if the proper implementation is used. Furthermore, RoI coding may allow for enhanced error resilience in the selected regions if desired, making RoI suitable for both low-bitrate and error-prone scenarios. The goal of this thesis project was to examine H.264 Region of Interest coding as it applies to such scenarios. A modified version of the H.264 JM Reference Software was created in which all non-Baseline profile features were removed. Six low-complexity RoI coding techniques, three targeting rate control and three targeting error resilience, were selected for implementation. Error and distortion modeling tools were created to enhance the quality of experimental data. Results were gathered by varying a range of coding parameters including frame size, target bitrate, and macroblock error rates. Methods were then examined based on their rate-distortion curves, ability to achieve target bitrates accurately, and per-region distortions where applicable

    A reduced reference video quality assessment method for provision as a service over SDN/NFV-enabled networks

    Get PDF
    139 p.The proliferation of multimedia applications and services has generarted a noteworthy upsurge in network traffic regarding video content and has created the need for trustworthy service quality assessment methods. Currently, predominent position among the technological trends in telecommunication networkds are Network Function Virtualization (NFV), Software Defined Networking (SDN) and 5G mobile networks equipped with small cells. Additionally Video Quality Assessment (VQA) methods are a very useful tool for both content providers and network operators, to understand of how users perceive quality and this study the feasibility of potential services and adapt the network available resources to satisfy the user requirements

    A reduced reference video quality assessment method for provision as a service over SDN/NFV-enabled networks

    Get PDF
    139 p.The proliferation of multimedia applications and services has generarted a noteworthy upsurge in network traffic regarding video content and has created the need for trustworthy service quality assessment methods. Currently, predominent position among the technological trends in telecommunication networkds are Network Function Virtualization (NFV), Software Defined Networking (SDN) and 5G mobile networks equipped with small cells. Additionally Video Quality Assessment (VQA) methods are a very useful tool for both content providers and network operators, to understand of how users perceive quality and this study the feasibility of potential services and adapt the network available resources to satisfy the user requirements

    Adapting Computer Vision Models To Limitations On Input Dimensionality And Model Complexity

    Get PDF
    When considering instances of distributed systems where visual sensors communicate with remote predictive models, data traffic is limited to the capacity of communication channels, and hardware limits the processing of collected data prior to transmission. We study novel methods of adapting visual inference to limitations on complexity and data availability at test time, wherever the aforementioned limitations exist. Our contributions detailed in this thesis consider both task-specific and task-generic approaches to reducing the data requirement for inference, and evaluate our proposed methods on a wide range of computer vision tasks. This thesis makes four distinct contributions: (i) We investigate multi-class action classification via two-stream convolutional neural networks that directly ingest information extracted from compressed video bitstreams. We show that selective access to macroblock motion vector information provides a good low-dimensional approximation of the underlying optical flow in visual sequences. (ii) We devise a bitstream cropping method by which AVC/H.264 and H.265 bitstreams are reduced to the minimum amount of necessary elements for optical flow extraction, while maintaining compliance with codec standards. We additionally study the effect of codec rate-quality control on the sparsity and noise incurred on optical flow derived from resulting bitstreams, and do so for multiple coding standards. (iii) We demonstrate degrees of variability in the amount of data required for action classification, and leverage this to reduce the dimensionality of input volumes by inferring the required temporal extent for accurate classification prior to processing via learnable machines. (iv) We extend the Mixtures-of-Experts (MoE) paradigm to adapt the data cost of inference for any set of constituent experts. We postulate that the minimum acceptable data cost of inference varies for different input space partitions, and consider mixtures where each expert is designed to meet a different set of constraints on input dimensionality. To take advantage of the flexibility of such mixtures in processing different input representations and modalities, we train biased gating functions such that experts requiring less information to make their inferences are favoured to others. We finally note that, our proposed data utility optimization solutions include a learnable component which considers specified priorities on the amount of information to be used prior to inference, and can be realized for any combination of tasks, modalities, and constraints on available data

    Efficient and Effective Schemes for Streaming Media Delivery

    Get PDF
    The rapid expansion of the Internet and the increasingly wide deployment of wireless networks provide opportunities to deliver streaming media content to users at anywhere, anytime. To ensure good user experience, it is important to battle adversary effects, such as delay, loss and jitter. In this thesis, we first study efficient loss recovery schemes, which require pure XOR operations. In particular, we propose a novel scheme capable of recovering up to 3 packet losses, and it has the lowest complexity among all known schemes. We also propose an efficient algorithm for array codes decoding, which achieves significant throughput gain and energy savings over conventional codes. We believe these schemes are applicable to streaming applications, especially in wireless environments. We then study quality adaptation schemes for client buffer management. Our control-theoretic approach results in an efficient online rate control algorithm with analytically tractable performance. Extensive experimental results show that three goals are achieved: fast startup, continuous playback in the face of severe congestion, and maximal quality and smoothness over the entire streaming session. The scheme is later extended to streaming with limited quality levels, which is then directly applicable to existing systems
    corecore