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Case-based analysis in user requirements modelling for knowledge construction
Context: Learning can be regarded as knowledge construction in which prior knowledge and experience
serve as basis for the learners to expand their knowledge base. Such a process of knowledge construction
has to take place continuously in order to enhance the learners’ competence in a competitive working
environment. As the information consumers, the individual users demand personalised information provision
which meets their own specific purposes, goals, and expectations.
Objectives: The current methods in requirements engineering are capable of modelling the common
user’s behaviour in the domain of knowledge construction. The users’ requirements can be represented
as a case in the defined structure which can be reasoned to enable the requirements analysis. Such analysis
needs to be enhanced so that personalised information provision can be tackled and modelled. However,
there is a lack of suitable modelling methods to achieve this end. This paper presents a new
ontological method for capturing individual user’s requirements and transforming the requirements onto
personalised information provision specifications. Hence the right information can be provided to the
right user for the right purpose.
Method: An experiment was conducted based on the qualitative method. A medium size of group of users
participated to validate the method and its techniques, i.e. articulates, maps, configures, and learning content.
The results were used as the feedback for the improvement.
Result: The research work has produced an ontology model with a set of techniques which support the
functions for profiling user’s requirements, reasoning requirements patterns, generating workflow from
norms, and formulating information provision specifications.
Conclusion: The current requirements engineering approaches provide the methodical capability for
developing solutions. Our research outcome, i.e. the ontology model with the techniques, can further
enhance the RE approaches for modelling the individual user’s needs and discovering the user’s
requirements
A framework for reuse of multi-view UML artifacts
Abstract-Software is typically modeled from different viewpoints such as structural view, behavioral view and functional view. Few existing works can be considered as applying multi-view retrieval approaches. A number of important issues regarding mapping of entities during multiview retrieval of UML models is identified in this study. In response, we describe a framework for reusing UML artifacts, and discuss how our retrieval approach tackles the identified issues
Ontology-based patterns for the integration of business processes and enterprise application architectures
Increasingly, enterprises are using Service-Oriented Architecture (SOA) as an approach to Enterprise Application Integration (EAI). SOA has the potential to bridge
the gap between business and technology and to improve the reuse of existing applications and the interoperability with new ones. In addition to service architecture
descriptions, architecture abstractions like patterns and styles capture design knowledge and allow the reuse of successfully applied designs, thus improving the quality of
software. Knowledge gained from integration projects can be captured to build a repository of semantically enriched, experience-based solutions. Business patterns identify the interaction and structure between users, business processes, and data.
Specific integration and composition patterns at a more technical level address enterprise application integration and capture reliable architecture solutions. We use an
ontology-based approach to capture architecture and process patterns. Ontology techniques for pattern definition, extension and composition are developed and their
applicability in business process-driven application integration is demonstrated
A Catalog of Reusable Design Decisions for Developing UML/MOF-based Domain-specific Modeling Languages
In model-driven development (MDD), domain-specific modeling languages (DSMLs) act as a communication vehicle for aligning the requirements of domain experts with the needs of software engineers. With the rise of the UML as a de facto standard, UML/MOF-based DSMLs are now widely used for MDD. This paper documents design decisions collected from 90 UML/MOF-based DSML projects. These recurring design decisions were gained, on the one hand, by performing a systematic literature review (SLR) on the development of UML/MOF-based DSMLs. Via the SLR, we retrieved 80 related DSML projects for review. On the other hand, we collected decisions from developing ten DSML projects by ourselves. The design decisions are presented in the form of reusable decision records, with each decision record corresponding to a decision point in DSML development processes. Furthermore, we also report on frequently observed (combinations of) decision options as well as on associations between options which may occur within a single decision point or between two decision points. This collection of decision-record documents targets decision makers in DSML development (e.g., DSML engineers, software architects, domain experts).Series: Technical Reports / Institute for Information Systems and New Medi
Reuse of use cases diagrams: an approach based on ontologies and semantic web technologies
Software reuse is defined as the use of any artifact, or part thereof, created before, on a new Project. This practice has significant benefits in reducing costs and increasing quality and productivity in software development. Numerous approaches have been proposed aimed mostly at the source code reuse, but this type of reuse has its limitations because development platforms and technologies are constantly changing. Then, it is necessary to apply reuse over software artifacts created at higher levels of software life cycle such as requirements specification. This paper presents a tool for the reuse of use case diagrams by storing their information in OWL ontology and the use of Semantic Web technologies.Software reuse is defined as the use of any artifact, or part thereof, created before, on a new Project. This practice has significant benefits in reducing costs and increasing quality and productivity in software development. Numerous approaches have been proposed aimed mostly at the source code reuse, but this type of reuse has its limitations because development platforms and technologies are constantly changing. Then, it is necessary to apply reuse over software artifacts created at higher levels of software life cycle such as requirements specification. This paper presents a tool for the reuse of use case diagrams by storing their information in OWL ontology and the use of Semantic Web technologies
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