1,651 research outputs found

    MPEG-4 tools and applications: an overview

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    In this paper we present an overview of the software tools currently available for the creation and display of MPEG-4 content. We first describe tools for encoding raw video into MPEG-4 compliant bitstreams. We then describe how this content may be used to create a complete MPEG-4 scene containing both graphical and interactive elements in addition to the more usual video and audio elements. Clearly, MPEG-4 content cannot be viewed without appropriate decoders and players and these are addressed in the third section of this paper. Finally, we demonstrate how these tools may be combined together to create MPEG-4 applications by presenting the details of two sample applications we have developed

    Everything You Wanted to Know About MPEG-7: Part 2

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    Part 1 of this article provided an overview of the development, functionality, and applicability of MPEG-7. In Part 2 we discuss the description of MPEG-7 s concepts, terminology, and requirements. We then compare MPEG-7 with other approaches to multimedia content description

    Towards a syntax for multimedia semantics

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    This article describes the current state of the art on representing the fouressential conceptual facets of a multimedia unit, namely the form and substance of content and the form and substance of its expression, and points to the still un solved problems regarding the syntax for media semantics. We first provide a brief overview of the general features of the MPEG-7 standard and its different parts. This serves as a description of the state of the art in content description for audio-visual media. We then analyse the ability of one of these parts for its capability to define structures for describing media semantics. We describe the problems of two currently conflicting MPEG-7 representations of expression-based media semantic, which should be equivalent. We then discuss high-level aspects of media semantics, namely the general problems of an ontology for media semantics. Finally, we talk about the problems of applying the theoretical conceptsto real applications

    Indexing, browsing and searching of digital video

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    Video is a communications medium that normally brings together moving pictures with a synchronised audio track into a discrete piece or pieces of information. The size of a “piece ” of video can variously be referred to as a frame, a shot, a scene, a clip, a programme or an episode, and these are distinguished by their lengths and by their composition. We shall return to the definition of each of these in section 4 this chapter. In modern society, video is ver

    Everything You Wanted to Know About MPEG-7: Part 1

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    Part I of this article provides an overview of the development, functionality, and applicability of MPEG-7. We ll first present the role of MPEG-7 within the context of past MPEG standards. We then outline ideas of what should be possible using MPEG-7 technology. In Part II, we ll discuss the description of MPEG-7 s concepts, terminology, and requirements. We ll then compare MPEG-7 to other approaches on multimedia content description

    That obscure object of desire: multimedia metadata on the Web, part 2

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    This article discusses the state of the art in metadata for audio-visual media in large semantic networks, such as the Semantic Web. Our discussion is predominantly motivated by the two most widely known approaches towards machine-processable and semantic-based content description, namely the Semantic Web activity of the W3C and ISO's efforts in the direction of complex media content modeling, in particular the Multimedia Content Description Interface (MPEG-7). We explain that the conceptual ideas and technologies discussed in both approaches are essential for the next step in multimedia development. Unfortunately, there are still many practical obstacles that block their widespread use for providing multimedia metadata on the Web. Based on a scenario to explain our vision of a media-aware Semantic Web, we derive in Part I a number of problems regarding the semantic content description of media units. We then discuss the multimedia production chain, in particular emphasizing the role of progressive metadata production. As a result we distill a set of media-based metadata production requirements and show how current media production environments fail to address these. We then introduce those parts of the W3C and ISO standardization works that are relevant to our discussion. In Part II of this article, we analyze their abilities to define structures for describing media semantics, discuss syntactic and semantic problems, ontological problems for media semantics, and the problems of applying the theoretical concepts to real world problems. Part II concludes with implications of the findings for future action with respect to the actions the community should take

    Knowledge web: realising the semantic web... all the way to knowledge-enhanced multimedia documents

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    The semantic web and semantic web services are major efforts in order to spread and to integrate knowledge technology to the whole web. The Knowledge Web network of excellence aims at supporting their developments at the best and largest European level and supporting industry in adopting them. It especially investigates the solution of scalability, heterogeneity and dynamics obstacles to the full development of the semantic web. We explain how Knowledge Web results should benefit knowledge-enhanced multimedia applications
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