12,401 research outputs found
Smart PIN: utility-based replication and delivery of multimedia content to mobile users in wireless networks
Next generation wireless networks rely on heterogeneous connectivity technologies to support various rich media services such as personal information storage, file sharing and multimedia streaming. Due to usersâ mobility and dynamic characteristics of wireless networks, data availability in collaborating devices is a critical issue. In this context Smart PIN was proposed as a personal information network which focuses on performance of delivery and cost efficiency. Smart PIN uses a novel data replication scheme based on individual and overall system utility to best balance the requirements for static data and multimedia content delivery with variable device availability due to user mobility. Simulations show improved results in comparison with other general purpose data replication schemes in terms of data availability
Reflections on security options for the real-time transport protocol framework
The Real-time Transport Protocol (RTP) supports a range of video conferencing, telephony, and streaming video ap- plications, but offers few native security features. We discuss the problem of securing RTP, considering the range of applications. We outline why this makes RTP a difficult protocol to secure, and describe the approach we have recently proposed in the IETF to provide security for RTP applications. This approach treats RTP as a framework with a set of extensible security building blocks, and prescribes mandatory-to-implement security at the level of different application classes, rather than at the level of the media transport protocol
Cooperative Caching for Multimedia Streaming in Overlay Networks
Traditional data caching, such as web caching, only focuses on how to boost the hit rate of requested objects in caches, and therefore, how to reduce the initial delay for object retrieval. However, for multimedia objects, not only reducing the delay of object retrieval, but also provisioning reasonably stable network bandwidth to clients, while the fetching of the cached objects goes on, is important as well. In this paper, we propose our cooperative caching scheme for a multimedia delivery scenario, supporting a large number of peers over peer-to-peer overlay networks. In order to facilitate multimedia streaming and downloading service from servers, our caching scheme (1) determines the appropriate availability of cached stream segments in a cache community, (2) determines the appropriate peer for cache replacement, and (3) performs bandwidth-aware and availability-aware cache replacement. By doing so, it achieves (1) small delay of stream retrieval, (2) stable bandwidth provisioning during retrieval session, and (3) load balancing of clients' requests among peers
Don't Repeat Yourself: Seamless Execution and Analysis of Extensive Network Experiments
This paper presents MACI, the first bespoke framework for the management, the
scalable execution, and the interactive analysis of a large number of network
experiments. Driven by the desire to avoid repetitive implementation of just a
few scripts for the execution and analysis of experiments, MACI emerged as a
generic framework for network experiments that significantly increases
efficiency and ensures reproducibility. To this end, MACI incorporates and
integrates established simulators and analysis tools to foster rapid but
systematic network experiments.
We found MACI indispensable in all phases of the research and development
process of various communication systems, such as i) an extensive DASH video
streaming study, ii) the systematic development and improvement of Multipath
TCP schedulers, and iii) research on a distributed topology graph pattern
matching algorithm. With this work, we make MACI publicly available to the
research community to advance efficient and reproducible network experiments
An experimental study of client-side Spotify peering behaviour
Spotify is a popular music-streaming service which has seen widespread use across Europe. While Spotifyâs server-side behaviour has previously been studied, little is known about the client-side behaviour. In this paper, we describe an experimental study where we collect packet headers for Spotify traffic over multiple 24-hour time frames at a client host. Two distinct types of behaviour are observed, when tracks are being downloaded, and when the client is only serving requests from other peers. We also note wide variation in connection lifetimes, as seen in other studies of peer-to-peer systems. These findings are relevant for improving Spotify itself, and for the designers of other hybrid peer-to-peer and server-based distribution architectures
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Multimedia delivery in the future internet
The term âNetworked Mediaâ implies that all kinds of media including text, image, 3D graphics, audio
and video are produced, distributed, shared, managed and consumed on-line through various networks,
like the Internet, Fiber, WiFi, WiMAX, GPRS, 3G and so on, in a convergent manner [1]. This white
paper is the contribution of the Media Delivery Platform (MDP) cluster and aims to cover the Networked
challenges of the Networked Media in the transition to the Future of the Internet.
Internet has evolved and changed the way we work and live. End users of the Internet have been confronted
with a bewildering range of media, services and applications and of technological innovations concerning
media formats, wireless networks, terminal types and capabilities. And there is little evidence that the pace
of this innovation is slowing. Today, over one billion of users access the Internet on regular basis, more
than 100 million users have downloaded at least one (multi)media file and over 47 millions of them do so
regularly, searching in more than 160 Exabytes1 of content. In the near future these numbers are expected
to exponentially rise. It is expected that the Internet content will be increased by at least a factor of 6, rising
to more than 990 Exabytes before 2012, fuelled mainly by the users themselves. Moreover, it is envisaged
that in a near- to mid-term future, the Internet will provide the means to share and distribute (new)
multimedia content and services with superior quality and striking flexibility, in a trusted and personalized
way, improving citizensâ quality of life, working conditions, edutainment and safety.
In this evolving environment, new transport protocols, new multimedia encoding schemes, cross-layer inthe
network adaptation, machine-to-machine communication (including RFIDs), rich 3D content as well as
community networks and the use of peer-to-peer (P2P) overlays are expected to generate new models of
interaction and cooperation, and be able to support enhanced perceived quality-of-experience (PQoE) and
innovative applications âon the moveâ, like virtual collaboration environments, personalised services/
media, virtual sport groups, on-line gaming, edutainment. In this context, the interaction with content
combined with interactive/multimedia search capabilities across distributed repositories, opportunistic P2P
networks and the dynamic adaptation to the characteristics of diverse mobile terminals are expected to
contribute towards such a vision.
Based on work that has taken place in a number of EC co-funded projects, in Framework Program 6 (FP6)
and Framework Program 7 (FP7), a group of experts and technology visionaries have voluntarily
contributed in this white paper aiming to describe the status, the state-of-the art, the challenges and the way
ahead in the area of Content Aware media delivery platforms
Determinants in the on-line distribution of digital content: an exploratory analysis
This article shows the phases â and discusses the results â of an empirical analysis addressing the legal
business models that are adopted online to distribute digital content
Multi-user video streaming using unequal error protection network coding in wireless networks
In this paper, we investigate a multi-user video streaming system applying unequal error protection (UEP) network coding (NC) for simultaneous real-time exchange of scalable video streams among multiple users. We focus on a simple wireless scenario where users exchange encoded data packets over a common central network node (e.g., a base station or an access point) that aims to capture the fundamental system behaviour. Our goal is to present analytical tools that provide both the decoding probability analysis and the expected delay guarantees for different importance layers of scalable video streams. Using the proposed tools, we offer a simple framework for design and analysis of UEP NC based multi-user video streaming systems and provide examples of system design for video conferencing scenario in broadband wireless cellular networks
A Resource Intensive Traffic-Aware Scheme for Cluster-based Energy Conservation in Wireless Devices
Wireless traffic that is destined for a certain device in a network, can be
exploited in order to minimize the availability and delay trade-offs, and
mitigate the Energy consumption. The Energy Conservation (EC) mechanism can be
node-centric by considering the traversed nodal traffic in order to prolong the
network lifetime. This work describes a quantitative traffic-based approach
where a clustered Sleep-Proxy mechanism takes place in order to enable each
node to sleep according to the time duration of the active traffic that each
node expects and experiences. Sleep-proxies within the clusters are created
according to pairwise active-time comparison, where each node expects during
the active periods, a requested traffic. For resource availability and recovery
purposes, the caching mechanism takes place in case where the node for which
the traffic is destined is not available. The proposed scheme uses Role-based
nodes which are assigned to manipulate the traffic in a cluster, through the
time-oriented backward difference traffic evaluation scheme. Simulation study
is carried out for the proposed backward estimation scheme and the
effectiveness of the end-to-end EC mechanism taking into account a number of
metrics and measures for the effects while incrementing the sleep time duration
under the proposed framework. Comparative simulation results show that the
proposed scheme could be applied to infrastructure-less systems, providing
energy-efficient resource exchange with significant minimization in the power
consumption of each device.Comment: 6 pages, 8 figures, To appear in the proceedings of IEEE 14th
International Conference on High Performance Computing and Communications
(HPCC-2012) of the Third International Workshop on Wireless Networks and
Multimedia (WNM-2012), 25-27 June 2012, Liverpool, U
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