4,396 research outputs found

    Packet Transactions: High-level Programming for Line-Rate Switches

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    Many algorithms for congestion control, scheduling, network measurement, active queue management, security, and load balancing require custom processing of packets as they traverse the data plane of a network switch. To run at line rate, these data-plane algorithms must be in hardware. With today's switch hardware, algorithms cannot be changed, nor new algorithms installed, after a switch has been built. This paper shows how to program data-plane algorithms in a high-level language and compile those programs into low-level microcode that can run on emerging programmable line-rate switching chipsets. The key challenge is that these algorithms create and modify algorithmic state. The key idea to achieve line-rate programmability for stateful algorithms is the notion of a packet transaction : a sequential code block that is atomic and isolated from other such code blocks. We have developed this idea in Domino, a C-like imperative language to express data-plane algorithms. We show with many examples that Domino provides a convenient and natural way to express sophisticated data-plane algorithms, and show that these algorithms can be run at line rate with modest estimated die-area overhead.Comment: 16 page

    Speculative Staging for Interpreter Optimization

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    Interpreters have a bad reputation for having lower performance than just-in-time compilers. We present a new way of building high performance interpreters that is particularly effective for executing dynamically typed programming languages. The key idea is to combine speculative staging of optimized interpreter instructions with a novel technique of incrementally and iteratively concerting them at run-time. This paper introduces the concepts behind deriving optimized instructions from existing interpreter instructions---incrementally peeling off layers of complexity. When compiling the interpreter, these optimized derivatives will be compiled along with the original interpreter instructions. Therefore, our technique is portable by construction since it leverages the existing compiler's backend. At run-time we use instruction substitution from the interpreter's original and expensive instructions to optimized instruction derivatives to speed up execution. Our technique unites high performance with the simplicity and portability of interpreters---we report that our optimization makes the CPython interpreter up to more than four times faster, where our interpreter closes the gap between and sometimes even outperforms PyPy's just-in-time compiler.Comment: 16 pages, 4 figures, 3 tables. Uses CPython 3.2.3 and PyPy 1.

    Coarse-grained reconfigurable array architectures

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    Coarse-Grained ReconïŹgurable Array (CGRA) architectures accelerate the same inner loops that beneïŹt from the high ILP support in VLIW architectures. By executing non-loop code on other cores, however, CGRAs can focus on such loops to execute them more efïŹciently. This chapter discusses the basic principles of CGRAs, and the wide range of design options available to a CGRA designer, covering a large number of existing CGRA designs. The impact of different options on ïŹ‚exibility, performance, and power-efïŹciency is discussed, as well as the need for compiler support. The ADRES CGRA design template is studied in more detail as a use case to illustrate the need for design space exploration, for compiler support and for the manual ïŹne-tuning of source code

    Survey on Combinatorial Register Allocation and Instruction Scheduling

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    Register allocation (mapping variables to processor registers or memory) and instruction scheduling (reordering instructions to increase instruction-level parallelism) are essential tasks for generating efficient assembly code in a compiler. In the last three decades, combinatorial optimization has emerged as an alternative to traditional, heuristic algorithms for these two tasks. Combinatorial optimization approaches can deliver optimal solutions according to a model, can precisely capture trade-offs between conflicting decisions, and are more flexible at the expense of increased compilation time. This paper provides an exhaustive literature review and a classification of combinatorial optimization approaches to register allocation and instruction scheduling, with a focus on the techniques that are most applied in this context: integer programming, constraint programming, partitioned Boolean quadratic programming, and enumeration. Researchers in compilers and combinatorial optimization can benefit from identifying developments, trends, and challenges in the area; compiler practitioners may discern opportunities and grasp the potential benefit of applying combinatorial optimization

    GeantV: Results from the prototype of concurrent vector particle transport simulation in HEP

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    Full detector simulation was among the largest CPU consumer in all CERN experiment software stacks for the first two runs of the Large Hadron Collider (LHC). In the early 2010's, the projections were that simulation demands would scale linearly with luminosity increase, compensated only partially by an increase of computing resources. The extension of fast simulation approaches to more use cases, covering a larger fraction of the simulation budget, is only part of the solution due to intrinsic precision limitations. The remainder corresponds to speeding-up the simulation software by several factors, which is out of reach using simple optimizations on the current code base. In this context, the GeantV R&D project was launched, aiming to redesign the legacy particle transport codes in order to make them benefit from fine-grained parallelism features such as vectorization, but also from increased code and data locality. This paper presents extensively the results and achievements of this R&D, as well as the conclusions and lessons learnt from the beta prototype.Comment: 34 pages, 26 figures, 24 table

    A Tracing JIT Compiler for Erlang using LLVM

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    We have modified the Erlang runtime to add support for a tracing just-in-time (JIT) compiler, similar to Mozilla’s TraceMonkey. Tracing is a technique to augment an existing interpreter with a JIT simply by recording the instructions executed during a loop iteration, and then generate optimized native code from this. Tracing compilers are particularly suited to optimize number crunching tight loops, an area where Erlang traditionally has been lacking. We make use of the LLVM compiler library to optimize and emit native code. In micro benchmarks we show some major improvements, reducing execution time by up to 75%. However, from an engineering point of view, we conclude that the effort of an industrial strength implementation would be substantial – essentially reimplementing large parts of Erlang’s interpreter – and discuss a potential solution based on recent research in the area.NĂ€stan alla moderna programsprĂ„k anvĂ€nder en interpretator – en flexibel och praktisk om Ă€n lĂ„ngsam lösning. Vi prövar ett enkelt sĂ€tt att kraftigt öka prestandan pĂ„ Erlangs interpretator
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