39,675 research outputs found

    Automatic 3D facial expression recognition using geometric and textured feature fusion

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    3D facial expression recognition has gained more and more interests from affective computing society due to issues such as pose variations and illumination changes caused by 2D imaging having been eliminated. There are many applications that can benefit from this research, such as medical applications involving the detection of pain and psychological effects in patients, in human-computer interaction tasks that intelligent systems use in today's world. In this paper, we look into 3D Facial Expression Recognition, by investigating many feature extraction methods used on the 2D textured images and 3D geometric data, fusing the 2 domains to increase the overall performance. A One Vs All Multi-class SVM Classifier has been adopted to recognize the expressions Angry, Disgust, Fear, Happy, Neutral, Sad and Surprise from the BU-3DFE and Bosphorus databases. The proposed approach displays an increase in performance when the features are fused together

    Time-Efficient Hybrid Approach for Facial Expression Recognition

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    Facial expression recognition is an emerging research area for improving human and computer interaction. This research plays a significant role in the field of social communication, commercial enterprise, law enforcement, and other computer interactions. In this paper, we propose a time-efficient hybrid design for facial expression recognition, combining image pre-processing steps and different Convolutional Neural Network (CNN) structures providing better accuracy and greatly improved training time. We are predicting seven basic emotions of human faces: sadness, happiness, disgust, anger, fear, surprise and neutral. The model performs well regarding challenging facial expression recognition where the emotion expressed could be one of several due to their quite similar facial characteristics such as anger, disgust, and sadness. The experiment to test the model was conducted across multiple databases and different facial orientations, and to the best of our knowledge, the model provided an accuracy of about 89.58% for KDEF dataset, 100% accuracy for JAFFE dataset and 71.975% accuracy for combined (KDEF + JAFFE + SFEW) dataset across these different scenarios. Performance evaluation was done by cross-validation techniques to avoid bias towards a specific set of images from a database

    Learning Bodily and Temporal Attention in Protective Movement Behavior Detection

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    For people with chronic pain, the assessment of protective behavior during physical functioning is essential to understand their subjective pain-related experiences (e.g., fear and anxiety toward pain and injury) and how they deal with such experiences (avoidance or reliance on specific body joints), with the ultimate goal of guiding intervention. Advances in deep learning (DL) can enable the development of such intervention. Using the EmoPain MoCap dataset, we investigate how attention-based DL architectures can be used to improve the detection of protective behavior by capturing the most informative temporal and body configurational cues characterizing specific movements and the strategies used to perform them. We propose an end-to-end deep learning architecture named BodyAttentionNet (BANet). BANet is designed to learn temporal and bodily parts that are more informative to the detection of protective behavior. The approach addresses the variety of ways people execute a movement (including healthy people) independently of the type of movement analyzed. Through extensive comparison experiments with other state-of-the-art machine learning techniques used with motion capture data, we show statistically significant improvements achieved by using these attention mechanisms. In addition, the BANet architecture requires a much lower number of parameters than the state of the art for comparable if not higher performances.Comment: 7 pages, 3 figures, 2 tables, code available, accepted in ACII 201

    Facial Expression Recognition

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    An original framework for understanding human actions and body language by using deep neural networks

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    The evolution of both fields of Computer Vision (CV) and Artificial Neural Networks (ANNs) has allowed the development of efficient automatic systems for the analysis of people's behaviour. By studying hand movements it is possible to recognize gestures, often used by people to communicate information in a non-verbal way. These gestures can also be used to control or interact with devices without physically touching them. In particular, sign language and semaphoric hand gestures are the two foremost areas of interest due to their importance in Human-Human Communication (HHC) and Human-Computer Interaction (HCI), respectively. While the processing of body movements play a key role in the action recognition and affective computing fields. The former is essential to understand how people act in an environment, while the latter tries to interpret people's emotions based on their poses and movements; both are essential tasks in many computer vision applications, including event recognition, and video surveillance. In this Ph.D. thesis, an original framework for understanding Actions and body language is presented. The framework is composed of three main modules: in the first one, a Long Short Term Memory Recurrent Neural Networks (LSTM-RNNs) based method for the Recognition of Sign Language and Semaphoric Hand Gestures is proposed; the second module presents a solution based on 2D skeleton and two-branch stacked LSTM-RNNs for action recognition in video sequences; finally, in the last module, a solution for basic non-acted emotion recognition by using 3D skeleton and Deep Neural Networks (DNNs) is provided. The performances of RNN-LSTMs are explored in depth, due to their ability to model the long term contextual information of temporal sequences, making them suitable for analysing body movements. All the modules were tested by using challenging datasets, well known in the state of the art, showing remarkable results compared to the current literature methods

    In-the-wild Facial Expression Recognition in Extreme Poses

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    In the computer research area, facial expression recognition is a hot research problem. Recent years, the research has moved from the lab environment to in-the-wild circumstances. It is challenging, especially under extreme poses. But current expression detection systems are trying to avoid the pose effects and gain the general applicable ability. In this work, we solve the problem in the opposite approach. We consider the head poses and detect the expressions within special head poses. Our work includes two parts: detect the head pose and group it into one pre-defined head pose class; do facial expression recognize within each pose class. Our experiments show that the recognition results with pose class grouping are much better than that of direct recognition without considering poses. We combine the hand-crafted features, SIFT, LBP and geometric feature, with deep learning feature as the representation of the expressions. The handcrafted features are added into the deep learning framework along with the high level deep learning features. As a comparison, we implement SVM and random forest to as the prediction models. To train and test our methodology, we labeled the face dataset with 6 basic expressions.Comment: Published on ICGIP201
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