368 research outputs found

    Reasoning about constitutive norms in BDI agents

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    This is a pre-copyedited, author-produced PDF of an article accepted for publication in Logic Journal of the IGPL following peer review. The definitive publisher-authenticated version: Criado Pacheco, N.; Argente Villaplana, E.; Noriega, P.; Botti Navarro, VJ. (2014). Reasoning about constitutive norms in BDI agents. Logic Journal of the IGPL. 22(1):66-93 is available online at: http://dx.doi.org/1093/jigpal/jzt035Software agents can be members of different institutions along their life; they might even belong to different institutions simultaneously. For these reasons, agents need capabilities that allow them to determine the repercussion that their actions would have within the different institutions. This association between the physical word, in which agents interactions and actions take place, and the institutional world is defined by means of constitutive norms. Currently, the problem of how agents reason about constitutive norms has been tackled from a theoretical perspective only. Thus, there is a lack of more practical proposals that allow the development of software agents capable of reasoning about constitutive norms. In this article we propose an information model, knowledge representation and an inference mechanism to enable Belief-Desire-Intention agents to reason about the consequences of their actions on the institutions and making decisions accordingly. Specifically, the information model, knowledge representation and inference mechanism proposed in this article allows agents to keep track of the institutional state given that they have a physical presence in some real-world environment. Agents have a limited and not fully believable knowledge of the physical world (i.e. they are placed in an uncertain environment). Therefore, our proposal also deals with the uncertainty of the environment.Criado Pacheco, N.; Argente Villaplana, E.; Noriega, P.; Botti Navarro, VJ. (2014). Reasoning about constitutive norms in BDI agents. Logic Journal of the IGPL. 22(1):66-93. doi:10.1093/jigpal/jzt035S6693221Baldi, P., Brunak, S., Chauvin, Y., Andersen, C. A. F., & Nielsen, H. (2000). Assessing the accuracy of prediction algorithms for classification: an overview. Bioinformatics, 16(5), 412-424. doi:10.1093/bioinformatics/16.5.412Bloch, I. (1996). Information combination operators for data fusion: a comparative review with classification. IEEE Transactions on Systems, Man, and Cybernetics - Part A: Systems and Humans, 26(1), 52-67. doi:10.1109/3468.477860Casali, A., Godo, L., & Sierra, C. (2011). A graded BDI agent model to represent and reason about preferences. Artificial Intelligence, 175(7-8), 1468-1478. doi:10.1016/j.artint.2010.12.006Criado, N., Julián, V., Botti, V., & Argente, E. (2010). A Norm-Based Organization Management System. Lecture Notes in Computer Science, 19-35. doi:10.1007/978-3-642-14962-7_2Governatori, G., & Rotolo, A. (2008). BIO logical agents: Norms, beliefs, intentions in defeasible logic. Autonomous Agents and Multi-Agent Systems, 17(1), 36-69. doi:10.1007/s10458-008-9030-4Grossi, D., Aldewereld, H., Vázquez-Salceda, J., & Dignum, F. (2006). Ontological aspects of the implementation of norms in agent-based electronic institutions. Computational & Mathematical Organization Theory, 12(2-3), 251-275. doi:10.1007/s10588-006-9546-6Hübner, J. F., Boissier, O., Kitio, R., & Ricci, A. (2009). Instrumenting multi-agent organisations with organisational artifacts and agents. Autonomous Agents and Multi-Agent Systems, 20(3), 369-400. doi:10.1007/s10458-009-9084-yJONES, A. J. I., & SERGOT, M. (1996). A Formal Characterisation of Institutionalised Power. Logic Journal of IGPL, 4(3), 427-443. doi:10.1093/jigpal/4.3.427Rawls, J. (1955). Two Concepts of Rules. The Philosophical Review, 64(1), 3. doi:10.2307/2182230Da Silva, V. T. (2008). From the specification to the implementation of norms: an automatic approach to generate rules from norms to govern the behavior of agents. Autonomous Agents and Multi-Agent Systems, 17(1), 113-155. doi:10.1007/s10458-008-9039-

    Reasoning about constitutive norms in BDI agents

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    Software agents can be members of different institutions along their life; they might even belong to different institutions simultaneously. For these reasons, agents need capabilities that allow them to determine the repercussion that their actions would have within the different institutions. This association between the physical word, in which agents' interactions and actions take place, and the institutional world is defined by means of constitutive norms. Currently, the problem of how agents reason about constitutive norms has been tackled from a theoretical perspective only. Thus, there is a lack of more practical proposals that allow the development of software agents capable of reasoning about constitutive norms. In this article we propose an information model, knowledge representation and an inference mechanism to enable Belief-Desire-Intention agents to reason about the consequences of their actions on the institutions and making decisions accordingly. Specifically, the information model, knowledge representation and inference mechanism proposed in this article allows agents to keep track of the institutional state given that they have a physical presence in some real-world environment. Agents have a limited and not fully believable knowledge of the physical world (i.e. they are placed in an uncertain environment). Therefore, our proposal also deals with the uncertainty of the environment. © The Author 2013. Published by Oxford University Press. All rights reserved

    Using Norms To Control Open Multi-Agent Systems

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    Internet es, tal vez, el avance científico más relevante de nuestros días. Entre otras cosas, Internet ha permitido la evolución de los paradigmas de computación tradicionales hacia el paradigma de computaciónn distribuida, que se caracteriza por utilizar una red abierta de ordenadores. Los sistemas multiagente (SMA) son una tecnolog a adecuada para abordar los retos motivados por estos sistemas abiertos distribuidos. Los SMA son aplicaciones formadas por agentes heterog eneos y aut onomos que pueden haber sido dise~nados de forma independiente de acuerdo con objetivos y motivaciones diferentes. Por lo tanto, no es posible realizar ninguna hip otesis a priori sobre el comportamiento de los agentes. Por este motivo, los SMA necesitan de mecanismos de coordinaci on y cooperaci on, como las normas, para garantizar el orden social y evitar la aparici on de conictos. El t ermino norma cubre dos dimensiones diferentes: i) las normas como un instrumento que gu a a los ciudadanos a la hora de realizar acciones y actividades, por lo que las normas de nen los procedimientos y/o los protocolos que se deben seguir en una situaci on concreta, y ii) las normas como ordenes o prohibiciones respaldadas por un sistema de sanciones, por lo que las normas son medios para prevenir o castigar ciertas acciones. En el area de los SMA, las normas se vienen utilizando como una especi caci on formal de lo que est a permitido, obligado y prohibido dentro de una sociedad. De este modo, las normas permiten regular la vida de los agentes software y las interacciones entre ellos. La motivaci on principal de esta tesis es permitir a los dise~nadores de los SMA utilizar normas como un mecanismo para controlar y coordinar SMA abiertos. Nuestro objetivo es elaborar mecanismos normativos a dos niveles: a nivel de agente y a nivel de infraestructura. Por lo tanto, en esta tesis se aborda primero el problema de la de nici on de agentes normativos aut onomos que sean capaces de deliberar acercaCriado Pacheco, N. (2012). Using Norms To Control Open Multi-Agent Systems [Tesis doctoral no publicada]. Universitat Politècnica de València. https://doi.org/10.4995/Thesis/10251/17800Palanci

    Towards a goal-oriented agent-based simulation framework for high-performance computing

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    Currently, agent-based simulation frameworks force the user to choose between simulations involving a large number of agents (at the expense of limited agent reasoning capability) or simulations including agents with increased reasoning capabilities (at the expense of a limited number of agents per simulation). This paper describes a first attempt at putting goal-oriented agents into large agentbased (micro-)simulations. We discuss a model for goal-oriented agents in HighPerformance Computing (HPC) and then briefly discuss its implementation in PyCOMPSs (a library that eases the parallelisation of tasks) to build such a platform that benefits from a large number of agents with the capacity to execute complex cognitive agents.Peer ReviewedPostprint (author's final draft

    OperA/ALIVE/OperettA

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    Comprehensive models for organizations must, on the one hand, be able to specify global goals and requirements but, on the other hand, cannot assume that particular actors will always act according to the needs and expectations of the system design. Concepts as organizational rules (Zambonelli 2002), norms and institutions (Dignum and Dignum 2001; Esteva et al. 2002), and social structures (Parunak and Odell 2002) arise from the idea that the effective engineering of organizations needs high-level, actor-independent concepts and abstractions that explicitly define the organization in which agents live (Zambonelli 2002).Peer ReviewedPostprint (author's final draft

    The Norm Implementation Problem in Normative Multi-Agent Systems

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    Abstract. The norm implementation problem consists in how to see to it that the agents in a system comply with the norms specified for that system by the system designer. It is part of the more general problem of how to synthesize or create norms for multi-agent systems, by, for example, highlighting the choice between regimentation and enforcement, or the punishment associated with a norm violation. In this paper we discuss how various ways to implement norms in a multi-agent system can be distinguished in a formal game-theoretic framework. In particular, we show how different types of norm implementation can all be uniformly specified and verified as types of transformations of extensive games. We introduce the notion of retarded preconditions to implement norms, and we illustrate the framework and the various ways to implement norms in the blocks world environment

    Social Mental Shaping: Modelling the Impact of Sociality on Autonomous Agents' Mental States

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    This paper presents a framework that captures how the social nature of agents that are situated in a multi-agent environment impacts upon their individual mental states. Roles and relationships provide an abstraction upon which we develop the notion of social mental shaping. This allows us to extend the standard Belief-Desire-Intention model to account for how common social phenomena (e.g. cooperation, collaborative problem-solving and negotiation) can be integrated into a unified theoretical perspective that reflects a fully explicated model of the autonomous agent's mental state

    Responsible Autonomy

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    As intelligent systems are increasingly making decisions that directly affect society, perhaps the most important upcoming research direction in AI is to rethink the ethical implications of their actions. Means are needed to integrate moral, societal and legal values with technological developments in AI, both during the design process as well as part of the deliberation algorithms employed by these systems. In this paper, we describe leading ethics theories and propose alternative ways to ensure ethical behavior by artificial systems. Given that ethics are dependent on the socio-cultural context and are often only implicit in deliberation processes, methodologies are needed to elicit the values held by designers and stakeholders, and to make these explicit leading to better understanding and trust on artificial autonomous systems.Comment: IJCAI2017 (International Joint Conference on Artificial Intelligence
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