61,155 research outputs found

    Realistic communication model for parallel computing on cluster

    Get PDF
    We present a model for parallel computation on commodity cluster. Our cluster model is targeted as a tool for performance analysis and algorithm design. We abstract the communication event by means of local and remote data movements, and explicitly expose the contention problems by capturing them in our parameters. To validate our model, we compare the prediction accuracy of our model with the Postal model for the popular tree-based broadcast algorithm. Our model provides good prediction accuracy and answers to some performance issues that are missing in existing models. We examine the gather collective operation, in which contention delay dominates its overall execution time. Based on the model, we design a communication schedule for the gather operation that is based on the upper and lower bounds, in which the congestion behavior could be under our control and achieve optimal results by avoiding data loss.published_or_final_versio

    Black-Box Parallelization for Machine Learning

    Get PDF
    The landscape of machine learning applications is changing rapidly: large centralized datasets are replaced by high volume, high velocity data streams generated by a vast number of geographically distributed, loosely connected devices, such as mobile phones, smart sensors, autonomous vehicles or industrial machines. Current learning approaches centralize the data and process it in parallel in a cluster or computing center. This has three major disadvantages: (i) it does not scale well with the number of data-generating devices since their growth exceeds that of computing centers, (ii) the communication costs for centralizing the data are prohibitive in many applications, and (iii) it requires sharing potentially privacy-sensitive data. Pushing computation towards the data-generating devices alleviates these problems and allows to employ their otherwise unused computing power. However, current parallel learning approaches are designed for tightly integrated systems with low latency and high bandwidth, not for loosely connected distributed devices. Therefore, I propose a new paradigm for parallelization that treats the learning algorithm as a black box, training local models on distributed devices and aggregating them into a single strong one. Since this requires only exchanging models instead of actual data, the approach is highly scalable, communication-efficient, and privacy-preserving. Following this paradigm, this thesis develops black-box parallelizations for two broad classes of learning algorithms. One approach can be applied to incremental learning algorithms, i.e., those that improve a model in iterations. Based on the utility of aggregations it schedules communication dynamically, adapting it to the hardness of the learning problem. In practice, this leads to a reduction in communication by orders of magnitude. It is analyzed for (i) online learning, in particular in the context of in-stream learning, which allows to guarantee optimal regret and for (ii) batch learning based on empirical risk minimization where optimal convergence can be guaranteed. The other approach is applicable to non-incremental algorithms as well. It uses a novel aggregation method based on the Radon point that allows to achieve provably high model quality with only a single aggregation. This is achieved in polylogarithmic runtime on quasi-polynomially many processors. This relates parallel machine learning to Nick's class of parallel decision problems and is a step towards answering a fundamental open problem about the abilities and limitations of efficient parallel learning algorithms. An empirical study on real distributed systems confirms the potential of the approaches in realistic application scenarios

    Performance analysis of direct N-body algorithms for astrophysical simulations on distributed systems

    Full text link
    We discuss the performance of direct summation codes used in the simulation of astrophysical stellar systems on highly distributed architectures. These codes compute the gravitational interaction among stars in an exact way and have an O(N^2) scaling with the number of particles. They can be applied to a variety of astrophysical problems, like the evolution of star clusters, the dynamics of black holes, the formation of planetary systems, and cosmological simulations. The simulation of realistic star clusters with sufficiently high accuracy cannot be performed on a single workstation but may be possible on parallel computers or grids. We have implemented two parallel schemes for a direct N-body code and we study their performance on general purpose parallel computers and large computational grids. We present the results of timing analyzes conducted on the different architectures and compare them with the predictions from theoretical models. We conclude that the simulation of star clusters with up to a million particles will be possible on large distributed computers in the next decade. Simulating entire galaxies however will in addition require new hybrid methods to speedup the calculation.Comment: 22 pages, 8 figures, accepted for publication in Parallel Computin

    Parallel implementation of the TRANSIMS micro-simulation

    Full text link
    This paper describes the parallel implementation of the TRANSIMS traffic micro-simulation. The parallelization method is domain decomposition, which means that each CPU of the parallel computer is responsible for a different geographical area of the simulated region. We describe how information between domains is exchanged, and how the transportation network graph is partitioned. An adaptive scheme is used to optimize load balancing. We then demonstrate how computing speeds of our parallel micro-simulations can be systematically predicted once the scenario and the computer architecture are known. This makes it possible, for example, to decide if a certain study is feasible with a certain computing budget, and how to invest that budget. The main ingredients of the prediction are knowledge about the parallel implementation of the micro-simulation, knowledge about the characteristics of the partitioning of the transportation network graph, and knowledge about the interaction of these quantities with the computer system. In particular, we investigate the differences between switched and non-switched topologies, and the effects of 10 Mbit, 100 Mbit, and Gbit Ethernet. keywords: Traffic simulation, parallel computing, transportation planning, TRANSIM

    Propagation and Decay of Injected One-Off Delays on Clusters: A Case Study

    Full text link
    Analytic, first-principles performance modeling of distributed-memory applications is difficult due to a wide spectrum of random disturbances caused by the application and the system. These disturbances (commonly called "noise") destroy the assumptions of regularity that one usually employs when constructing simple analytic models. Despite numerous efforts to quantify, categorize, and reduce such effects, a comprehensive quantitative understanding of their performance impact is not available, especially for long delays that have global consequences for the parallel application. In this work, we investigate various traces collected from synthetic benchmarks that mimic real applications on simulated and real message-passing systems in order to pinpoint the mechanisms behind delay propagation. We analyze the dependence of the propagation speed of idle waves emanating from injected delays with respect to the execution and communication properties of the application, study how such delays decay under increased noise levels, and how they interact with each other. We also show how fine-grained noise can make a system immune against the adverse effects of propagating idle waves. Our results contribute to a better understanding of the collective phenomena that manifest themselves in distributed-memory parallel applications.Comment: 10 pages, 9 figures; title change

    NBODY6++GPU: Ready for the gravitational million-body problem

    Full text link
    Accurate direct NN-body simulations help to obtain detailed information about the dynamical evolution of star clusters. They also enable comparisons with analytical models and Fokker-Planck or Monte-Carlo methods. NBODY6 is a well-known direct NN-body code for star clusters, and NBODY6++ is the extended version designed for large particle number simulations by supercomputers. We present NBODY6++GPU, an optimized version of NBODY6++ with hybrid parallelization methods (MPI, GPU, OpenMP, and AVX/SSE) to accelerate large direct NN-body simulations, and in particular to solve the million-body problem. We discuss the new features of the NBODY6++GPU code, benchmarks, as well as the first results from a simulation of a realistic globular cluster initially containing a million particles. For million-body simulations, NBODY6++GPU is 400−2000400-2000 times faster than NBODY6 with 320 CPU cores and 32 NVIDIA K20X GPUs. With this computing cluster specification, the simulations of million-body globular clusters including 5%5\% primordial binaries require about an hour per half-mass crossing time.Comment: 13 pages, 9 figures, 3 table

    Coverage Protocols for Wireless Sensor Networks: Review and Future Directions

    Full text link
    The coverage problem in wireless sensor networks (WSNs) can be generally defined as a measure of how effectively a network field is monitored by its sensor nodes. This problem has attracted a lot of interest over the years and as a result, many coverage protocols were proposed. In this survey, we first propose a taxonomy for classifying coverage protocols in WSNs. Then, we classify the coverage protocols into three categories (i.e. coverage aware deployment protocols, sleep scheduling protocols for flat networks, and cluster-based sleep scheduling protocols) based on the network stage where the coverage is optimized. For each category, relevant protocols are thoroughly reviewed and classified based on the adopted coverage techniques. Finally, we discuss open issues (and recommend future directions to resolve them) associated with the design of realistic coverage protocols. Issues such as realistic sensing models, realistic energy consumption models, realistic connectivity models and sensor localization are covered

    The Simulation Model Partitioning Problem: an Adaptive Solution Based on Self-Clustering (Extended Version)

    Full text link
    This paper is about partitioning in parallel and distributed simulation. That means decomposing the simulation model into a numberof components and to properly allocate them on the execution units. An adaptive solution based on self-clustering, that considers both communication reduction and computational load-balancing, is proposed. The implementation of the proposed mechanism is tested using a simulation model that is challenging both in terms of structure and dynamicity. Various configurations of the simulation model and the execution environment have been considered. The obtained performance results are analyzed using a reference cost model. The results demonstrate that the proposed approach is promising and that it can reduce the simulation execution time in both parallel and distributed architectures
    • …
    corecore