230 research outputs found
Understanding land administration systems
This is a preprint of a paper from 14th PCGIAP Meeting (International Seminar on Land Administration Trends & Issues in Asia & The Pacific Region), 19-20 August 2008. http://www.csdila.unimelb.edu.au/projects/PCGIAPLASeminar/index.html.19-20 August 200
Improving cybercrime reporting in Scotland : a systematic literature review
Background: The UK system for reporting economic cybercrime is called Action Fraud (AF). AF has been found to prioritise high value and low volume crimes. Therefore, people who have been scammed out of less than ÂŁ100 000 are less likely to have their crime investigated via AF. Consequently, Scotland severed its ties with AF and proceeded to develop its own systems for reporting low value and high-volume crimes. Another problem with AF was that its reports were inaccurate and incomplete. Interestingly, since the 1930s the compilation and investigation of crime reports has always suffered from inaccuracies and discrepancies. This pattern has not been reversed by rapid technological development. Instead, the trend is preserved, not just in the UK, but across the globe. Aim: An exploration of how to improve cybercrime reporting in Scotland was implemented via a systematic literature review the results of which will inform upcoming fieldwork. Due to the lack of data on Scotland, frequent extrapolations were conducted from both the UK and the West. The research questions were: 1. What is known about cybercrime in the UK to date? 2. What is known about cybercrime victims in the UK to date? 3. What is known about cybercrime reporting to date? Method and Analysis: The answers were retrieved by combining Boolean variables with keywords into Scopus, Web of Science and ProQuest. This resulted in the inclusion of 100 peer-reviewed articles (after the exclusion of unsuitable ones). The articles were analysed using Inductive thematic analysis (ITA). The underlying principle of ITA is based on data immersion to identify the themes within. This analysis revealed a common trend, a novel taxonomy, and an original conclusion. Results: The common trend is that of responsibilisation, which is the shifting of responsibility for policing cybercrime from the government onto the citizens and private sector. For example, the government educating citizens about the risks of cybercrime and disengaging with them thereafter is a case of responsibilisation. This is because the government sees it as the victimsâ responsibility to follow its advice. One problem of responsibilisation in cybercrime is that if one person is attacked, then many computers can become infected through their error. Therefore, the government should step-up to the task of protecting its citizens. The novel taxonomy is for classifying cybercrime reporting systems according to three pillars, which I referred to as Human-To-Human (H2H), Human-To-Machine (H2M) and Machine-To-Machine (M2M). The advantage of this classification is parsimony, the disadvantage is reductionism. The risk of reductionism applies specifically to crimes that sit in between pillars. Conclusion: To improve cybercrime reporting in Scotland, the process needs to be treated also as a social one rather than a purely mathematical one. This can be achieved by engaging with psychological principles of how emotionally charged social interactions are encoded into memory. Understanding memory will help the police record cybercrime reports in an effective way. This research will impact society because it serves as a foundation for fieldwork with victims of cybercrime and the police tasked with those investigations. The results of the upcoming fieldwork will serve to inform national guidance on how to improve the reporting of cybercrime, which will reduce it and give victims living in Scotland a sense of closure
Agile Processes in Software Engineering and Extreme Programming: 18th International Conference, XP 2017, Cologne, Germany, May 22-26, 2017, Proceedings
agile software development; lean development; scrum; project management; software developmen
Product development process capture & display using web-based technologies
Thesis (S.M.)--Massachusetts Institute of Technology, System Design & Management Program, 1999.Vita.Includes bibliographical references (p. 77-79).by Nader Sabbaghian.S.M
The interdisciplinary conceptual design of buildings
The Interdisciplinary Conceptual Design of Buildings
Design activity during the conceptual phase of building projects is dynamic, vibrant and
as a result, chaotic in appearance. This problem is compounded by the fact that iterative,
or cyclic, design progression is often criticised, with the concept of 'going round in
circles' being one that is discouraged. However, designbis a learning activity and, owing
to the complexity of contemporary building projects,it is often only by moving ahead to
improve knowledge, before taking a step back to re-address a problem with improved
understanding, that the design process can progress. Today's design professionals are
being urged to undertake early design activity in a more programmable, and thus
manageable fashion. As such, it is becoming increasingly apparent that designers have
little, if any, shared understanding of what conceptual design actually involves, let alone
a deeper knowledge of the structure of iterative progression. This can, and is, causing
problems for the industry, as the lack of both common understanding and synchronisation
in interdisciplinary thinking is resulting in design team fragmentation and adversarial
relationships.
By modelling design activity it is possible to simplify, and thus ease understanding of, its
complexities. The development and trialling of a generic framework of design phases and
activities has allowed a simple graphical means of recording and displaying patterns of
design progression to be devised. The models produced have been used to study and
analyse the patterns of iterative working, the output of which has enabled a clarification
of conceptual design practice to be achieved.
A web-based design system has been developed from the paper-based framework. This
accords well with the richly iterative and often non-linear process which design typically
follows and is intended to encourage creativity without imposing a rigid procedure. The
tool offers alternative routes through conceptual design, and contains 'Team Thinking
Tools' to help designers widen the solution space, set priorities and evaluate options. In
addition, it promotes effective teamwork practices to help teams deal with social
interactions. Also, at the user's option, the system can be used to capture, store and
retrieve decisions made, and the reasoning behind them. This is of key importance in
improving the performance of the industry as a whole, for it is only by understanding
how the final product is influenced by early design activity, that the design process can be
adapted to take account of these issues on future projects
UAV or Drones for Remote Sensing Applications in GPS/GNSS Enabled and GPS/GNSS Denied Environments
The design of novel UAV systems and the use of UAV platforms integrated with robotic sensing and imaging techniques, as well as the development of processing workflows and the capacity of ultra-high temporal and spatial resolution data, have enabled a rapid uptake of UAVs and drones across several industries and application domains.This book provides a forum for high-quality peer-reviewed papers that broaden awareness and understanding of single- and multiple-UAV developments for remote sensing applications, and associated developments in sensor technology, data processing and communications, and UAV system design and sensing capabilities in GPS-enabled and, more broadly, Global Navigation Satellite System (GNSS)-enabled and GPS/GNSS-denied environments.Contributions include:UAV-based photogrammetry, laser scanning, multispectral imaging, hyperspectral imaging, and thermal imaging;UAV sensor applications; spatial ecology; pest detection; reef; forestry; volcanology; precision agriculture wildlife species tracking; search and rescue; target tracking; atmosphere monitoring; chemical, biological, and natural disaster phenomena; fire prevention, flood prevention; volcanic monitoring; pollution monitoring; microclimates; and land use;Wildlife and target detection and recognition from UAV imagery using deep learning and machine learning techniques;UAV-based change detection
A Smart Products Lifecycle Management (sPLM) Framework - Modeling for Conceptualization, Interoperability, and Modularity
Autonomy and intelligence have been built into many of todayâs mechatronic products, taking advantage of low-cost sensors and advanced data analytics technologies. Design of product intelligence (enabled by analytics capabilities) is no longer a trivial or additional option for the product development. The objective of this research is aimed at addressing the challenges raised by the new data-driven design paradigm for smart products development, in which the product itself and the smartness require to be carefully co-constructed.
A smart product can be seen as specific compositions and configurations of its physical components to form the body, its analytics models to implement the intelligence, evolving along its lifecycle stages. Based on this view, the contribution of this research is to expand the âProduct Lifecycle Management (PLM)â concept traditionally for physical products to data-based products. As a result, a Smart Products Lifecycle Management (sPLM) framework is conceptualized based on a high-dimensional Smart Product Hypercube (sPH) representation and decomposition.
First, the sPLM addresses the interoperability issues by developing a Smart Component data model to uniformly represent and compose physical component models created by engineers and analytics models created by data scientists. Second, the sPLM implements an NPD3 process model that incorporates formal data analytics process into the new product development (NPD) process model, in order to support the transdisciplinary information flows and team interactions between engineers and data scientists. Third, the sPLM addresses the issues related to product definition, modular design, product configuration, and lifecycle management of analytics models, by adapting the theoretical frameworks and methods for traditional product design and development.
An sPLM proof-of-concept platform had been implemented for validation of the concepts and methodologies developed throughout the research work. The sPLM platform provides a shared data repository to manage the product-, process-, and configuration-related knowledge for smart products development. It also provides a collaborative environment to facilitate transdisciplinary collaboration between product engineers and data scientists
Architecture de sécurité de bout en bout et mécanismes d'autoprotection pour les environnements Cloud
Since several years the virtualization of infrastructures became one of the major research challenges, consuming less energy while delivering new services. However, many attacks hinder the global adoption of Cloud computing. Self-protection has recently raised growing interest as possible element of answer to the cloud computing infrastructure protection challenge. Yet, previous solutions fall at the last hurdle as they overlook key features of the cloud, by lack of flexible security policies, cross-layered defense, multiple control granularities, and open security architectures. This thesis presents VESPA, a self-protection architecture for cloud infrastructures. Flexible coordination between self-protection loops allows enforcing a rich spectrum of security strategies. A multi-plane extensible architecture also enables simple integration of commodity security components.Recently, some of the most powerful attacks against cloud computing infrastructures target the Virtual Machine Monitor (VMM). In many case, the main attack vector is a poorly confined device driver. Current architectures offer no protection against such attacks. This thesis proposes an altogether different approach by presenting KungFuVisor, derived from VESPA, a framework to build self-defending hypervisors. The result is a very flexible self-protection architecture, enabling to enforce dynamically a rich spectrum of remediation actions over different parts of the VMM, also facilitating defense strategy administration. We showed the application to three different protection scheme: virus infection, mobile clouds and hypervisor drivers. Indeed VESPA can enhance cloud infrastructure securityLa virtualisation des infrastructures est devenue un des enjeux majeurs dans la recherche, qui fournissent des consommations d'Ă©nergie moindres et des nouvelles opportunitĂ©s. Face Ă de multiples menaces et des mĂ©canismes de dĂ©fense hĂ©tĂ©rogĂšnes, l'approche autonomique propose une gestion simplifiĂ©e, robuste et plus efficace de la sĂ©curitĂ© du cloud. Aujourd'hui, les solutions existantes s'adaptent difficilement. Il manque des politiques de sĂ©curitĂ© flexibles, une dĂ©fense multi-niveaux, des contrĂŽles Ă granularitĂ© variable, ou encore une architecture de sĂ©curitĂ© ouverte. Ce mĂ©moire prĂ©sente VESPA, une architecture d'autoprotection pour les infrastructures cloud. VESPA est construit autour de politiques qui peuvent rĂ©guler la sĂ©curitĂ© Ă plusieurs niveaux. La coordination flexible entre les boucles d'autoprotection rĂ©alise un large spectre de stratĂ©gies de sĂ©curitĂ© comme des dĂ©tections et des rĂ©actions sur plusieurs niveaux. Une architecture extensible multi plans permet d'intĂ©grer simplement des Ă©lĂ©ments dĂ©jĂ prĂ©sents. Depuis peu, les attaques les plus critiques contre les infrastructures cloud visent la brique la plus sensible: l'hyperviseur. Le vecteur d'attaque principal est un pilote de pĂ©riphĂ©rique mal confinĂ©. Les mĂ©canismes de dĂ©fense mis en jeu sont statiques et difficile Ă gĂ©rer. Nous proposons une approche diffĂ©rente avec KungFuVisor, un canevas logiciel pour crĂ©er des hyperviseurs autoprotĂ©gĂ©s spĂ©cialisant l'architecture VESPA. Nous avons montrĂ© son application Ă trois types de protection diffĂ©rents : les attaques virales, la gestion hĂ©tĂ©rogĂšne multi-domaines et l'hyperviseur. Ainsi la sĂ©curitĂ© des infrastructures cloud peut ĂȘtre amĂ©liorĂ©e grĂące Ă VESP
Human Practice. Digital Ecologies. Our Future. : 14. Internationale Tagung Wirtschaftsinformatik (WI 2019) : Tagungsband
Erschienen bei: universi - UniversitÀtsverlag Siegen. - ISBN: 978-3-96182-063-4Aus dem Inhalt:
Track 1: Produktion & Cyber-Physische Systeme
Requirements and a Meta Model for Exchanging Additive Manufacturing Capacities
Service Systems, Smart Service Systems and Cyber- Physical SystemsâWhatâs the difference? Towards a Unified Terminology
Developing an Industrial IoT Platform â Trade-off between Horizontal and Vertical Approaches
Machine Learning und Complex Event Processing: Effiziente Echtzeitauswertung am Beispiel Smart Factory
Sensor retrofit for a coffee machine as condition monitoring and predictive maintenance use case
Stakeholder-Analyse zum Einsatz IIoT-basierter Frischeinformationen in der Lebensmittelindustrie
Towards a Framework for Predictive Maintenance Strategies in Mechanical Engineering - A Method-Oriented Literature Analysis
Development of a matching platform for the requirement-oriented selection of cyber physical systems for SMEs
Track 2: Logistic Analytics
An Empirical Study of Customersâ Behavioral Intention to Use Ridepooling Services â An Extension of the Technology Acceptance Model
Modeling Delay Propagation and Transmission in Railway Networks
What is the impact of company specific adjustments on the acceptance and diffusion of logistic standards?
Robust Route Planning in Intermodal Urban Traffic
Track 3: Unternehmensmodellierung & Informationssystemgestaltung (Enterprise Modelling & Information Systems Design)
Work System Modeling Method with Different Levels of Specificity and Rigor for Different Stakeholder Purposes
Resolving Inconsistencies in Declarative Process Models based on Culpability Measurement
Strategic Analysis in the Realm of Enterprise Modeling â On the Example of Blockchain-Based Initiatives for the Electricity Sector
Zwischenbetriebliche Integration in der Möbelbranche: Konfigurationen und Einflussfaktoren
Novicesâ Quality Perceptions and the Acceptance of Process Modeling Grammars
Entwicklung einer Definition fĂŒr Social Business Objects (SBO) zur Modellierung von Unternehmensinformationen
Designing a Reference Model for Digital Product Configurators
Terminology for Evolving Design Artifacts
Business Role-Object Specification: A Language for Behavior-aware Structural Modeling of Business Objects
Generating Smart Glasses-based Information Systems with BPMN4SGA: A BPMN Extension for Smart Glasses Applications
Using Blockchain in Peer-to-Peer Carsharing to Build Trust in the Sharing Economy
Testing in Big Data: An Architecture Pattern for a Development Environment for Innovative, Integrated and Robust Applications
Track 4: Lern- und Wissensmanagement (e-Learning and Knowledge Management)
eGovernment Competences revisited â A Literature Review on necessary Competences in a Digitalized Public Sector
Say Hello to Your New Automated Tutor â A Structured Literature Review on Pedagogical Conversational Agents
Teaching the Digital Transformation of Business Processes: Design of a Simulation Game for Information Systems Education
Conceptualizing Immersion for Individual Learning in Virtual Reality
Designing a Flipped Classroom Course â a Process Model
The Influence of Risk-Taking on Knowledge Exchange and Combination
Gamified Feedback durch Avatare im Mobile Learning
Alexa, Can You Help Me Solve That Problem? - Understanding the Value of Smart Personal Assistants as Tutors for Complex Problem Tasks
Track 5: Data Science & Business Analytics
Matching with Bundle Preferences: Tradeoff between Fairness and Truthfulness
Applied image recognition: guidelines for using deep learning models in practice
Yield Prognosis for the Agrarian Management of Vineyards using Deep Learning for Object Counting
Reading Between the Lines of Qualitative Data â How to Detect Hidden Structure Based on Codes
Online Auctions with Dual-Threshold Algorithms: An Experimental Study and Practical Evaluation
Design Features of Non-Financial Reward Programs for Online Reviews: Evaluation based on Google Maps Data
Topic Embeddings â A New Approach to Classify Very Short Documents Based on Predefined Topics
Leveraging Unstructured Image Data for Product Quality Improvement
Decision Support for Real Estate Investors: Improving Real Estate Valuation with 3D City Models and Points of Interest
Knowledge Discovery from CVs: A Topic Modeling Procedure
Online Product Descriptions â Boost for your Sales?
EntscheidungsunterstĂŒtzung durch historienbasierte Dienstreihenfolgeplanung mit Pattern
A Semi-Automated Approach for Generating Online Review Templates
Machine Learning goes Measure Management: Leveraging Anomaly Detection and Parts Search to Improve Product-Cost Optimization
Bedeutung von Predictive Analytics fĂŒr den theoretischen Erkenntnisgewinn in der IS-Forschung
Track 6: Digitale Transformation und Dienstleistungen
Heuristic Theorizing in Software Development: Deriving Design Principles for Smart Glasses-based Systems
Mirroring E-service for Brick and Mortar Retail: An Assessment and Survey
Taxonomy of Digital Platforms: A Platform Architecture Perspective
Value of Star Players in the Digital Age
Local Shopping Platforms â Harnessing Locational Advantages for the Digital Transformation of Local Retail Outlets: A Content Analysis
A Socio-Technical Approach to Manage Analytics-as-a-Service â Results of an Action Design Research Project
Characterizing Approaches to Digital Transformation: Development of a Taxonomy of Digital Units
Expectations vs. Reality â Benefits of Smart Services in the Field of Tension between Industry and Science
Innovation Networks and Digital Innovation: How Organizations Use Innovation Networks in a Digitized Environment
Characterising Social Reading Platformsâ A Taxonomy-Based Approach to Structure the Field
Less Complex than Expected â What Really Drives IT Consulting Value
Modularity Canvas â A Framework for Visualizing Potentials of Service Modularity
Towards a Conceptualization of Capabilities for Innovating Business Models in the Industrial Internet of Things
A Taxonomy of Barriers to Digital Transformation
Ambidexterity in Service Innovation Research: A Systematic Literature Review
Design and success factors of an online solution for cross-pillar pension information
Track 7: IT-Management und -Strategie
A Frugal Support Structure for New Software Implementations in SMEs
How to Structure a Company-wide Adoption of Big Data Analytics
The Changing Roles of Innovation Actors and Organizational Antecedents in the Digital Age
Bewertung des Kundennutzens von Chatbots fĂŒr den Einsatz im Servicedesk
Understanding the Benefits of Agile Software Development in Regulated Environments
Are Employees Following the Rules? On the Effectiveness of IT Consumerization Policies
Agile and Attached: The Impact of Agile Practices on Agile Team Membersâ Affective Organisational Commitment
The Complexity Trap â Limits of IT Flexibility for Supporting Organizational Agility in Decentralized Organizations
Platform Openness: A Systematic Literature Review and Avenues for Future Research
Competence, Fashion and the Case of Blockchain
The Digital Platform Otto.de: A Case Study of Growth, Complexity, and Generativity
Track 8: eHealth & alternde Gesellschaft
Security and Privacy of Personal Health Records in Cloud Computing Environments â An Experimental Exploration of the Impact of Storage Solutions and Data Breaches
Patientenintegration durch Pfadsysteme
Digitalisierung in der StressprĂ€vention â eine qualitative Interviewstudie zu Nutzenpotenzialen
User Dynamics in Mental Health Forums â A Sentiment Analysis Perspective
Intent and the Use of Wearables in the Workplace â A Model Development
Understanding Patient Pathways in the Context of Integrated Health Care Services - Implications from a Scoping Review
Understanding the Habitual Use of Wearable Activity Trackers
On the Fit in Fitness Apps: Studying the Interaction of Motivational Affordances and Usersâ Goal Orientations in Affecting the Benefits Gained
Gamification in Health Behavior Change Support Systems - A Synthesis of Unintended Side Effects
Investigating the Influence of Information Incongruity on Trust-Relations within Trilateral Healthcare Settings
Track 9: Krisen- und KontinuitÀtsmanagement
Potentiale von IKT beim Ausfall kritischer Infrastrukturen: Erwartungen, Informationsgewinnung und Mediennutzung der Zivilbevölkerung in Deutschland
Fake News Perception in Germany: A Representative Study of Peopleâs Attitudes and Approaches to Counteract Disinformation
Analyzing the Potential of Graphical Building Information for Fire Emergency Responses: Findings from a Controlled Experiment
Track 10: Human-Computer Interaction
Towards a Taxonomy of Platforms for Conversational Agent Design
Measuring Service Encounter Satisfaction with Customer Service Chatbots using Sentiment Analysis
Self-Tracking and Gamification: Analyzing the Interplay of Motivations, Usage and Motivation Fulfillment
Erfolgsfaktoren von Augmented-Reality-Applikationen: Analyse von Nutzerrezensionen mit dem Review-Mining-Verfahren
Designing Dynamic Decision Support for Electronic Requirements Negotiations
Who is Stressed by Using ICTs? A Qualitative Comparison Analysis with the Big Five Personality Traits to Understand Technostress
Walking the Middle Path: How Medium Trade-Off Exposure Leads to Higher Consumer Satisfaction in Recommender Agents
Theory-Based Affordances of Utilitarian, Hedonic and Dual-Purposed Technologies: A Literature Review
Eliciting Customer Preferences for Shopping Companion Apps: A Service Quality Approach
The Role of Early User Participation in Discovering Software â A Case Study from the Context of Smart Glasses
The Fluidity of the Self-Concept as a Framework to Explain the Motivation to Play Video Games
Heart over Heels? An Empirical Analysis of the Relationship between Emotions and Review Helpfulness for Experience and Credence Goods
Track 11: Information Security and Information Privacy
Unfolding Concerns about Augmented Reality Technologies: A Qualitative Analysis of User Perceptions
To (Psychologically) Own Data is to Protect Data: How Psychological Ownership Determines Protective Behavior in a Work and Private Context
Understanding Data Protection Regulations from a Data Management Perspective: A Capability-Based Approach to EU-GDPR
On the Difficulties of Incentivizing Online Privacy through Transparency: A Qualitative Survey of the German Health Insurance Market
What is Your Selfie Worth? A Field Study on Individualsâ Valuation of Personal Data
Justification of Mass Surveillance: A Quantitative Study
An Exploratory Study of Risk Perception for Data Disclosure to a Network of Firms
Track 12: Umweltinformatik und nachhaltiges Wirtschaften
KommunikationsfĂ€den im Nadelöhr â Fachliche Prozessmodellierung der Nachhaltigkeitskommunikation am Kapitalmarkt
Potentiale und Herausforderungen der Materialflusskostenrechnung
Computing Incentives for User-Based Relocation in Carsharing
Sustainabilityâs Coming Home: Preliminary Design Principles for the Sustainable Smart District
Substitution of hazardous chemical substances using Deep Learning and t-SNE
A Hierarchy of DSMLs in Support of Product Life-Cycle Assessment
A Survey of Smart Energy Services for Private Households
Door-to-Door Mobility Integrators as Keystone Organizations of Smart Ecosystems: Resources and Value Co-Creation â A Literature Review
Ein EntscheidungsunterstĂŒtzungssystem zur ökonomischen Bewertung von Mieterstrom auf Basis der Clusteranalyse
Discovering Blockchain for Sustainable Product-Service Systems to enhance the Circular Economy
Digitale RĂŒckverfolgbarkeit von Lebensmitteln: Eine verbraucherinformatische Studie
Umweltbewusstsein durch audiovisuelles Content Marketing? Eine experimentelle Untersuchung zur Konsumentenbewertung nachhaltiger Smartphones
Towards Predictive Energy Management in Information Systems: A Research Proposal
A Web Browser-Based Application for Processing and Analyzing Material Flow Models using the MFCA Methodology
Track 13: Digital Work - Social, mobile, smart
On Conversational Agents in Information Systems Research: Analyzing the Past to Guide Future Work
The Potential of Augmented Reality for Improving Occupational First Aid
Prevent a Vicious Circle! The Role of Organizational IT-Capability in Attracting IT-affine Applicants
Good, Bad, or Both? Conceptualization and Measurement of Ambivalent User Attitudes Towards AI
A Case Study on Cross-Hierarchical Communication in Digital Work Environments
âShow Me Your People Skillsâ - Employing CEO Branding for Corporate Reputation Management in Social Media
A Multiorganisational Study of the Drivers and Barriers of Enterprise Collaboration Systems-Enabled Change
The More the Merrier? The Effect of Size of Core Team Subgroups on Success of Open Source Projects
The Impact of Anthropomorphic and Functional Chatbot Design Features in Enterprise Collaboration Systems on User Acceptance
Digital Feedback for Digital Work? Affordances and Constraints of a Feedback App at InsurCorp
The Effect of Marker-less Augmented Reality on Task and Learning Performance
Antecedents for Cyberloafing â A Literature Review
Internal Crowd Work as a Source of Empowerment - An Empirical Analysis of the Perception of Employees in a Crowdtesting Project
Track 14: GeschÀftsmodelle und digitales Unternehmertum
Dividing the ICO Jungle: Extracting and Evaluating Design Archetypes
Capturing Value from Data: Exploring Factors Influencing Revenue Model Design for Data-Driven Services
Understanding the Role of Data for Innovating Business Models: A System Dynamics Perspective
Business Model Innovation and Stakeholder: Exploring Mechanisms and Outcomes of Value Creation and Destruction
Business Models for Internet of Things Platforms: Empirical Development of a Taxonomy and Archetypes
Revitalizing established Industrial Companies: State of the Art and Success Principles of Digital Corporate Incubators
When 1+1 is Greater than 2: Concurrence of Additional Digital and Established Business Models within Companies
Special Track 1: Student Track
Investigating Personalized Price Discrimination of Textile-, Electronics- and General Stores in German Online Retail
From Facets to a Universal Definition â An Analysis of IoT Usage in Retail
Is the Technostress Creators Inventory Still an Up-To-Date Measurement Instrument? Results of a Large-Scale Interview Study
Application of Media Synchronicity Theory to Creative Tasks in Virtual Teams Using the Example of Design Thinking
TrustyTweet: An Indicator-based Browser-Plugin to Assist Users in Dealing with Fake News on Twitter
Application of Process Mining Techniques to Support Maintenance-Related Objectives
How Voice Can Change Customer Satisfaction: A Comparative Analysis between E-Commerce and Voice Commerce
Business Process Compliance and Blockchain: How Does the Ethereum Blockchain Address Challenges of Business Process Compliance?
Improving Business Model Configuration through a Question-based Approach
The Influence of Situational Factors and Gamification on Intrinsic Motivation and Learning
Evaluation von ITSM-Tools fĂŒr Integration und Management von Cloud-Diensten am Beispiel von ServiceNow
How Software Promotes the Integration of Sustainability in Business Process Management
Criteria Catalog for Industrial IoT Platforms from the Perspective of the Machine Tool Industry
Special Track 3: Demos & Prototyping
Privacy-friendly User Location Tracking with Smart Devices: The BeaT Prototype
Application-oriented robotics in nursing homes
Augmented Reality for Set-up Processe
Mixed Reality for supporting Remote-Meetings
Gamification zur Motivationssteigerung von Werkern bei der Betriebsdatenerfassung
Automatically Extracting and Analyzing Customer Needs from Twitter: A âNeedminingâ Prototype
GaNEsHA: Opportunities for Sustainable Transportation in Smart Cities
TUCANA: A platform for using local processing power of edge devices for building data-driven services
Demonstrator zur Beschreibung und Visualisierung einer kritischen Infrastruktur
Entwicklung einer alltagsnahen persuasiven App zur Bewegungsmotivation fĂŒr Ă€ltere Nutzerinnen und Nutzer
A browser-based modeling tool for studying the learning of conceptual modeling based on a multi-modal data collection approach
Exergames & Dementia: An interactive System for People with Dementia and their Care-Network
Workshops
Workshop Ethics and Morality in Business Informatics (Workshop Ethik und Moral in der Wirtschaftsinformatik â EMoWIâ19)
Model-Based Compliance in Information Systems - Foundations, Case Description and Data Set of the MobIS-Challenge for Students and Doctoral Candidates
Report of the Workshop on Concepts and Methods of Identifying Digital Potentials in Information Management
Control of Systemic Risks in Global Networks - A Grand Challenge to Information Systems Research
Die Mitarbeiter von morgen - Kompetenzen kĂŒnftiger Mitarbeiter im Bereich Business Analytics
Digitaler Konsum: Herausforderungen und Chancen der Verbraucherinformati
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