85,457 research outputs found

    Annotation Studio: multimedia text annotation for students

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    Annotation Studio will be a web-based application that actively engages students in interpreting literary texts and other humanities documents. While strengthening students' new media literacies, this open source web application will develop traditional humanistic skills including close reading, textual analysis, persuasive writing, and critical thinking. Initial features will include: 1) easy-to-use annotation tools that facilitate linking and comparing primary texts with multi-media source, variation, and adaptation documents; 2) sharable collections of multimedia materials prepared by faculty and student users; 3) multiple filtering and display mechanisms for texts, written annotations, and multimedia annotations; 4) collaboration functionality; and 5) multimedia composition tools. Products of the start-up phase will include a working prototype, feedback from students and instructors, and a white paper summarizing lessons learned

    DEVELOPING READING MATERIAL FOR FIRST SEMESTER OF 10TH GRADE OF COMPUTER ENGINEERING AND NETWORK STUDENT IN SMK NU GRESIK A PROPOSED DESIGN

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    This research aims to know the used of multimedia CD-ROM on ESP reading material. The purpose of this study is to describe the use of multimedia CD-ROM in the ability to be to develop English reading material on the first semester for computer engineering and network student in SMK NU GRESIK based on the needs and inputs from other informants. The type of this research is Research and Development. The subject in this study are using of multimedia CD_ROM on reading skill material of the student 10th grade and the students 10th grade in SMK NU GRESIK. This research was done once during the process of teaching and learning takes place. Media used in teaching by the researcher to learning reading skill material is Multimedia CD-ROM. Data collection techniques of observation are documents owned by the teachers, teacher interview, and giving questionnaire to the students. The researcher developed reading material based on the syllabus which creates based on the student need and students want in the form of multimedia CD-ROM. The researcher took 12 students tried out the multimedia CD-ROM randomly taken by the teacher. The results of this research gained students experience feeling while learns the reading material and doing exercise that was given by the researcher which held on the try out. They said that it was such an interesting thing that they ever had since learning English in their school, especially on reading skill. In this research, the Development Model used was the ADDIE model which was take some of modification which is has the procedure; a. need analysis, b. the result of interview, c. the development of multimedia CD-ROM, d. the expert validation, e. the result of development, f. try out, g. the revision, and h. the final product. It might be concluded that the researcher’s product which is multimedia CD-ROM can be used to 10th grade students of SMK NU GRESIK. From this product possibly could help the teacher in combining the manner in teaching English with other ways so that students could feel interesting and fun in learning. For students, it presented attractive thing in learning English mainly reading and also the way to manage computer. For readers, it could inspire them to enlarge into other way and contribute for people who relate to teaching and learning process. The final, for additional research, this product could be taken into an action research to find out the effects of implementing this product in reading learning process

    Combining Linguistic and Spatial Information for Document Analysis

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    We present a framework to analyze color documents of complex layout. In addition, no assumption is made on the layout. Our framework combines in a content-driven bottom-up approach two different sources of information: textual and spatial. To analyze the text, shallow natural language processing tools, such as taggers and partial parsers, are used. To infer relations of the logical layout we resort to a qualitative spatial calculus closely related to Allen's calculus. We evaluate the system against documents from a color journal and present the results of extracting the reading order from the journal's pages. In this case, our analysis is successful as it extracts the intended reading order from the document.Comment: Appeared in: J. Mariani and D. Harman (Eds.) Proceedings of RIAO'2000 Content-Based Multimedia Information Access, CID, 2000. pp. 266-27

    Reviews

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    500 Computing Tips for Teachers and Lecturers by Phil Race and Steve McDowell, London: Kogan Page, 1996. ISBN: 0–7494–1931–8. 135 pages, paperback. £15.99

    Reviews

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    Successful Instructional Diagrams by Ric Lowe, London, Kogan Page, 1993. ISBN: 0–7494–0711–5

    Multimedia Technology Information Resources

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    The relationship of word error rate to document ranking

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    This paper describes two experiments that examine the relationship of Word Error Rate (WER) of retrieved spoken documents returned by a spoken document retrieval system. Previous work has demonstrated that recognition errors do not significantly affect retrieval effectiveness but whether they will adversely affect relevance judgement remains unclear. A user-based experiment measuring ability to judge relevance from the recognised text presented in a retrieved result list was conducted. The results indicated that users were capable of judging relevance accurately despite transcription errors. This lead an examination of the relationship of WER in retrieved audio documents to their rank position when retrieved for a particular query. Here it was shown that WER was somewhat lower for top ranked documents than it was for documents retrieved further down the ranking, thereby indicating a possible explanation for the success of the user experiment

    Development of multiple media documents

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    Development of documents in multiple media involves activities in three different fields, the technical, the discoursive and the procedural. The major development problems of artifact complexity, cognitive processes, design basis and working context are located where these fields overlap. Pending the emergence of a unified approach to design, any method must allow for development at the three levels of discourse structure, media disposition and composition, and presentation. Related work concerned with generalised discourse structures, structured documents, production methods for existing multiple media artifacts, and hypertext design offer some partial forms of assistance at different levels. Desirable characteristics of a multimedia design method will include three phases of production, a variety of possible actions with media elements, an underlying discoursive structure, and explicit comparates for review

    Mental tactility: the ascendance of writing in online management education

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    A qualitative study of online management education and the role of writing as an indicative measure of thinking and learning. Established educational models, such as Dale\u27s Cone of Experience, are expanded and redeveloped to illustrate the central role of writing as a critical thinking process which appears to be increasing, rather than decreasing, with the advent of online multimedia technology. In an environment of increasing reliance on audiovisual stimulus in online education, the authors contend that tertiary educators may witness an ascendance or re-emergence of writing as central to the academic experience. This may be both supply and demand driven. Drawing on a study of two undergraduate units in the Bachelor of Commerce and applying hermeneutics to develop challenging insights, the authors present a case for educators to remain conversant with the art of teaching writing, and to promote writing to improve educational outcomes. <br /

    Digital library access for illiterate users

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    The problems that illiteracy poses in accessing information are gaining attention from the research community. Issues currently being explored include developing an understanding of the barriers to information acquisition experienced by different groups of illiterate information seekers; creating technology, such as software interfaces, that support illiterate users effectively; and tailoring content to increase its accessibility. We have taken a formative evaluation approach to developing and evaluating a digital library interface for illiterate users. We discuss modifications to the Greenstone platform, describe user studies and outline resulting design implications
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