6 research outputs found

    Reachability in pushdown register automata

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    We investigate reachability in pushdown automata over infinite alphabets. We show that, in terms of reachability/emptiness, these machines can be faithfully represented using only 3r elements of the alphabet, where r is the number of registers. We settle the complexity of associated reachability/emptiness problems. In contrast to register automata, the emptiness problem for pushdown register automata is EXPTIME-complete, independent of the register storage policy used. We also solve the global reachability problem by representing pushdown configurations with a special register automaton. Finally, we examine extensions of pushdown storage to higher orders and show that reachability is undecidable at order 2

    Reachability analysis of first-order definable pushdown systems

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    We study pushdown systems where control states, stack alphabet, and transition relation, instead of being finite, are first-order definable in a fixed countably-infinite structure. We show that the reachability analysis can be addressed with the well-known saturation technique for the wide class of oligomorphic structures. Moreover, for the more restrictive homogeneous structures, we are able to give concrete complexity upper bounds. We show ample applicability of our technique by presenting several concrete examples of homogeneous structures, subsuming, with optimal complexity, known results from the literature. We show that infinitely many such examples of homogeneous structures can be obtained with the classical wreath product construction.Comment: to appear in CSL'1

    LOIS: an application of SMT solvers *

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    Abstract We present an implemented programming language called LOIS, which allows iterating through certain infinite sets, in finite time. We argue that this language offers a new application of SMT solvers to verification of infinite-state systems, by showing that many known algorithms can easily be implemented using LOIS, which in turn invokes SMT solvers for various theories. In many applications, ω-categorical theories with quantifier elimination are of particular interest. Our tests indicate that state-of-the art solvers perform poorly on such theories, as they are outperformed by orders of magnitude by a simple quantifier-elimination procedure

    Game Semantics for Interface Middleweight Java

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    We consider an object calculus in which open terms interact with the environment through interfaces. The calculus is intended to capture the essence of contextual interactions of Middleweight Java code. Using game semantics, we provide fully abstract models for the induced notions of contextual approximation and equivalence. These are the first denotational models of this kind

    Reachability in pushdown register automata

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    We investigate reachability in pushdown automata over infinite alphabets. We show that, in terms of reachability/emptiness, these machines can be faithfully represented using only 3r elements of the alphabet, where r is the number of registers. We settle the complexity of associated reachability/emptiness problems. In contrast to register automata, the emptiness problem for pushdown register automata is EXPTIME-complete, independent of the register storage policy used. We also solve the global reachability problem by representing pushdown configurations with a special register automaton. Finally, we examine extensions of pushdown storage to higher orders and show that reachability is undecidable at order 2
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