462 research outputs found

    Rational Verification in Iterated Electric Boolean Games

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    Electric boolean games are compact representations of games where the players have qualitative objectives described by LTL formulae and have limited resources. We study the complexity of several decision problems related to the analysis of rationality in electric boolean games with LTL objectives. In particular, we report that the problem of deciding whether a profile is a Nash equilibrium in an iterated electric boolean game is no harder than in iterated boolean games without resource bounds. We show that it is a PSPACE-complete problem. As a corollary, we obtain that both rational elimination and rational construction of Nash equilibria by a supervising authority are PSPACE-complete problems.Comment: In Proceedings SR 2016, arXiv:1607.0269

    Electric Boolean games : redistribution schemes for resource-bounded agents

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    In Boolean games, agents uniquely control a set of propositional variables, and aim at achieving a goal formula whose realisation might depend on the choices the other agents make with respect to the variables they control. We consider the case in which assigning a value to propositional variables incurs a cost, and moreover, we assume agents to be restricted in their choice of assignments by an initial endowment: they can only make choices with a lower cost than this endowment. We then consider the possibility that endowments can be redistributed among agents. Different redistributions may lead to Nash equilibrium outcomes with very different properties, and so certain redistributions may be considered more attractive than others. In this context we study centralised redistribution schemes, where a system designer is allowed to redistribute the initial energy endowment among the agents in order to achieve desirable systemic properties. We also show how to extend this basic model to a dynamic variant in which an electric Boolean game takes place over a series of rounds

    Enforcing equilibria in multi-agent systems

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    We introduce and investigate Normative Synthesis: a new class of problems for the equilibrium verification that counters the absence of equilibria by purposely constraining multi-agent systems. We show that norms are powerful enough to ensure a positive answer to every instance of the equilibrium verification problem. Subsequently, we focus on two optimization versions, that aim at providing a solution in compliance with implementation costs. We show that the complexities of our procedures range between 2exptime and 3exptime, thus that the problems are no harder than the corresponding equilibrium verification ones

    Kleene Algebras and Semimodules for Energy Problems

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    With the purpose of unifying a number of approaches to energy problems found in the literature, we introduce generalized energy automata. These are finite automata whose edges are labeled with energy functions that define how energy levels evolve during transitions. Uncovering a close connection between energy problems and reachability and B\"uchi acceptance for semiring-weighted automata, we show that these generalized energy problems are decidable. We also provide complexity results for important special cases

    How proofs are prepared at Camelot

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    We study a design framework for robust, independently verifiable, and workload-balanced distributed algorithms working on a common input. An algorithm based on the framework is essentially a distributed encoding procedure for a Reed--Solomon code, which enables (a) robustness against byzantine failures with intrinsic error-correction and identification of failed nodes, and (b) independent randomized verification to check the entire computation for correctness, which takes essentially no more resources than each node individually contributes to the computation. The framework builds on recent Merlin--Arthur proofs of batch evaluation of Williams~[{\em Electron.\ Colloq.\ Comput.\ Complexity}, Report TR16-002, January 2016] with the observation that {\em Merlin's magic is not needed} for batch evaluation---mere Knights can prepare the proof, in parallel, and with intrinsic error-correction. The contribution of this paper is to show that in many cases the verifiable batch evaluation framework admits algorithms that match in total resource consumption the best known sequential algorithm for solving the problem. As our main result, we show that the kk-cliques in an nn-vertex graph can be counted {\em and} verified in per-node O(n(ω+ϵ)k/6)O(n^{(\omega+\epsilon)k/6}) time and space on O(n(ω+ϵ)k/6)O(n^{(\omega+\epsilon)k/6}) compute nodes, for any constant ϵ>0\epsilon>0 and positive integer kk divisible by 66, where 2ω<2.37286392\leq\omega<2.3728639 is the exponent of matrix multiplication. This matches in total running time the best known sequential algorithm, due to Ne{\v{s}}et{\v{r}}il and Poljak [{\em Comment.~Math.~Univ.~Carolin.}~26 (1985) 415--419], and considerably improves its space usage and parallelizability. Further results include novel algorithms for counting triangles in sparse graphs, computing the chromatic polynomial of a graph, and computing the Tutte polynomial of a graph.Comment: 42 p

    Tools and Algorithms for the Construction and Analysis of Systems

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    This open access book constitutes the proceedings of the 28th International Conference on Tools and Algorithms for the Construction and Analysis of Systems, TACAS 2022, which was held during April 2-7, 2022, in Munich, Germany, as part of the European Joint Conferences on Theory and Practice of Software, ETAPS 2022. The 46 full papers and 4 short papers presented in this volume were carefully reviewed and selected from 159 submissions. The proceedings also contain 16 tool papers of the affiliated competition SV-Comp and 1 paper consisting of the competition report. TACAS is a forum for researchers, developers, and users interested in rigorously based tools and algorithms for the construction and analysis of systems. The conference aims to bridge the gaps between different communities with this common interest and to support them in their quest to improve the utility, reliability, exibility, and efficiency of tools and algorithms for building computer-controlled systems

    Computer Science Logic 2018: CSL 2018, September 4-8, 2018, Birmingham, United Kingdom

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    Tools and Algorithms for the Construction and Analysis of Systems

    Get PDF
    This open access book constitutes the proceedings of the 28th International Conference on Tools and Algorithms for the Construction and Analysis of Systems, TACAS 2022, which was held during April 2-7, 2022, in Munich, Germany, as part of the European Joint Conferences on Theory and Practice of Software, ETAPS 2022. The 46 full papers and 4 short papers presented in this volume were carefully reviewed and selected from 159 submissions. The proceedings also contain 16 tool papers of the affiliated competition SV-Comp and 1 paper consisting of the competition report. TACAS is a forum for researchers, developers, and users interested in rigorously based tools and algorithms for the construction and analysis of systems. The conference aims to bridge the gaps between different communities with this common interest and to support them in their quest to improve the utility, reliability, exibility, and efficiency of tools and algorithms for building computer-controlled systems
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