151 research outputs found
ショウヨウリョウ バッファ ニヨル ヒカリ パケット スイッチ ネットワーク ノ セッケイ ニカンスル ケンキュウ
This paper was published in Journal of Optical Networking and is made available as an electronic reprint with the permission of OSA. The paper can be found at the following URL on the OSA website: http://dx.doi.org/10.1364/JON.6.001116. Systematic or multiple reproduction or distribution to multiple locations via electronic or other means is prohibited and is subject to penalties under law
Study on the Performance of TCP over 10Gbps High Speed Networks
Internet traffic is expected to grow phenomenally over the next five to ten years. To cope with such large traffic volumes, high-speed networks are expected to scale to capacities of terabits-per-second and beyond. Increasing the role of optics for packet forwarding and transmission inside the high-speed networks seems to be the most promising way to accomplish this capacity scaling. Unfortunately, unlike electronic memory, it remains a formidable challenge to build even a few dozen packets of integrated all-optical buffers. On the other hand, many high-speed networks depend on the TCP/IP protocol for reliability which is typically implemented in software and is sensitive to buffer size. For example, TCP requires a buffer size of bandwidth delay product in switches/routers to maintain nearly 100\% link utilization. Otherwise, the performance will be much downgraded. But such large buffer will challenge hardware design and power consumption, and will generate queuing delay and jitter which again cause problems. Therefore, improve TCP performance over tiny buffered high-speed networks is a top priority. This dissertation studies the TCP performance in 10Gbps high-speed networks. First, a 10Gbps reconfigurable optical networking testbed is developed as a research environment. Second, a 10Gbps traffic sniffing tool is developed for measuring and analyzing TCP performance. New expressions for evaluating TCP loss synchronization are presented by carefully examining the congestion events of TCP. Based on observation, two basic reasons that cause performance problems are studied. We find that minimize TCP loss synchronization and reduce flow burstiness impact are critical keys to improve TCP performance in tiny buffered networks. Finally, we present a new TCP protocol called Multi-Channel TCP and a new congestion control algorithm called Desynchronized Multi-Channel TCP (DMCTCP). Our algorithm implementation takes advantage of a potential parallelism from the Multi-Path TCP in Linux. Over an emulated 10Gbps network ruled by routers with only a few dozen packets of buffers, our experimental results confirm that bottleneck link utilization can be much better improved by DMCTCP than by many other TCP variants. Our study is a new step towards the deployment of optical packet switching/routing networks
BPTraSha: A Novel Algorithm for Shaping Bursty Nature of Internet Traffic
Various researchers have reported that traffic measurements demonstrate considerable burstiness on several time scales, with properties of self-similarity. Also, the rapid development of technologies has widened the scope of network and Internet applications and, in turn, increased traffic. The self-similar nature of this data traffic may exhibit spikiness and burstiness on large scales with such behaviour being caused by strong dependence characteristics in data: that is, large values tend to come in clusters and clusters of clusters and so on. Several studies have shown that TCP, the dominant network (Internet) transport protocol, contributes to the propagation of self-similarity. Bursty traffic can affect the Quality of Service of all traffic on the network by introducing inconsistent latency. It is easier to manage the workloads under less bursty (i.e. smoother) conditions. In this paper, we introduce a novel algorithm for traffic shaping, which can smooth out the traffic burstiness. We name it the Bursty Packet Traffic Shaper (BPTraSha). Experimental results show that this approach allows significant traffic control by smoothing the incoming traffic. BPTraSha can be implemented on the distribution router buffer so that the traffic's bursty nature can be modified before it is transmitted over the core network (Internet)
Datacenter Traffic Control: Understanding Techniques and Trade-offs
Datacenters provide cost-effective and flexible access to scalable compute
and storage resources necessary for today's cloud computing needs. A typical
datacenter is made up of thousands of servers connected with a large network
and usually managed by one operator. To provide quality access to the variety
of applications and services hosted on datacenters and maximize performance, it
deems necessary to use datacenter networks effectively and efficiently.
Datacenter traffic is often a mix of several classes with different priorities
and requirements. This includes user-generated interactive traffic, traffic
with deadlines, and long-running traffic. To this end, custom transport
protocols and traffic management techniques have been developed to improve
datacenter network performance.
In this tutorial paper, we review the general architecture of datacenter
networks, various topologies proposed for them, their traffic properties,
general traffic control challenges in datacenters and general traffic control
objectives. The purpose of this paper is to bring out the important
characteristics of traffic control in datacenters and not to survey all
existing solutions (as it is virtually impossible due to massive body of
existing research). We hope to provide readers with a wide range of options and
factors while considering a variety of traffic control mechanisms. We discuss
various characteristics of datacenter traffic control including management
schemes, transmission control, traffic shaping, prioritization, load balancing,
multipathing, and traffic scheduling. Next, we point to several open challenges
as well as new and interesting networking paradigms. At the end of this paper,
we briefly review inter-datacenter networks that connect geographically
dispersed datacenters which have been receiving increasing attention recently
and pose interesting and novel research problems.Comment: Accepted for Publication in IEEE Communications Surveys and Tutorial
A Survey of Green Networking Research
Reduction of unnecessary energy consumption is becoming a major concern in
wired networking, because of the potential economical benefits and of its
expected environmental impact. These issues, usually referred to as "green
networking", relate to embedding energy-awareness in the design, in the devices
and in the protocols of networks. In this work, we first formulate a more
precise definition of the "green" attribute. We furthermore identify a few
paradigms that are the key enablers of energy-aware networking research. We
then overview the current state of the art and provide a taxonomy of the
relevant work, with a special focus on wired networking. At a high level, we
identify four branches of green networking research that stem from different
observations on the root causes of energy waste, namely (i) Adaptive Link Rate,
(ii) Interface proxying, (iii) Energy-aware infrastructures and (iv)
Energy-aware applications. In this work, we do not only explore specific
proposals pertaining to each of the above branches, but also offer a
perspective for research.Comment: Index Terms: Green Networking; Wired Networks; Adaptive Link Rate;
Interface Proxying; Energy-aware Infrastructures; Energy-aware Applications.
18 pages, 6 figures, 2 table
A study on fairness and latency issues over high speed networks and data center networks
Newly emerging computer networks, such as high speed networks and data center networks, have characteristics of high bandwidth and high burstiness which make it difficult to address issues such as fairness, queuing latency and link utilization. In this study, we first conduct extensive experimental evaluation of the performance of 10Gbps high speed networks. We found inter-protocol unfairness and larger queuing latency are two outstanding issues in high speed networks and data center networks. There have been several proposals to address fairness and latency issues at switch level via queuing schemes. These queuing schemes have been fairly successful in addressing either fairness issue or large latency but not both at the same time. We propose a new queuing scheme called Approximated-Fair and Controlled-Delay (AFCD) queuing scheme that meets following goals for high speed networks: approximated fairness, controlled low queuing delay, high link utilization and simple implementation. The design of AFCD utilizes a novel synergistic approach by forming an alliance between approximated fair queuing and controlled delay queuing. AFCD maintains very small amount of state information in sending rate estimation of flows and makes drop decision based on a target delay of individual flow. We then present FaLL, a Fair and Low Latency queuing scheme that meets stringent performance requirements of data center networks: fair share of bandwidth, low queuing latency, high throughput, and ease of deployment. FaLL uses an efficiency module, a fairness module and a target delay based dropping scheme to meet these goals. Through rigorous experiments on real testbed, we show that FaLL outperforms various peer solutions in variety of network conditions over data center networks
Fastpass: A Centralized “Zero-Queue” Datacenter Network
An ideal datacenter network should provide several properties, including low median and tail latency, high utilization (throughput), fair allocation of network resources between users or applications, deadline-aware scheduling, and congestion (loss) avoidance. Current datacenter networks inherit the principles that went into the design of the Internet, where packet transmission and path selection decisions are distributed among the endpoints and routers. Instead, we propose that each sender should delegate control—to a centralized arbiter—of when each packet should be transmitted and what path it should follow. This paper describes Fastpass, a datacenter network architecture built using this principle. Fastpass incorporates two fast algorithms: the first determines the time at which each packet should be transmitted, while the second determines the path to use for that packet. In addition, Fastpass uses an efficient protocol between the endpoints and the arbiter and an arbiter replication strategy for fault-tolerant failover. We deployed and evaluated Fastpass in a portion of Facebook’s datacenter network. Our results show that Fastpass achieves high throughput comparable to current networks at a 240 reduction is queue lengths (4.35 Mbytes reducing to 18 Kbytes), achieves much fairer and consistent flow throughputs than the baseline TCP (5200 reduction in the standard deviation of per-flow throughput with five concurrent connections), scalability from 1 to 8 cores in the arbiter implementation with the ability to schedule 2.21 Terabits/s of traffic in software on eight cores, and a 2.5 reduction in the number of TCP retransmissions in a latency-sensitive service at Facebook.National Science Foundation (U.S.) (grant IIS-1065219)Irwin Mark Jacobs and Joan Klein Jacobs Presidential FellowshipHertz Foundation (Fellowship
Asymmetric digital subscriber line technology and the future of remote access networking
Not provided
Recommended from our members
Measurement-Driven Algorithm and System Design for Wireless and Datacenter Networks
The growing number of mobile devices and data-intensive applications pose unique challenges for wireless access networks as well as datacenter networks that enable modern cloud-based services. With the enormous increase in volume and complexity of traffic from applications such as video streaming and cloud computing, the interconnection networks have become a major performance bottleneck. In this thesis, we study algorithms and architectures spanning several layers of the networking protocol stack that enable and accelerate novel applications and that are easily deployable and scalable. The design of these algorithms and architectures is motivated by measurements and observations in real world or experimental testbeds.
In the first part of this thesis, we address the challenge of wireless content delivery in crowded areas. We present the AMuSe system, whose objective is to enable scalable and adaptive WiFi multicast. AMuSe is based on accurate receiver feedback and incurs a small control overhead. This feedback information can be used by the multicast sender to optimize multicast service quality, e.g., by dynamically adjusting transmission bitrate. Specifically, we develop an algorithm for dynamic selection of a subset of the multicast receivers as feedback nodes which periodically send information about the channel quality to the multicast sender. Further, we describe the Multicast Dynamic Rate Adaptation (MuDRA) algorithm that utilizes AMuSe's feedback to optimally tune the physical layer multicast rate. MuDRA balances fast adaptation to channel conditions and stability, which is essential for multimedia applications.
We implemented the AMuSe system on the ORBIT testbed and evaluated its performance in large groups with approximately 200 WiFi nodes. Our extensive experiments demonstrate that AMuSe can provide accurate feedback in a dense multicast environment. It outperforms several alternatives even in the case of external interference and changing network conditions. Further, our experimental evaluation of MuDRA on the ORBIT testbed shows that MuDRA outperforms other schemes and supports high throughput multicast flows to hundreds of nodes while meeting quality requirements. As an example application, MuDRA can support multiple high quality video streams, where 90% of the nodes report excellent or very good video quality.
Next, we specifically focus on ensuring high Quality of Experience (QoE) for video streaming over WiFi multicast. We formulate the problem of joint adaptation of multicast transmission rate and video rate for ensuring high video QoE as a utility maximization problem and propose an online control algorithm called DYVR which is based on Lyapunov optimization techniques. We evaluated the performance of DYVR through analysis, simulations, and experiments using a testbed composed of Android devices and o the shelf APs. Our evaluation shows that DYVR can ensure high video rates while guaranteeing a low but acceptable number of segment losses, buffer underflows, and video rate switches.
We leverage the lessons learnt from AMuSe for WiFi to address the performance issues with LTE evolved Multimedia Broadcast/Multicast Service (eMBMS). We present the Dynamic Monitoring (DyMo) system which provides low-overhead and real-time feedback about eMBMS performance. DyMo employs eMBMS for broadcasting instructions which indicate the reporting rates as a function of the observed Quality of Service (QoS) for each UE. This simple feedback mechanism collects very limited QoS reports which can be used for network optimization. We evaluated the performance of DyMo analytically and via simulations. DyMo infers the optimal eMBMS settings with extremely low overhead, while meeting strict QoS requirements under different UE mobility patterns and presence of network component failures.
In the second part of the thesis, we study datacenter networks which are key enablers of the end-user applications such as video streaming and storage. Datacenter applications such as distributed file systems, one-to-many virtual machine migrations, and large-scale data processing involve bulk multicast flows. We propose a hardware and software system for enabling physical layer optical multicast in datacenter networks using passive optical splitters. We built a prototype and developed a simulation environment to evaluate the performance of the system for bulk multicasting. Our evaluation shows that the optical multicast architecture can achieve higher throughput and lower latency than IP multicast and peer-to-peer multicast schemes with lower switching energy consumption.
Finally, we study the problem of congestion control in datacenter networks. Quantized Congestion Control (QCN), a switch-supported standard, utilizes direct multi-bit feedback from the network for hardware rate limiting. Although QCN has been shown to be fast-reacting and effective, being a Layer-2 technology limits its adoption in IP-routed Layer 3 datacenters. We address several design challenges to overcome QCN feedback's Layer- 2 limitation and use it to design window-based congestion control (QCN-CC) and load balancing (QCN-LB) schemes. Our extensive simulations, based on real world workloads, demonstrate the advantages of explicit, multi-bit congestion feedback, especially in a typical environment where intra-datacenter traffic with short Round Trip Times (RTT: tens of s) run in conjunction with web-facing traffic with long RTTs (tens of milliseconds)
- …