13 research outputs found

    Error control techniques for satellite and space communications

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    The unequal error protection capabilities of convolutional and trellis codes are studied. In certain environments, a discrepancy in the amount of error protection placed on different information bits is desirable. Examples of environments which have data of varying importance are a number of speech coding algorithms, packet switched networks, multi-user systems, embedded coding systems, and high definition television. Encoders which provide more than one level of error protection to information bits are called unequal error protection (UEP) codes. In this work, the effective free distance vector, d, is defined as an alternative to the free distance as a primary performance parameter for UEP convolutional and trellis encoders. For a given (n, k), convolutional encoder, G, the effective free distance vector is defined as the k-dimensional vector d = (d(sub 0), d(sub 1), ..., d(sub k-1)), where d(sub j), the j(exp th) effective free distance, is the lowest Hamming weight among all code sequences that are generated by input sequences with at least one '1' in the j(exp th) position. It is shown that, although the free distance for a code is unique to the code and independent of the encoder realization, the effective distance vector is dependent on the encoder realization

    Layered Wireless Video Relying on Minimum-Distortion Inter-Layer FEC Coding

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    Low-Power Embedded Design Solutions and Low-Latency On-Chip Interconnect Architecture for System-On-Chip Design

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    This dissertation presents three design solutions to support several key system-on-chip (SoC) issues to achieve low-power and high performance. These are: 1) joint source and channel decoding (JSCD) schemes for low-power SoCs used in portable multimedia systems, 2) efficient on-chip interconnect architecture for massive multimedia data streaming on multiprocessor SoCs (MPSoCs), and 3) data processing architecture for low-power SoCs in distributed sensor network (DSS) systems and its implementation. The first part includes a low-power embedded low density parity check code (LDPC) - H.264 joint decoding architecture to lower the baseband energy consumption of a channel decoder using joint source decoding and dynamic voltage and frequency scaling (DVFS). A low-power multiple-input multiple-output (MIMO) and H.264 video joint detector/decoder design that minimizes energy for portable, wireless embedded systems is also designed. In the second part, a link-level quality of service (QoS) scheme using unequal error protection (UEP) for low-power network-on-chip (NoC) and low latency on-chip network designs for MPSoCs is proposed. This part contains WaveSync, a low-latency focused network-on-chip architecture for globally-asynchronous locally-synchronous (GALS) designs and a simultaneous dual-path routing (SDPR) scheme utilizing path diversity present in typical mesh topology network-on-chips. SDPR is akin to having a higher link width but without the significant hardware overhead associated with simple bus width scaling. The last part shows data processing unit designs for embedded SoCs. We propose a data processing and control logic design for a new radiation detection sensor system generating data at or above Peta-bits-per-second level. Implementation results show that the intended clock rate is achieved within the power target of less than 200mW. We also present a digital signal processing (DSP) accelerator supporting configurable MAC, FFT, FIR, and 3-D cross product operations for embedded SoCs. It consumes 12.35mW along with 0.167mm2 area at 333MHz

    Probabilistic methods for distributed information dissemination

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    Thesis (Ph. D.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 2013.Cataloged from PDF version of thesis.Includes bibliographical references (p. 457-484).The ever-increasing growth of modern networks comes with a paradigm shift in network operation. Networks can no longer be abstracted as deterministic, centrally controlled systems with static topologies but need to be understood as highly distributed, dynamic systems with inherent unreliabilities. This makes many communication, coordination and computation tasks challenging and in many scenarios communication becomes a crucial bottleneck. In this thesis, we develop new algorithms and techniques to address these challenges. In particular we concentrate on broadcast and information dissemination tasks and introduce novel ideas on how randomization can lead to powerful, simple and practical communication primitives suitable for these modern networks. In this endeavor we combine and further develop tools from different disciplines trying to simultaneously addresses the distributed, information theoretic and algorithmic aspects of network communication. The two main probabilistic techniques developed to disseminate information in a network are gossip and random linear network coding. Gossip is an alternative to classical flooding approaches: Instead of nodes repeatedly forwarding information to all their neighbors, gossiping nodes forward information only to a small number of (random) neighbors. We show that, when done right, gossip disperses information almost as quickly as flooding, albeit with a drastically reduced communication overhead. Random linear network coding (RLNC) applies when a large amount of information or many messages are to be disseminated. Instead of routing messages through intermediate nodes, that is, following a classical store-and-forward approach, RLNC mixes messages together by forwarding random linear combinations of messages. The simplicity and topology-obliviousness of this approach makes RLNC particularly interesting for the distributed settings considered in this thesis. Unfortunately the performance of RLNC was not well understood even for the simplest such settings. We introduce a simple yet powerful analysis technique that allows us to prove optimal performance guarantees for all settings considered in the literature and many more that were not analyzable so far. Specifically, we give many new results for RLNC gossip algorithms, RLNC algorithms for dynamic networks, and RLNC with correlated data. We also provide a novel highly efficient distributed implementation of RLNC that achieves these performance guarantees while buffering only a minimal amount of information at intermediate nodes. We then apply our techniques to improve communication primitives in multi-hop radio networks. While radio networks inherently support broadcast communications, e.g., from one node to all surrounding nodes, interference of simultaneous transmissions makes multihop broadcast communication an interesting challenge. We show that, again, randomization holds the key for obtaining simple, efficient and distributed information dissemination protocols. In particular, using random back-off strategies to coordinate access to the shared medium leads to optimal gossip-like communications and applying RLNC achieves the first throughput-optimal multi-message communication primitives. Lastly we apply our probabilistic approach for analyzing simple, distributed propagation protocols in a broader context by studying algorithms for the Lovász Local Lemma. These algorithms find solutions to certain local constraint satisfaction problems by randomly fixing and propagating violations locally. Our two main results show that, firstly, there are also efficient deterministic propagation strategies achieving the same and, secondly, using the random fixing strategy has the advantage of producing not just an arbitrary solution but an approximately uniformly random one. Both results lead to simple, constructions for a many locally consistent structures of interest that were not known to be efficiently constructable before.by Bernhard Haeupler.Ph.D

    Synthesis report

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