79 research outputs found

    Active modelling of virtual humans

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    This thesis provides a complete framework that enables the creation of photorealistic 3D human models in real-world environments. The approach allows a non-expert user to use any digital capture device to obtain four images of an individual and create a personalised 3D model, for multimedia applications. To achieve this, it is necessary that the system is automatic and that the reconstruction process is flexible to account for information that is not available or incorrectly captured. In this approach the individual is automatically extracted from the environment using constrained active B-spline templates that are scaled and automatically initialised using only image information. These templates incorporate the energy minimising framework for Active Contour Models, providing a suitable and flexible method to deal with the adjustments in pose an individual can adopt. The final states of the templates describe the individual’s shape. The contours in each view are combined to form a 3D B-spline surface that characterises an individual’s maximal silhouette equivalent. The surface provides a mould that contains sufficient information to allow for the active deformation of an underlying generic human model. This modelling approach is performed using a novel technique that evolves active-meshes to 3D for deforming the underlying human model, while adaptively constraining it to preserve its existing structure. The active-mesh approach incorporates internal constraints that maintain the structural relationship of the vertices of the human model, while external forces deform the model congruous to the 3D surface mould. The strength of the internal constraints can be reduced to allow the model to adopt the exact shape of the bounding volume or strengthened to preserve the internal structure, particularly in areas of high detail. This novel implementation provides a uniform framework that can be simply and automatically applied to the entire human model

    Technology 2004, Vol. 2

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    Proceedings from symposia of the Technology 2004 Conference, November 8-10, 1994, Washington, DC. Volume 2 features papers on computers and software, virtual reality simulation, environmental technology, video and imaging, medical technology and life sciences, robotics and artificial intelligence, and electronics

    Laser Scanner Technology

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    Laser scanning technology plays an important role in the science and engineering arena. The aim of the scanning is usually to create a digital version of the object surface. Multiple scanning is sometimes performed via multiple cameras to obtain all slides of the scene under study. Usually, optical tests are used to elucidate the power of laser scanning technology in the modern industry and in the research laboratories. This book describes the recent contributions reported by laser scanning technology in different areas around the world. The main topics of laser scanning described in this volume include full body scanning, traffic management, 3D survey process, bridge monitoring, tracking of scanning, human sensing, three-dimensional modelling, glacier monitoring and digitizing heritage monuments

    Multi-scale metrology for automated non-destructive testing systems

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    This thesis was previously held under moratorium from 5/05/2020 to 5/05/2022The use of lightweight composite structures in the aerospace industry is now commonplace. Unlike conventional materials, these parts can be moulded into complex aerodynamic shapes, which are diffcult to inspect rapidly using conventional Non-Destructive Testing (NDT) techniques. Industrial robots provide a means of automating the inspection process due to their high dexterity and improved path planning methods. This thesis concerns using industrial robots as a method for assessing the quality of components with complex geometries. The focus of the investigations in this thesis is on improving the overall system performance through the use of concepts from the field of metrology, specifically calibration and traceability. The use of computer vision is investigated as a way to increase automation levels by identifying a component's type and approximate position through comparison with CAD models. The challenges identified through this research include developing novel calibration techniques for optimising sensor integration, verifying system performance using laser trackers, and improving automation levels through optical sensing. The developed calibration techniques are evaluated experimentally using standard reference samples. A 70% increase in absolute accuracy was achieved in comparison to manual calibration techniques. Inspections were improved as verified by a 30% improvement in ultrasonic signal response. A new approach to automatically identify and estimate the pose of a component was developed specifically for automated NDT applications. The method uses 2D and 3D camera measurements along with CAD models to extract and match shape information. It was found that optical large volume measurements could provide suffciently high accuracy measurements to allow ultrasonic alignment methods to work, establishing a multi-scale metrology approach to increasing automation levels. A classification framework based on shape outlines extracted from images was shown to provide over 88% accuracy on a limited number of samples.The use of lightweight composite structures in the aerospace industry is now commonplace. Unlike conventional materials, these parts can be moulded into complex aerodynamic shapes, which are diffcult to inspect rapidly using conventional Non-Destructive Testing (NDT) techniques. Industrial robots provide a means of automating the inspection process due to their high dexterity and improved path planning methods. This thesis concerns using industrial robots as a method for assessing the quality of components with complex geometries. The focus of the investigations in this thesis is on improving the overall system performance through the use of concepts from the field of metrology, specifically calibration and traceability. The use of computer vision is investigated as a way to increase automation levels by identifying a component's type and approximate position through comparison with CAD models. The challenges identified through this research include developing novel calibration techniques for optimising sensor integration, verifying system performance using laser trackers, and improving automation levels through optical sensing. The developed calibration techniques are evaluated experimentally using standard reference samples. A 70% increase in absolute accuracy was achieved in comparison to manual calibration techniques. Inspections were improved as verified by a 30% improvement in ultrasonic signal response. A new approach to automatically identify and estimate the pose of a component was developed specifically for automated NDT applications. The method uses 2D and 3D camera measurements along with CAD models to extract and match shape information. It was found that optical large volume measurements could provide suffciently high accuracy measurements to allow ultrasonic alignment methods to work, establishing a multi-scale metrology approach to increasing automation levels. A classification framework based on shape outlines extracted from images was shown to provide over 88% accuracy on a limited number of samples

    MPEG-4 content creation: integration of MPEG-4 content creation tools into an existing animation tool

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    This thesis provides a complete framework that enables the creation of photorealistic 3D human models in real-world environments. The approach allows a non-expert user to use any digital capture device to obtain four images of an individual and create a personalised 3D model, for multimedia applications. To achieve this, it is necessary that the system is automatic and that the reconstruction process is flexible to account for information that is not available or incorrectly captured. In this approach the individual is automatically extracted from the environment using constrained active B-spline templates that are scaled and automatically initialised using only image information. These templates incorporate the energy minimising framework for Active Contour Models, providing a suitable and flexible method to deal with the adjustments in pose an individual can adopt. The final states o f the templates describe the individual’s shape. The contours in each view are combined to form a 3D B-spline surface that characterises an individual’s maximal silhouette equivalent. The surface provides a mould that contains sufficient information to allow for the active deformation of an underlying generic human model. This modelling approach is performed using a novel technique that evolves active-meshes to 3D for deforming the underlying human model, while adaptively constraining it to preserve its existing structure. The active-mesh approach incorporates internal constraints that maintain the structural relationship of the vertices of the human model, while external forces deform the model congruous to the 3D surface mould. The strength of the internal constraints can be reduced to allow the model to adopt the exact shape o f the bounding volume or strengthened to preserve the internal structure, particularly in areas of high detail. This novel implementation provides a uniform framework that can be simply and automatically applied to the entire human model

    Room layout estimation on mobile devices

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    Room layout generation is the problem of generating a drawing or a digital model of an existing room from a set of measurements such as laser data or images. The generation of floor plans can find application in the building industry to assess the quality and the correctness of an ongoing construction w.r.t. the initial model, or to quickly sketch the renovation of an apartment. Real estate industry can rely on automatic generation of floor plans to ease the process of checking the livable surface and to propose virtual visits to prospective customers. As for the general public, the room layout can be integrated into mixed reality games to provide a better immersiveness experience, or used in other related augmented reality applications such room redecoration. The goal of this industrial thesis (CIFRE) is to investigate and take advantage of the state-of-the art mobile devices in order to automate the process of generating room layouts. Nowadays, modern mobile devices usually come a wide range of sensors, such as inertial motion unit (IMU), RGB cameras and, more recently, depth cameras. Moreover, tactile touchscreens offer a natural and simple way to interact with the user, thus favoring the development of interactive applications, in which the user can be part of the processing loop. This work aims at exploiting the richness of such devices to address the room layout generation problem. The thesis has three major contributions. We first show how the classic problem of detecting vanishing points in an image can benefit from an a-priori given by the IMU sensor. We propose a simple and effective algorithm for detecting vanishing points relying on the gravity vector estimated by the IMU. A new public dataset containing images and the relevant IMU data is introduced to help assessing vanishing point algorithms and foster further studies in the field. As a second contribution, we explored the state of-the-art of real-time localization and map optimization algorithms for RGB-D sensors. Real-time localization is a fundamental task to enable augmented reality applications, and thus it is a critical component when designing interactive applications. We propose an evaluation of existing algorithms for the common desktop set-up in order to be employed on a mobile device. For each considered method, we assess the accuracy of the localization as well as the computational performances when ported on a mobile device. Finally, we present a proof of concept of application able to generate the room layout relying on a Project Tango tablet equipped with an RGB-D sensor. In particular, we propose an algorithm that incrementally processes and fuses the 3D data provided by the sensor in order to obtain the layout of the room. We show how our algorithm can rely on the user interactions in order to correct the generated 3D model during the acquisition process

    Grasping for the Task:Human Principles for Robot Hands

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    The significant advances made in the design and construction of anthropomorphic robot hands, endow them with prehensile abilities reaching that of humans. However, using these powerful hands with the same level of expertise that humans display is a big challenge for robots. Traditional approaches use finger-tip (precision) or enveloping (power) methods to generate the best force closure grasps. However, this ignores the variety of prehensile postures available to the hand and also the larger context of arm action. This thesis explores a paradigm for grasp formation based on generating oppositional pressure within the hand, which has been proposed as a functional basis for grasping in humans (MacKenzie and Iberall, 1994). A set of opposition primitives encapsulates the hand's ability to generate oppositional forces. The oppositional intention encoded in a primitive serves as a guide to match the hand to the object, quantify its functional ability and relate this to the arm. In this thesis we leverage the properties of opposition primitives to both interpret grasps formed by humans and to construct grasps for a robot considering the larger context of arm action. In the first part of the thesis we examine the hypothesis that hand representation schemes based on opposition are correlated with hand function. We propose hand-parameters describing oppositional intention and compare these with commonly used methods such as joint angles, joint synergies and shape features. We expect that opposition-based parameterizations, which take an interaction-based perspective of a grasp, are able to discriminate between grasps that are similar in shape but different in functional intent. We test this hypothesis using qualitative assessment of precision and power capabilities found in existing grasp taxonomies. The next part of the thesis presents a general method to recognize oppositional intention manifested in human grasp demonstrations. A data glove instrumented with tactile sensors is used to provide the raw information regarding hand configuration and interaction force. For a grasp combining several cooperating oppositional intentions, hand surfaces can be simultaneously involved in multiple oppositional roles. We characterize the low-level interactions between different surfaces of the hand based on captured interaction force and reconstructed hand surface geometry. This is subsequently used to separate out and prioritize multiple and possibly overlapping oppositional intentions present in the demonstrated grasp. We evaluate our method on several human subjects across a wide range of hand functions. The last part of the thesis applies the properties encoded in opposition primitives to optimize task performance of the arm, for tasks where the arm assumes the dominant role. For these tasks, choosing the strongest power grasp available (from a force-closure sense) may constrain the arm to a sub-optimal configuration. Weaker grasp components impose fewer constraints on the hand, and can therefore explore a wider region of the object relative pose space. We take advantage of this to find the good arm configurations from a task perspective. The final hand-arm configuration is obtained by trading of overall robustness in the grasp with ability of the arm to perform the task. We validate our approach, using the tasks of cutting, hammering, screw-driving and opening a bottle-cap, for both human and robotic hand-arm systems

    Industrial Robotics

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    This book covers a wide range of topics relating to advanced industrial robotics, sensors and automation technologies. Although being highly technical and complex in nature, the papers presented in this book represent some of the latest cutting edge technologies and advancements in industrial robotics technology. This book covers topics such as networking, properties of manipulators, forward and inverse robot arm kinematics, motion path-planning, machine vision and many other practical topics too numerous to list here. The authors and editor of this book wish to inspire people, especially young ones, to get involved with robotic and mechatronic engineering technology and to develop new and exciting practical applications, perhaps using the ideas and concepts presented herein

    City-Scaled Digital Documentation: A Comparative Analysis of Digital Documentation Technologies for Recording Architectural Heritage

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    The historic preservation field, enabled by advances in technology, has demonstrated an increased interest in digitizing cultural heritage sites and historic structures. Increases in software capabilities as well as greater affordability has fostered augmented use of digital documentation technologies for architectural heritage applications. Literature establishes four prominent categories of digital documentation tools for preservation: laser scanning, photogrammetry, multimedia geographic information systems (GIS) and three-dimensional modeling. Thoroughly explored through published case studies, the documentation techniques for recording heritage are most often integrated. Scholarly literature does not provide a parallel comparison of the four technologies. A comparative analysis of the four techniques, as presented in this thesis, makes it possible for cities to understand the most applicable technique for their preservation objectives. The thesis analyzes four cases studies that employ applications of the technologies: New Orleans Laser Scanning, University of Maryland Photogrammetry, Historic Columbia Maps Project and the Virtual Historic Savannah Project. Following this, the thesis undertakes a trial of each documentation technology – laser scanning, photogrammetry, multimedia GIS and three-dimensional modeling – utilizing a block on Church Street between Queen and Chalmers streets within the Charleston Historic District. The apparent outcomes of each of the four techniques is analyzed according to a series of parameters including: audience, application, efficacy in recordation, refinement, expertise required, manageability of the product, labor intensity and necessary institutional capacity. A concluding matrix quantifies the capability of each of the technologies in terms of the parameters. This method furnishes a parallel comparison of the techniques and their efficacy in architectural heritage documentation within mid-sized cities
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