11,903 research outputs found

    Towards a Scalable Hardware/Software Co-Design Platform for Real-time Pedestrian Tracking Based on a ZYNQ-7000 Device

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    Currently, most designers face a daunting task to research different design flows and learn the intricacies of specific software from various manufacturers in hardware/software co-design. An urgent need of creating a scalable hardware/software co-design platform has become a key strategic element for developing hardware/software integrated systems. In this paper, we propose a new design flow for building a scalable co-design platform on FPGA-based system-on-chip. We employ an integrated approach to implement a histogram oriented gradients (HOG) and a support vector machine (SVM) classification on a programmable device for pedestrian tracking. Not only was hardware resource analysis reported, but the precision and success rates of pedestrian tracking on nine open access image data sets are also analysed. Finally, our proposed design flow can be used for any real-time image processingrelated products on programmable ZYNQ-based embedded systems, which benefits from a reduced design time and provide a scalable solution for embedded image processing products

    Virtual Prototyping through Co-simulation of a Cartesian Plotter

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    This paper shows a model-based design trajectory for the development of real-time embedded control software using virtual prototyping. As a test case, a Cartesian plotter is designed. Functional correctness of the plotter software has been ensured by means of co-simulation using a virtual prototype before deploying it on target. Except for the interface implementation, the software that is used in the co-simulation is identical to the software that is compiled to run on the target computing platform. Virtual prototyping is especially important if the real target can damage itself if it is operated outside its safe operation zone or when prototypes are not yet available for testing. The co-simulation of the software against a virtual prototype resulted in a first-time-right deployment on the real target

    AADLib, A Library of Reusable AADL Models

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    The SAE Architecture Analysis and Design Language is now a well-established language for the description of critical embedded systems, but also cyber-physical ones. A wide range of analysis tools is already available, either as part of the OSATE tool chain, or separate ones. A key missing elements of AADL is a set of reusable building blocks to help learning AADL concepts, but also experiment already existing tool chains on validated real-life examples. In this paper, we present AADLib, a library of reusable model elements. AADLib is build on two pillars: 1/ a set of ready-to- use examples so that practitioners can learn more about the AADL language itself, but also experiment with existing tools. Each example comes with a full description of available analysis and expected results. This helps reducing the learning curve of the language. 2/ a set of reusable model elements that cover typical building blocks of critical systems: processors, networks, devices with a high level of fidelity so that the cost to start a new project is reduced. AADLib is distributed under a Free/Open Source License to further disseminate the AADL language. As such, AADLib provides a convenient way to discover AADL concepts and tool chains, and learn about its features

    Remote control of devices using an 8-bit embedded XML & dynamic web-server in a SmartHouse environment : a thesis presented in partial fulfilment of the requirements for the degree of Master of Engineering in Computer Systems Engineering at Massey University

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    This paper focuses on an Embedded System known as "TCP/IC" and its role in the "house of the future" - the SmartHouse. Overall, the aim of the TCP/IC was to design a device which could interact with a user (or AI control system) and allow for the control of various attached peripherals remotely. Although such a device could well be used as a standalone device to aid in home-automation, this paper focuses on its use in a SmartHouse environment - one where a number of these devices are networked and controlled by a central AI. The different technologies and protocols involved in the implementation of the TCP/IC, along with its two primary interfaces, namely HTML (used for user interaction) and XML (used for machine interaction) are also discussed. The reader will also be introduced to Embedded Systems and the various design principles involved in the creation of quality Embedded Systems. Core-concepts of home-automation and its logical extension, the SmartHouse are also covered in detail. Various additional interfaces (e.g. Web, XML, custom-formatted text) are also discussed and compared, as are the result of my work and some ideas for future implementations

    Toward a Unified Performance and Power Consumption NAND Flash Memory Model of Embedded and Solid State Secondary Storage Systems

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    This paper presents a set of models dedicated to describe a flash storage subsystem structure, functions, performance and power consumption behaviors. These models cover a large range of today's NAND flash memory applications. They are designed to be implemented in simulation tools allowing to estimate and compare performance and power consumption of I/O requests on flash memory based storage systems. Such tools can also help in designing and validating new flash storage systems and management mechanisms. This work is integrated in a global project aiming to build a framework simulating complex flash storage hierarchies for performance and power consumption analysis. This tool will be highly configurable and modular with various levels of usage complexity according to the required aim: from a software user point of view for simulating storage systems, to a developer point of view for designing, testing and validating new flash storage management systems

    Modelling Heterogeneous DSP–FPGA Based System Partitioning with Extensions to the Spinach Simulation Environment

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    In this paper we present system-on-a-chip extensions to the Spinach simulation environment for rapidly prototyping heterogeneous DSP/FPGA based architectures, specifically in the embedded domain. This infrastructure has been successfully used to model systems varying from multiprocessor gigabit ethernet controllers to Texas Instruments C6x series DSP based systems with tightly coupled FPGA based coprocessors for computational offloading. As an illustrative example of this toolsets functionality, we investigate workload partitioning in heterogeneous DSP/FPGA based embedded environments. Specifically, we focus on computational offloading of matrix multiplication kernels across DSP/FPGA based embedded architectures

    Deep Space Network information system architecture study

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    The purpose of this article is to describe an architecture for the Deep Space Network (DSN) information system in the years 2000-2010 and to provide guidelines for its evolution during the 1990s. The study scope is defined to be from the front-end areas at the antennas to the end users (spacecraft teams, principal investigators, archival storage systems, and non-NASA partners). The architectural vision provides guidance for major DSN implementation efforts during the next decade. A strong motivation for the study is an expected dramatic improvement in information-systems technologies, such as the following: computer processing, automation technology (including knowledge-based systems), networking and data transport, software and hardware engineering, and human-interface technology. The proposed Ground Information System has the following major features: unified architecture from the front-end area to the end user; open-systems standards to achieve interoperability; DSN production of level 0 data; delivery of level 0 data from the Deep Space Communications Complex, if desired; dedicated telemetry processors for each receiver; security against unauthorized access and errors; and highly automated monitor and control

    A case study for NoC based homogeneous MPSoC architectures

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    The many-core design paradigm requires flexible and modular hardware and software components to provide the required scalability to next-generation on-chip multiprocessor architectures. A multidisciplinary approach is necessary to consider all the interactions between the different components of the design. In this paper, a complete design methodology that tackles at once the aspects of system level modeling, hardware architecture, and programming model has been successfully used for the implementation of a multiprocessor network-on-chip (NoC)-based system, the NoCRay graphic accelerator. The design, based on 16 processors, after prototyping with field-programmable gate array (FPGA), has been laid out in 90-nm technology. Post-layout results show very low power, area, as well as 500 MHz of clock frequency. Results show that an array of small and simple processors outperform a single high-end general purpose processo
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