2,447 research outputs found
Automata with Nested Pebbles Capture First-Order Logic with Transitive Closure
String languages recognizable in (deterministic) log-space are characterized
either by two-way (deterministic) multi-head automata, or following Immerman,
by first-order logic with (deterministic) transitive closure. Here we elaborate
this result, and match the number of heads to the arity of the transitive
closure. More precisely, first-order logic with k-ary deterministic transitive
closure has the same power as deterministic automata walking on their input
with k heads, additionally using a finite set of nested pebbles. This result is
valid for strings, ordered trees, and in general for families of graphs having
a fixed automaton that can be used to traverse the nodes of each of the graphs
in the family. Other examples of such families are grids, toruses, and
rectangular mazes. For nondeterministic automata, the logic is restricted to
positive occurrences of transitive closure.
The special case of k=1 for trees, shows that single-head deterministic
tree-walking automata with nested pebbles are characterized by first-order
logic with unary deterministic transitive closure. This refines our earlier
result that placed these automata between first-order and monadic second-order
logic on trees.Comment: Paper for Logical Methods in Computer Science, 27 pages, 1 figur
Visibly Linear Dynamic Logic
We introduce Visibly Linear Dynamic Logic (VLDL), which extends Linear
Temporal Logic (LTL) by temporal operators that are guarded by visibly pushdown
languages over finite words. In VLDL one can, e.g., express that a function
resets a variable to its original value after its execution, even in the
presence of an unbounded number of intermediate recursive calls. We prove that
VLDL describes exactly the -visibly pushdown languages. Thus it is
strictly more expressive than LTL and able to express recursive properties of
programs with unbounded call stacks.
The main technical contribution of this work is a translation of VLDL into
-visibly pushdown automata of exponential size via one-way alternating
jumping automata. This translation yields exponential-time algorithms for
satisfiability, validity, and model checking. We also show that visibly
pushdown games with VLDL winning conditions are solvable in triply-exponential
time. We prove all these problems to be complete for their respective
complexity classes.Comment: 25 Page
Aperiodic tilings and entropy
In this paper we present a construction of Kari-Culik aperiodic tile set -
the smallest known until now. With the help of this construction, we prove that
this tileset has positive entropy. We also explain why this result was not
expected
Quasi-Linear Cellular Automata
Simulating a cellular automaton (CA) for t time-steps into the future
requires t^2 serial computation steps or t parallel ones. However, certain CAs
based on an Abelian group, such as addition mod 2, are termed ``linear''
because they obey a principle of superposition. This allows them to be
predicted efficiently, in serial time O(t) or O(log t) in parallel.
In this paper, we generalize this by looking at CAs with a variety of
algebraic structures, including quasigroups, non-Abelian groups, Steiner
systems, and others. We show that in many cases, an efficient algorithm exists
even though these CAs are not linear in the previous sense; we term them
``quasilinear.'' We find examples which can be predicted in serial time
proportional to t, t log t, t log^2 t, and t^a for a < 2, and parallel time log
t, log t log log t and log^2 t.
We also discuss what algebraic properties are required or implied by the
existence of scaling relations and principles of superposition, and exhibit
several novel ``vector-valued'' CAs.Comment: 41 pages with figures, To appear in Physica
Automata with One-way Jumping Mode (Algebraic system, Logic, Language and Related Areas in Computer Sciences II)
Recently, new types of non-sequential machine models have been introduced and studied, such as jumping automata and one-way jumping automata. We study the abilities and limitations of automata with these two jumping modes of tape heads with respect to how they affect the class of accepted languages. We give several methods to determine whether a language is accepted by a machine with jumping mode. We also consider relationships among the classes of languages defined by the new machines and their classical counterparts
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