35 research outputs found

    Introducing a Calculus of Effects and Handlers for Natural Language Semantics

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    In compositional model-theoretic semantics, researchers assemble truth-conditions or other kinds of denotations using the lambda calculus. It was previously observed that the lambda terms and/or the denotations studied tend to follow the same pattern: they are instances of a monad. In this paper, we present an extension of the simply-typed lambda calculus that exploits this uniformity using the recently discovered technique of effect handlers. We prove that our calculus exhibits some of the key formal properties of the lambda calculus and we use it to construct a modular semantics for a small fragment that involves multiple distinct semantic phenomena

    A Concurrent Perspective on Smart Contracts

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    In this paper, we explore remarkable similarities between multi-transactional behaviors of smart contracts in cryptocurrencies such as Ethereum and classical problems of shared-memory concurrency. We examine two real-world examples from the Ethereum blockchain and analyzing how they are vulnerable to bugs that are closely reminiscent to those that often occur in traditional concurrent programs. We then elaborate on the relation between observable contract behaviors and well-studied concurrency topics, such as atomicity, interference, synchronization, and resource ownership. The described contracts-as-concurrent-objects analogy provides deeper understanding of potential threats for smart contracts, indicate better engineering practices, and enable applications of existing state-of-the-art formal verification techniques.Comment: 15 page

    Mechanical Verification of Interactive Programs Specified by Use Cases

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    International audienceInteractive programs, like user interfaces, are hard to formally specify and thus to prove correct. Some ideas coming from functional programming languages have been successful to improve the way we write safer programs, compared to traditional imperative languages, but these ideas mostly apply to code fragments without any inputs–outputs. Using the purely functional language Coq, we present a new technique to represent interactive programs and formally verify use cases using the Coq proof engine as a symbolic debugger. To this end we introduce the notion of scenarios, well-typed schema of interactions between an environment and a program. We design and certify a blog system as an illustration. Our approach generalizes unit-testing techniques and outlines a new method for mechanically assisted checking of effectful functional programs. I. Introduction Implementing and proving correct interactive programs is challenging. Indeed, interactive programs are hard to reason about because they communicate with an outer environment (the operating system, the network, the user,. . .) which may be under-specified and non determin-istic. Moreover, the communications between the program and the environment can happen at many points during the execution and may depend on previous interactions. Many techniques have been developed to model, specify and prove correct interactive or concurrent programs[15]. For instance, process algebra and temporal logics are well understood abstract models for such programs. In these abstract models, some interesting behavioral properties can be automatically proved by model-checkers. Yet, these tools usually provide guarantees about the model of the program, not its actual implementation. In another approach, called software-proof co-design, the specification and the verification of a program is not disconnected from its actual implementation. In that case, specifying, implementing and verifying are tightly interleaved in the software development process. This tight integration is possible within the Coq proof assistant which is both a programming language and an assisted prover. Yet, even if a realistic compiler for the C language has already been developed in Coq[12], using Coq as a general purpose programming language may be considere

    Effect Capabilities For Haskell

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    International audienceComputational effects complicate the tasks of reasoning about and maintaining software, due to the many kinds of interferences that can occur. While different proposals have been formulated to alleviate the fragility and burden of dealing with specific effects, such as state or exceptions, there is no prevalent robust mechanism that addresses the general interference issue. Build- ing upon the idea of capability-based security, we propose effect capabilities as an effective and flexible manner to control monadic effects and their interfer- ences. Capabilities can be selectively shared between modules to establish secure effect-centric coordination. We further refine capabilities with type-based per- mission lattices to allow fine-grained decomposition of authority. We provide an implementation of effect capabilities in Haskell, using type classes to establish a way to statically share capabilities between modules, as well as to check proper access permissions to effects at compile time. We exemplify how to tame effect interferences using effect capabilities, by treating state and exceptions

    Koka: Programming with Row Polymorphic Effect Types

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    We propose a programming model where effects are treated in a disciplined way, and where the potential side-effects of a function are apparent in its type signature. The type and effect of expressions can also be inferred automatically, and we describe a polymorphic type inference system based on Hindley-Milner style inference. A novel feature is that we support polymorphic effects through row-polymorphism using duplicate labels. Moreover, we show that our effects are not just syntactic labels but have a deep semantic connection to the program. For example, if an expression can be typed without an exn effect, then it will never throw an unhandled exception. Similar to Haskell's `runST` we show how we can safely encapsulate stateful operations. Through the state effect, we can also safely combine state with let-polymorphism without needing either imperative type variables or a syntactic value restriction. Finally, our system is implemented fully in a new language called Koka and has been used successfully on various small to medium-sized sample programs ranging from a Markdown processor to a tier-splitted chat application. You can try out Koka live at www.rise4fun.com/koka/tutorial.Comment: In Proceedings MSFP 2014, arXiv:1406.153

    Effect Capabilities For Haskell

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    International audienceComputational effects complicate the tasks of reasoning about and maintaining software, due to the many kinds of interferences that can occur. While different proposals have been formulated to alleviate the fragility and burden of dealing with specific effects, such as state or exceptions, there is no prevalent robust mechanism that addresses the general interference issue. Build- ing upon the idea of capability-based security, we propose effect capabilities as an effective and flexible manner to control monadic effects and their interfer- ences. Capabilities can be selectively shared between modules to establish secure effect-centric coordination. We further refine capabilities with type-based per- mission lattices to allow fine-grained decomposition of authority. We provide an implementation of effect capabilities in Haskell, using type classes to establish a way to statically share capabilities between modules, as well as to check proper access permissions to effects at compile time. We exemplify how to tame effect interferences using effect capabilities, by treating state and exceptions

    Type driven development of concurrent communicating systems

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    This work was kindly supported by SICSA (the Scottish Informatics and Computer Science Alliance) and EPSRC grant EP/N024222/1 (Type-driven Verification of Communicating Systems).Modern software systems rely on communication, for example mobile applications communicating with a central server, distributed systems coordinating a telecommunications network, or concurrent systems handling events and processes in a desktop application. However, reasoning about concurrent programs is hard, since we must reason about each process and the order in which communication might happen between processes. In this paper, I describe a type-driven approach to implementing communicating concurrent programs, using the dependently typed programming language Idris. I show how the type system can be used to describe resource access protocols (such as controlling access to a file handle) and verify that programs correctly follow those protocols. Finally, I show how to use the type system to reason about the order of communication between concurrent processes, ensuring that each end of a communication channel follows a defined protocol.Publisher PDFPeer reviewe

    Reaching for the Star: Tale of a Monad in Coq

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    Monadic programming is an essential component in the toolbox of functional programmers. For the pure and total programmers, who sometimes navigate the waters of certified programming in type theory, it is the only means to concisely implement the imperative traits of certain algorithms. Monads open up a portal to the imperative world, all that from the comfort of the functional world. The trend towards certified programming within type theory begs the question of reasoning about such programs. Effectful programs being encoded as pure programs in the host type theory, we can readily manipulate these objects through their encoding. In this article, we pursue the idea, popularized by Maillard [Kenji Maillard, 2019], that every monad deserves a dedicated program logic and that, consequently, a proof over a monadic program ought to take place within a Floyd-Hoare logic built for the occasion. We illustrate this vision through a case study on the SimplExpr module of CompCert [Xavier Leroy, 2009], using a separation logic tailored to reason about the freshness of a monadic gensym

    Continuation Passing Style for Effect Handlers

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    We present Continuation Passing Style (CPS) translations for Plotkin and Pretnar's effect handlers with Hillerström and Lindley's row-typed fine-grain call-by-value calculus of effect handlers as the source language. CPS translations of handlers are interesting theoretically, to explain the semantics of handlers, and also offer a practical implementation technique that does not require special support in the target language's runtime. We begin with a first-order CPS translation into untyped lambda calculus which manages a stack of continuations and handlers as a curried sequence of arguments. We then refine the initial CPS translation first by uncurrying it to yield a properly tail-recursive translation and second by making it higher-order in order to contract administrative redexes at translation time. We prove that the higher-order CPS translation simulates effect handler reduction. We have implemented the higher-order CPS translation as a JavaScript backend for the Links programming language
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