21 research outputs found

    Evolving database systems : a persistent view

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    Submitted to POS7 This work was supported in St Andrews by EPSRC Grant GR/J67611 "Delivering the Benefits of Persistence"Orthogonal persistence ensures that information will exist for as long as it is useful, for which it must have the ability to evolve with the growing needs of the application systems that use it. This may involve evolution of the data, meta-data, programs and applications, as well as the users' perception of what the information models. The need for evolution has been well recognised in the traditional (data processing) database community and the cost of failing to evolve can be gauged by the resources being invested in interfacing with legacy systems. Zdonik has identified new classes of application, such as scientific, financial and hypermedia, that require new approaches to evolution. These applications are characterised by their need to store large amounts of data whose structure must evolve as it is discovered by the applications that use it. This requires that the data be mapped dynamically to an evolving schema. Here, we discuss the problems of evolution in these new classes of application within an orthogonally persistent environment and outline some approaches to these problems.Postprin

    On the integration of object-oriented and process-oriented computation in persistent environments

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    Persistent programming is concerned with the construction of large and long lived systems of data [1,2]. Such systems have traditionally required concurrent access for two reasons. The first is that of speed, be it access speed for multiple users or execution speed for parallel activities. The second reason for concurrency is to control the complexity of large systems by decomposing them into parallel activities. This process-oriented approach to system construction has much in common with the object-oriented approach. We will demonstrate, in this paper, the facilities of the language Napier [17] which allows the integration of the two methodologies along with a persistent environment to provide concurrently accessed object-oriented databases.Othe

    An object addressing mechanism for statically typed languages with multiple inheritance

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    In this paper we are concerned with addressing techniques for statically typed languages with multiple inheritance. The addressing techniques are responsible for the efficient implementation of record field selection. In object-oriented languages, this record selection is equivalent to the access of methods. Thus, the efficiency of these techniques greatly affects the overall performance of an object-oriented language. We will demonstrate that addresses, in such systems, cannot always be calculated statically and show how symbol tables have been used as address maps at run time. The essence of the paper is a new addressing technique that can statically calculate either the address of a field or the address of the address of the field. This technique is powerful enough to support an efficient implementation of multiple inheritance with implicit subtyping as described by Cardelli.Othe

    Graphical Manipulation in Programming Languages: Some Experiments

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    Abstract Not Provided

    Distributed Concurrent Persistent Languages: An Experimental Design and Implementation

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    A universal persistent object store is a logical space of persistent objects whose localities span over machines reachable over networks. It provides a conceptual framework in which, on one hand, the distribution of data is transparent to application programmers and, on the other, store semantics of conventional languages is preserved. This means the manipulation of persistent objects on remote machines is both syntactically and semantically the same as in the case of local data. Consequently, many aspects of distributed programming in which computation tasks cooperate over different processors and different stores can be addressed within the confines of persistent programming. The work reported in this thesis is a logical generalization of the notion of persistence in the context of distribution. The concept of a universal persistent store is founded upon a universal addressing mechanism which augments existing addressing mechanisms. The universal addressing mechanism is realized based upon remote pointers which although containing more locality information than ordinary pointers, do not require architectural changes. Moreover, these remote pointers are transparent to the programmers. A language, Distributed PS-algol, is designed to experiment with this idea. The novel features of the language include: lightweight processes with a flavour of distribution, mutexes as the store-based synchronization primitive, and a remote procedure call mechanism as the message-based interprocess communication mechanism. Furthermore, the advantages of shared store programming and network architecture are obtained with the introduction of the programming concept of locality in an unobtrusive manner. A characteristic of the underlying addressing mechanism is that data are never copied to satisfy remote demands except where efficiency can be attained without compromising the semantics of data. A remote store operation model is described to effect remote updates. It is argued that such a choice is the most natural given that remote store operations resemble remote procedure calls

    Garbage collection in distributed systems

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    PhD ThesisThe provision of system-wide heap storage has a number of advantages. However, when the technique is applied to distributed systems automatically recovering inaccessible variables becomes a serious problem. This thesis presents a survey of such garbage collection techniques but finds that no existing algorithm is entirely suitable. A new, general purpose algorithm is developed and presented which allows individual systems to garbage collect largely independently. The effects of these garbage collections are combined, using recursively structured control mechanisms, to achieve garbage collection of the entire heap with the minimum of overheads. Experimental results show that new algorithm recovers most inaccessible variables more quickly than a straightforward garbage collection, giving an improved memory utilisation

    Models of higher-order, type-safe, distributed computation over autonomous persistent object stores

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    A remote procedure call (RPC) mechanism permits the calling of procedures in another address space. RPC is a simple but highly effective mechanism for interprocess communication and enjoys nowadays a great popularity as a tool for building distributed applications. This popularity is partly a result of their overall simplicity but also partly a consequence of more than 20 years of research in transpaxent distribution that have failed to deliver systems that meet the expectations of real-world application programmers. During the same 20 years, persistent systems have proved their suitability for building complex database applications by seamlessly integrating features traditionally found in database management systems into the programming language itself. Some research. effort has been invested on distributed persistent systems, but the outcomes commonly suffer from the same problems found with transparent distribution. In this thesis I claim that a higher-order persistent RPC is useful for building distributed persistent applications. The proposed mechanism is: realistic in the sense that it uses current technology and tolerates partial failures; understandable by application programmers; and general to support the development of many classes of distributed persistent applications. In order to demonstrate the validity of these claims, I propose and have implemented three models for distributed higher-order computation over autonomous persistent stores. Each model has successively exposed new problems which have then been overcome by the next model. Together, the three models provide a general yet simple higher-order persistent RPC that is able to operate in realistic environments with partial failures. The real strength of this thesis is the demonstration of realism and simplicity. A higherorder persistent RPC was not only implemented but also used by programmers without experience of programming distributed applications. Furthermore, a distributed persistent application has been built using these models which would not have been feasible with a traditional (non-persistent) programming language

    On the Utilisation of Persistent Programming Environments

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    There is a growing gap between the supply and demand of good quality software, which is primarily due to the difficulty of the programming task and the poor level of support for programmers. Programming is carried out using software tools which do not match very well either real world understanding of a problem or even the other tools which need to be used. In every phase of software production, the programmer must master new tools which function in a different way from each other. The Persistent Programming Paradigm attempts to reduce these problems by providing a programming environment which gives consistent methods of accessing program values of various kinds. Long-term and short-term data are treated in the same way. Numbers, text, graphical values and even program objects are all referred to in the same consistent way. Languages which support persistence provide considerable power within a simple environment, so that programmers can perform most if not all parts of the programming task in a coherent and uniform manner. This thesis tests the hypothesis that programmers do in fact derive some benefit from this - the simplification of the program and faster implementation of complex programs. The persistent language PS-algol is introduced and used to build: user-interface and compiler tools; a database application; some data modelling tools, both relational and semantic; a rapid prototyping system; an object-oriented language; and software support systems. In doing so, the thesis demonstrates the breadth of work which can be achieved using a Persistent Programming Language, and the ease with which these various projects can be implemented. Further, the thesis derives the beginnings of a methodology for using such a language and analyses how PS-algol could be improved. In doing so, the work aims to put the Persistent Programming Paradigm on a firm basis following significant use and experimentation

    Delivering the benefits of persistence to system construction and execution

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    In an orthogonally persistent programming system the longevity of data is independent of its other attributes. The advantages of persistence may be seen primarily in the areas of data modelling and protection resulting from simpler semantics and reduced complexity. These have been verified by the first implementations of persistent languages, typically consisting of a persistent store, a run-time system and a compiler that produces programs that may access and manipulate the persistent environment. This thesis demonstrates that persistence can deliver many further benefits to the programming process when applied to software construction and execution. To support the thesis, a persistent environment has been extended with all the components necessary to support program construction and execution entirely within the persistent environment. This is the first known example of a strongly-typed integrated persistent programming environment. The keystone of this work is the construction of a compiler that operates entirely within the persistent environment. During its construction, persistence has been exploited in the development of a new methodology for the construction of applications from components and in the optimisation of the widespread use of type information throughout the environment. Further enhancements to software construction and execution have been developed that can only be supported within an integrated persistent programming environment. It is shown how persistence forms the basis of a new methodology for dynamic optimisation of code and data. In addition, new interfaces to the compiler are described that offer increased functionality over traditional compilers. Extended by the ability to manipulate structured values within the persistent environment, the interfaces increase the simplicity, flexibility and efficiency of software construction and execution. Reflective and hyper-programming techniques are also supported. The methodologies and compilation facilities evolved together as the compiler was developed and so the first uses of both were applied to one another. It is these applications that have been described in this thesis as examples of its validity. However, the methodologies and the compilation facilities need not be inter-twined. The benefits derived from each of them are general and they may be used in many areas of the persistent environment
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