620 research outputs found

    Object detection, recognition and classification using computer vision and artificial intelligence approaches

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    Object detection and recognition has been used extensively in recent years to solve numerus challenges in different fields. Due to the vital roles they play, object detection and recognition has enabled quantum leaps in many industry fields by helping to overcome some serious challenges and obstacles. For example, worldwide security concerns have drawn the attention and stimulated the use of highly intelligent computer vision technology to provide security in different environments and in diverse terrains. In addition, some wildlife is at present exposed to danger and extinction worldwide. Therefore, early detection and recognition of potential threats to wildlife have become essential and timely. The extent of using computer vision and artificial intelligence to convert the seemingly insecure world to a more secure one has been widely accepted. Such technologies are used in monitoring, tracking, organising, analysing objects in a scene and for a number of other countless purposes. [Continues.

    Novel block-based motion estimation and segmentation for video coding

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    EThOS - Electronic Theses Online ServiceGBUnited Kingdo

    Pedestrian detection and tracking using stereo vision techniques

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    Automated pedestrian detection, counting and tracking has received significant attention from the computer vision community of late. Many of the person detection techniques described so far in the literature work well in controlled environments, such as laboratory settings with a small number of people. This allows various assumptions to be made that simplify this complex problem. The performance of these techniques, however, tends to deteriorate when presented with unconstrained environments where pedestrian appearances, numbers, orientations, movements, occlusions and lighting conditions violate these convenient assumptions. Recently, 3D stereo information has been proposed as a technique to overcome some of these issues and to guide pedestrian detection. This thesis presents such an approach, whereby after obtaining robust 3D information via a novel disparity estimation technique, pedestrian detection is performed via a 3D point clustering process within a region-growing framework. This clustering process avoids using hard thresholds by using bio-metrically inspired constraints and a number of plan view statistics. This pedestrian detection technique requires no external training and is able to robustly handle challenging real-world unconstrained environments from various camera positions and orientations. In addition, this thesis presents a continuous detect-and-track approach, with additional kinematic constraints and explicit occlusion analysis, to obtain robust temporal tracking of pedestrians over time. These approaches are experimentally validated using challenging datasets consisting of both synthetic data and real-world sequences gathered from a number of environments. In each case, the techniques are evaluated using both 2D and 3D groundtruth methodologies

    Video coding for compression and content-based functionality

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    The lifetime of this research project has seen two dramatic developments in the area of digital video coding. The first has been the progress of compression research leading to a factor of two improvement over existing standards, much wider deployment possibilities and the development of the new international ITU-T Recommendation H.263. The second has been a radical change in the approach to video content production with the introduction of the content-based coding concept and the addition of scene composition information to the encoded bit-stream. Content-based coding is central to the latest international standards efforts from the ISO/IEC MPEG working group. This thesis reports on extensions to existing compression techniques exploiting a priori knowledge about scene content. Existing, standardised, block-based compression coding techniques were extended with work on arithmetic entropy coding and intra-block prediction. These both form part of the H.263 and MPEG-4 specifications respectively. Object-based coding techniques were developed within a collaborative simulation model, known as SIMOC, then extended with ideas on grid motion vector modelling and vector accuracy confidence estimation. An improved confidence measure for encouraging motion smoothness is proposed. Object-based coding ideas, with those from other model and layer-based coding approaches, influenced the development of content-based coding within MPEG-4. This standard made considerable progress in this newly adopted content based video coding field defining normative techniques for arbitrary shape and texture coding. The means to generate this information, the analysis problem, for the content to be coded was intentionally not specified. Further research work in this area concentrated on video segmentation and analysis techniques to exploit the benefits of content based coding for generic frame based video. The work reported here introduces the use of a clustering algorithm on raw data features for providing initial segmentation of video data and subsequent tracking of those image regions through video sequences. Collaborative video analysis frameworks from COST 21 l qual and MPEG-4, combining results from many other segmentation schemes, are also introduced

    Optical Coherence Tomography guided Laser-Cochleostomy

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    Despite the high precision of laser, it remains challenging to control the laser-bone ablation without injuring the underlying critical structures. Providing an axial resolution on micrometre scale, OCT is a promising candidate for imaging microstructures beneath the bone surface and monitoring the ablation process. In this work, a bridge connecting these two technologies is established. A closed-loop control of laser-bone ablation under the monitoring with OCT has been successfully realised

    Statistical image sequence segmentation using multidimensional attributes

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    Thesis (Ph. D.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 1998.Includes bibliographical references (leaves 192-202).by Edmond Chalom.Ph.D

    Fuzzy Logic

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    The capability of Fuzzy Logic in the development of emerging technologies is introduced in this book. The book consists of sixteen chapters showing various applications in the field of Bioinformatics, Health, Security, Communications, Transportations, Financial Management, Energy and Environment Systems. This book is a major reference source for all those concerned with applied intelligent systems. The intended readers are researchers, engineers, medical practitioners, and graduate students interested in fuzzy logic systems

    Automated Online-Adaptive Intensity-Modulated Proton Therapy

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    In this thesis I developed algorithms to adapt a proton therapy irradiation plan automatically and rapidly to the patient anatomy of the day. This saves healthy tissue better, which is expected to lead to fewer side effects

    Attention in Computer Vision

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    Thanks to deep learning, computer vision has advanced by a large margin. Attention mechanism, inspired from human vision system and acts as a versatile module or mechanism that widely applied in the current deep computer vision models, strengthens the power of deep models. However, most attention models have been trained end-to-end. Why and how those attention models work? How similar is the trained attention to the human attention where it was inspired? Those questions are still unknown to us, which thus hinders us to design a better attention model, architecture or algorithm that can further advance the computer vision field. In this thesis, we aim to unravel the mysterious attention models by studying attention mechanisms in computer vision during the deep learning era. In the first part of this thesis, we study bottom-up attention. Under the umbrella of saliency prediction, bottom-up attention has progressed a lot with the help of deep learning. However, the deep saliency models are still a black box to us and their performance has reached a ceiling. Therefore, the first part of this thesis aims to understand what happened inside the deep models when it is trained for saliency prediction. Concretely, this thesis dissected each individual unit inside a deep model that has been trained for saliency prediction. Our analysis discloses the secrets of deep models for saliency prediction as well as their limitations, and give new insights for future saliency modelling. In the second part, we study top-down attention in computer vision. Top-down attention, a mechanism usually builds on top of bottom-up attention, has achieved great success in a lot of computer vision tasks. However, their success raised an interesting question, namely, ``are those learned top-down attention similar to human attention under the same task?''. To answer this question, we have collected a dataset which recorded human attention under the image captioning task. Using our collected dataset, we analyse what is the difference between attention exploited by a deep model for image captioning and human attention under the same task. Our research shows that current widely used soft attention mechanism is different from human attention under the same task. In the meanwhile, we use human attention, as a prior knowledge, to help machine to perform better in the image captioning task. In the third part, we study contextual attention. It is a complementary part to both bottom-up and top-down attention, which contextualizes each informative region with attention. Prior contextual attention methods either adopt the contextual module in natural language processing that is only suitable for 1-D sequential inputs or complex two stream graph neural networks. Motivated by the difference of semantic units between sentences and images, we designed a transformer based architecture for image captioning. Our design widens original transformer layer by using the 2-D spatial relationship and achieves competitive performance for image captioning
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