11,353 research outputs found

    The effect of the color filter array layout choice on state-of-the-art demosaicing

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    Interpolation from a Color Filter Array (CFA) is the most common method for obtaining full color image data. Its success relies on the smart combination of a CFA and a demosaicing algorithm. Demosaicing on the one hand has been extensively studied. Algorithmic development in the past 20 years ranges from simple linear interpolation to modern neural-network-based (NN) approaches that encode the prior knowledge of millions of training images to fill in missing data in an inconspicious way. CFA design, on the other hand, is less well studied, although still recognized to strongly impact demosaicing performance. This is because demosaicing algorithms are typically limited to one particular CFA pattern, impeding straightforward CFA comparison. This is starting to change with newer classes of demosaicing that may be considered generic or CFA-agnostic. In this study, by comparing performance of two state-of-the-art generic algorithms, we evaluate the potential of modern CFA-demosaicing. We test the hypothesis that, with the increasing power of NN-based demosaicing, the influence of optimal CFA design on system performance decreases. This hypothesis is supported with the experimental results. Such a finding would herald the possibility of relaxing CFA requirements, providing more freedom in the CFA design choice and producing high-quality cameras

    Spatial Pyramid Context-Aware Moving Object Detection and Tracking for Full Motion Video and Wide Aerial Motion Imagery

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    A robust and fast automatic moving object detection and tracking system is essential to characterize target object and extract spatial and temporal information for different functionalities including video surveillance systems, urban traffic monitoring and navigation, robotic. In this dissertation, I present a collaborative Spatial Pyramid Context-aware moving object detection and Tracking system. The proposed visual tracker is composed of one master tracker that usually relies on visual object features and two auxiliary trackers based on object temporal motion information that will be called dynamically to assist master tracker. SPCT utilizes image spatial context at different level to make the video tracking system resistant to occlusion, background noise and improve target localization accuracy and robustness. We chose a pre-selected seven-channel complementary features including RGB color, intensity and spatial pyramid of HoG to encode object color, shape and spatial layout information. We exploit integral histogram as building block to meet the demands of real-time performance. A novel fast algorithm is presented to accurately evaluate spatially weighted local histograms in constant time complexity using an extension of the integral histogram method. Different techniques are explored to efficiently compute integral histogram on GPU architecture and applied for fast spatio-temporal median computations and 3D face reconstruction texturing. We proposed a multi-component framework based on semantic fusion of motion information with projected building footprint map to significantly reduce the false alarm rate in urban scenes with many tall structures. The experiments on extensive VOTC2016 benchmark dataset and aerial video confirm that combining complementary tracking cues in an intelligent fusion framework enables persistent tracking for Full Motion Video and Wide Aerial Motion Imagery.Comment: PhD Dissertation (162 pages

    Digital Image Access & Retrieval

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    The 33th Annual Clinic on Library Applications of Data Processing, held at the University of Illinois at Urbana-Champaign in March of 1996, addressed the theme of "Digital Image Access & Retrieval." The papers from this conference cover a wide range of topics concerning digital imaging technology for visual resource collections. Papers covered three general areas: (1) systems, planning, and implementation; (2) automatic and semi-automatic indexing; and (3) preservation with the bulk of the conference focusing on indexing and retrieval.published or submitted for publicatio

    Design of a High-Speed Architecture for Stabilization of Video Captured Under Non-Uniform Lighting Conditions

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    Video captured in shaky conditions may lead to vibrations. A robust algorithm to immobilize the video by compensating for the vibrations from physical settings of the camera is presented in this dissertation. A very high performance hardware architecture on Field Programmable Gate Array (FPGA) technology is also developed for the implementation of the stabilization system. Stabilization of video sequences captured under non-uniform lighting conditions begins with a nonlinear enhancement process. This improves the visibility of the scene captured from physical sensing devices which have limited dynamic range. This physical limitation causes the saturated region of the image to shadow out the rest of the scene. It is therefore desirable to bring back a more uniform scene which eliminates the shadows to a certain extent. Stabilization of video requires the estimation of global motion parameters. By obtaining reliable background motion, the video can be spatially transformed to the reference sequence thereby eliminating the unintended motion of the camera. A reflectance-illuminance model for video enhancement is used in this research work to improve the visibility and quality of the scene. With fast color space conversion, the computational complexity is reduced to a minimum. The basic video stabilization model is formulated and configured for hardware implementation. Such a model involves evaluation of reliable features for tracking, motion estimation, and affine transformation to map the display coordinates of a stabilized sequence. The multiplications, divisions and exponentiations are replaced by simple arithmetic and logic operations using improved log-domain computations in the hardware modules. On Xilinx\u27s Virtex II 2V8000-5 FPGA platform, the prototype system consumes 59% logic slices, 30% flip-flops, 34% lookup tables, 35% embedded RAMs and two ZBT frame buffers. The system is capable of rendering 180.9 million pixels per second (mpps) and consumes approximately 30.6 watts of power at 1.5 volts. With a 1024Ă—1024 frame, the throughput is equivalent to 172 frames per second (fps). Future work will optimize the performance-resource trade-off to meet the specific needs of the applications. It further extends the model for extraction and tracking of moving objects as our model inherently encapsulates the attributes of spatial distortion and motion prediction to reduce complexity. With these parameters to narrow down the processing range, it is possible to achieve a minimum of 20 fps on desktop computers with Intel Core 2 Duo or Quad Core CPUs and 2GB DDR2 memory without a dedicated hardware

    Multimedia content modeling and personalization

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