67 research outputs found
A one hop overlay system for Mobile Ad Hoc Networks
Peer-to-Peer (P2P) overlays were initially proposed for use with wired networks.
However, the very rapid proliferation of wireless communication technology has
prompted a need for adoption of P2P systems in mobile networks too. There are
many common characteristics between P2P overlay networks and Mobile Ad-hoc
Networks (MANET). Self-organization, decentralization, a dynamic nature and
changing topology are the most commonly shared features. Furthermore, when
used together, the two approaches complement each other. P2P overlays provide
data storage/retrieval functionality and MANET provides wireless connectivity
between clients without depending on any pre-existing infrastructure. P2P overlay
networks can be deployed over MANET to address content discovery issues.
However, previous research has shown that deploying P2P systems straight over
MANET does not exhibit satisfactory performance. Bandwidth limitation, limited
resources and node mobility are some of the key constraints.
This thesis proposes a novel approach, OneHopOverlay4MANET, to exploit the
synergies between MANET and P2P overlays through cross-layering. It combines
Distributed Hash Table (DHT) based structured P2P overlays with MANET underlay
routing protocols to achieve one logical hop between any pair of overlay
nodes. OneHopOverlay4MANET constructs a cross-layer channel to permit direct
exchange of routing information between the Application layer, where the overlay
operates, and the MANET underlay layer. Consequently, underlay routing information
can be shared and used by the overlay. Thus, OneHopOverlay4MANET
reduces the typical management traffic when deploying traditional P2P systems
over MANET. Moreover, as a result of building one hop overlay, OneHopOverlay4MANET
can eliminate the mismatching issue between overlay and underlay
and hence resolve key lookups in a short time, enhancing the performance of the
overlay.
v
In this thesis, we present OneHopOverlay4MANET and evaluate its performance
when combined with different underlay routing protocols. OneHopOverlay4MANET
has been combined with two proactive underlays (OLSR and BATMAN)
and with three reactive underlay routing protocols (DSR, AODV and
DYMO). In addition, the performance of the proposed system over OLSR has
been compared to two recent structured P2P over MANET systems (MA-SP2P
and E-SP2P) that adopted OLSR as the routing protocol. The results show that
better performance can be achieved using OneHopOverlay4MANET
Design and evaluation of a peer-to-peer MANET crosslayer approach: OneHopOverlay4MANET
Peer-to-Peer overlay networks can be deployed over Mobile Ad hoc Networks (MANET) to address content discovery issues. However, previous research has shown that deploying P2P systems straight over MANET do not exhibit satisfactory performance. Bandwidth limitation, limited resources and node mobility are some of the key constraints. OneHopOverlay4MANET exploits the synergies between MANET and P2P overlays through cross-layering. It combines Distributed Hash Table (DHT) based structured P2P overlays with MANET underlay routing protocols to achieve one logical hop between any pair of overlay nodes. In this paper, we present OneHopOverlay4MANET and evaluate its performance when combined with different underlay routing protocols. We evaluate OneHopOverlay4MANET with two proactive underlay (OLSR and BATMAN) and with three reactive underlay routing protocols (DSR, AODV and DYMO). Through simulation we show that the use of OLSR in OneHopOverlay4MANET yields the best performance. In addition, we compare the performance of the proposed system over OLSR to two recent structured P2P over MANET systems (MA-SP2P and E-SP2P) that adopted OLSR as the routing protocol. As simulation result shows, better performance can be achieved using OneHopOverlay4MANET
Performance Evaluation of MANET Routing Protocols: Simulations and Experiments
A Mobile Ad hoc Network (MANET) is a collection of wireless mobile terminals that are able to dynamically form a temporary network without any aid from fixed infrastructure or centralized administration. In this paper, we present the implementation and analysis of our implemented MANET testbed and simulation system considering Ad-hoc On demand Distance Vector (AODV) and Optimized Link State Routing (OLSR) protocols for wireless multi-hop networking. We investigate the effect of mobility and topology changing in MANET. We evaluate and compare the performance by simulation (using ns-2 simulator) and experiments in a real environment. In this work, we consider two models: stationary and mobile. We assess the performance of our testbed and simulation in terms of throughput, number of received packets and hop distance. From the results, we found that the AODV protocol has a good performance when the relay node is moving. Also, the AODV protocol provides a flexible and effective routing for indoor environments
Vehicular Networks with Infrastructure: Modeling, Simulation and Testbed
This thesis focuses on Vehicular Networks with Infrastructure. In the examined scenarios, vehicular nodes (e.g., cars, buses) can communicate with infrastructure roadside units (RSUs) providing continuous or intermittent coverage of an urban road topology. Different aspects related to the design of new applications for Vehicular Networks are investigated through modeling, simulation and testing on real field. In particular, the thesis: i) provides a feasible multi-hop routing solution for maintaining connectivity among RSUs, forming the wireless mesh infrastructure, and moving vehicles; ii) explains how to combine the UHF and the traditional 5-GHz bands to design and implement a new high-capacity high-efficiency Content Downloading using disjoint control and service channels; iii) studies new RSUs deployment strategies for Content Dissemination and Downloading in urban and suburban scenarios with different vehicles mobility models and traffic densities; iv) defines an optimization problem to minimize the average travel delay perceived by the drivers, spreading different traffic flows over the surface roads in a urban scenario; v) exploits the concept of Nash equilibrium in the game-theory approach to efficiently guide electric vehicles drivers' towards the charging stations. Moreover, the thesis emphasizes the importance of using realistic mobility models, as well as reasonable signal propagation models for vehicular networks. Simplistic assumptions drive to trivial mathematical analysis and shorter simulations, but they frequently produce misleading results. Thus, testing the proposed solutions in the real field and collecting measurements is a good way to double-check the correctness of our studie
ENSURING SPECIFICATION COMPLIANCE, ROBUSTNESS, AND SECURITY OF WIRELESS NETWORK PROTOCOLS
Several newly emerged wireless technologies (e.g., Internet-of-Things, Bluetooth, NFC)—extensively backed by the tech industry—are being widely adopted and have resulted in a proliferation of diverse smart appliances and gadgets (e.g., smart thermostat, wearables, smartphones), which has ensuingly shaped our modern digital life. These technologies include several communication protocols that usually have stringent requirements stated in their specifications. Failing to comply with such requirements can result in incorrect behaviors, interoperability issues, or even security vulnerabilities. Moreover, lack of robustness of the protocol implementation to malicious attacks—exploiting subtle vulnerabilities in the implementation—mounted by the compromised nodes in an adversarial environment can limit the practical utility of the implementation by impairing the performance of the protocol and can even have detrimental effects on the availability of the network. Even having a compliant and robust implementation alone may not suffice in many cases because these technologies often expose new attack surfaces as well as new propagation vectors, which can be exploited by unprecedented malware and can quickly lead to an epidemic
A Pragmatic Evaluation of Distance Vector Proactive Routing in MANETs via Open Space Real-World Experiments
Mobile Ad hoc Networks constitute a promising and fast developing technology that could significantly enhance user freedom. The flexibility provided by such networks is accompanied by unreliability due to notably dynamic conditions that render routing quite problematic. For that reason, the research community has proposed multiple protocols claimed to address this issue, however, only few have been tested via real experiments, while even fewer have reached maturity to become readily available to end users. The main purpose of this paper is to pragmatically evaluate a promising, complete, and finalized MANET protocol via real-world experimentation in open space environment. The considered protocol, with the acronym B.A.T.M.A.N, which is based on distance vector proactive routing, was tested in different networking scenarios that revealed its ability to satisfactorily handle traffic under different conditions
- …