thesis

Vehicular Networks with Infrastructure: Modeling, Simulation and Testbed

Abstract

This thesis focuses on Vehicular Networks with Infrastructure. In the examined scenarios, vehicular nodes (e.g., cars, buses) can communicate with infrastructure roadside units (RSUs) providing continuous or intermittent coverage of an urban road topology. Different aspects related to the design of new applications for Vehicular Networks are investigated through modeling, simulation and testing on real field. In particular, the thesis: i) provides a feasible multi-hop routing solution for maintaining connectivity among RSUs, forming the wireless mesh infrastructure, and moving vehicles; ii) explains how to combine the UHF and the traditional 5-GHz bands to design and implement a new high-capacity high-efficiency Content Downloading using disjoint control and service channels; iii) studies new RSUs deployment strategies for Content Dissemination and Downloading in urban and suburban scenarios with different vehicles mobility models and traffic densities; iv) defines an optimization problem to minimize the average travel delay perceived by the drivers, spreading different traffic flows over the surface roads in a urban scenario; v) exploits the concept of Nash equilibrium in the game-theory approach to efficiently guide electric vehicles drivers' towards the charging stations. Moreover, the thesis emphasizes the importance of using realistic mobility models, as well as reasonable signal propagation models for vehicular networks. Simplistic assumptions drive to trivial mathematical analysis and shorter simulations, but they frequently produce misleading results. Thus, testing the proposed solutions in the real field and collecting measurements is a good way to double-check the correctness of our studie

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