67 research outputs found

    Bi-velocity discrete particle swarm optimization and its application to multicast routing problem in communication networks

    Get PDF
    This paper proposes a novel bi-velocity discrete particle swarm optimization (BVDPSO) approach and extends its application to the NP-complete multicast routing problem (MRP). The main contribution is the extension of PSO from continuous domain to the binary or discrete domain. Firstly, a novel bi-velocity strategy is developed to represent possibilities of each dimension being 1 and 0. This strategy is suitable to describe the binary characteristic of the MRP where 1 stands for a node being selected to construct the multicast tree while 0 stands for being otherwise. Secondly, BVDPSO updates the velocity and position according to the learning mechanism of the original PSO in continuous domain. This maintains the fast convergence speed and global search ability of the original PSO. Experiments are comprehensively conducted on all of the 58 instances with small, medium, and large scales in the OR-library (Operation Research Library). The results confirm that BVDPSO can obtain optimal or near-optimal solutions rapidly as it only needs to generate a few multicast trees. BVDPSO outperforms not only several state-of-the-art and recent heuristic algorithms for the MRP problems, but also algorithms based on GA, ACO, and PSO

    Particle swarm optimization for the Steiner tree in graph and delay-constrained multicast routing problems

    Get PDF
    This paper presents the first investigation on applying a particle swarm optimization (PSO) algorithm to both the Steiner tree problem and the delay constrained multicast routing problem. Steiner tree problems, being the underlining models of many applications, have received significant research attention within the meta-heuristics community. The literature on the application of meta-heuristics to multicast routing problems is less extensive but includes several promising approaches. Many interesting research issues still remain to be investigated, for example, the inclusion of different constraints, such as delay bounds, when finding multicast trees with minimum cost. In this paper, we develop a novel PSO algorithm based on the jumping PSO (JPSO) algorithm recently developed by Moreno-Perez et al. (Proc. of the 7th Metaheuristics International Conference, 2007), and also propose two novel local search heuristics within our JPSO framework. A path replacement operator has been used in particle moves to improve the positions of the particle with regard to the structure of the tree. We test the performance of our JPSO algorithm, and the effect of the integrated local search heuristics by an extensive set of experiments on multicast routing benchmark problems and Steiner tree problems from the OR library. The experimental results show the superior performance of the proposed JPSO algorithm over a number of other state-of-the-art approaches

    A hybrid ACO/PSO based algorithm for QoS multicast routing problem

    Get PDF
    AbstractMany Internet multicast applications such as videoconferencing, distance education, and online simulation require to send information from a source to some selected destinations. These applications have stringent Quality-of-Service (QoS) requirements that include delay, loss rate, bandwidth, and delay jitter. This leads to the problem of routing multicast traffic satisfying QoS requirements. The above mentioned problem is known as the QoS constrained multicast routing problem and is NP Complete. In this paper, we present a swarming agent based intelligent algorithm using a hybrid Ant Colony Optimization (ACO)/Particle Swarm Optimization (PSO) technique to optimize the multicast tree. The algorithm starts with generating a large amount of mobile agents in the search space. The ACO algorithm guides the agents’ movement by pheromones in the shared environment locally, and the global maximum of the attribute values are obtained through the random interaction between the agents using PSO algorithm. The performance of the proposed algorithm is evaluated through simulation. The simulation results reveal that our algorithm performs better than the existing algorithms

    DHRL-FNMR: An Intelligent Multicast Routing Approach Based on Deep Hierarchical Reinforcement Learning in SDN

    Full text link
    The optimal multicast tree problem in the Software-Defined Networking (SDN) multicast routing is an NP-hard combinatorial optimization problem. Although existing SDN intelligent solution methods, which are based on deep reinforcement learning, can dynamically adapt to complex network link state changes, these methods are plagued by problems such as redundant branches, large action space, and slow agent convergence. In this paper, an SDN intelligent multicast routing algorithm based on deep hierarchical reinforcement learning is proposed to circumvent the aforementioned problems. First, the multicast tree construction problem is decomposed into two sub-problems: the fork node selection problem and the construction of the optimal path from the fork node to the destination node. Second, based on the information characteristics of SDN global network perception, the multicast tree state matrix, link bandwidth matrix, link delay matrix, link packet loss rate matrix, and sub-goal matrix are designed as the state space of intrinsic and meta controllers. Then, in order to mitigate the excessive action space, our approach constructs different action spaces at the upper and lower levels. The meta-controller generates an action space using network nodes to select the fork node, and the intrinsic controller uses the adjacent edges of the current node as its action space, thus implementing four different action selection strategies in the construction of the multicast tree. To facilitate the intelligent agent in constructing the optimal multicast tree with greater speed, we developed alternative reward strategies that distinguish between single-step node actions and multi-step actions towards multiple destination nodes

    A simulated annealing based genetic local search algorithm for multi-objective multicast routing problems

    Get PDF
    This paper presents a new hybrid evolutionary algorithm to solve multi-objective multicast routing problems in telecommunication networks. The algorithm combines simulated annealing based strategies and a genetic local search, aiming at a more flexible and effective exploration and exploitation in the search space of the complex problem to find more non-dominated solutions in the Pareto Front. Due to the complex structure of the multicast tree, crossover and mutation operators have been specifically devised concerning the features and constraints in the problem. A new adaptive mutation probability based on simulated annealing is proposed in the hybrid algorithm to adaptively adjust the mutation rate according to the fitness of the new solution against the average quality of the current population during the evolution procedure. Two simulated annealing based search direction tuning strategies are applied to improve the efficiency and effectiveness of the hybrid evolutionary algorithm. Simulations have been carried out on some benchmark multi-objective multicast routing instances and a large amount of random networks with five real world objectives including cost, delay, link utilisations, average delay and delay variation in telecommunication networks. Experimental results demonstrate that both the simulated annealing based strategies and the genetic local search within the proposed multi-objective algorithm, compared with other multi-objective evolutionary algorithms, can efficiently identify high quality non-dominated solution set for multi-objective multicast routing problems and outperform other conventional multi-objective evolutionary algorithms in the literature

    Image Segmentation using Various Approaches

    Get PDF
    This paper addresses the issue of image segmentation. Image segmentation process is the main basic process or technique used in various image processing problem domains, for example, content based image retrieval; pattern recognition; object recognition; face recognition; medical image processing; fault detection in product industries; etc. Scope of improvement exists in the following areas: Image partitioning; color based feature; texture based feature, searching mechanism for similarity; cluster formation logic; pixel connectivity criterion; intelligent decision making for clustering; processing time; etc. This paper presents the image segmentation mechanism which addresses few of the identified areas where the scope of contribution exists. Presented work basically deals with the development of the mechanism which is divided into three parts first part focuses on the color based image segmentation using k-means clustering methodology. Second part deals with region properties based segmentation. Later, deals with the boundary based segmentation. In all these three approaches, finally the Steiner tree is created to identify the class of the region. For this purpose the Euclidean distance is used. Experimental result justifies the application of the developed mechanism for the image segmentation

    A green intelligent routing algorithm supporting flexible QoS for many-to-many multicast

    Get PDF
    The tremendous energy consumption attributed to the Information and Communication Technology (ICT) field has become a persistent concern during the last few years, attracting significant academic and industrial efforts. Networks have begun to be improved towards being “green”. Considering Quality of Service (QoS) and power consumption for green Internet, a Green Intelligent flexible QoS many-to-many Multicast routing algorithm (GIQM) is presented in this paper. In the proposed algorithm, a Rendezvous Point Confirming Stage (RPCS) is first carried out to obtain a rendezvous point and the candidate Many-to-many Multicast Sharing Tree (M2ST); then an Optimal Solution Identifying Stage (OSIS) is performed to generate a modified M2ST rooted at the rendezvous point, and an optimal M2ST is obtained by comparing the original M2ST and the modified M2ST. The network topology of Cernet2, GéANT and Internet2 were considered for the simulation of GIQM. The results from a series of experiments demonstrate the good performance and outstanding power-saving potential of the proposed GIQM with QoS satisfied

    Multi-objective tools for the vehicle routing problem with time windows

    Get PDF
    Most real-life problems involve the simultaneous optimisation of two or more, usually conflicting, objectives. Researchers have put a continuous effort into solving these problems in many different areas, such as engineering, finance and computer science. Over time, thanks to the increase in processing power, researchers have created methods which have become increasingly sophisticated. Most of these methods have been based on the notion of Pareto dominance, which assumes, sometimes erroneously, that the objectives have no known ranking of importance. The Vehicle Routing Problem with Time Windows (VRPTW) is a logistics problem which in real-life applications appears to be multi-objective. This problem consists of designing the optimal set of routes to serve a number of customers within certain time slots. Despite this problem’s high applicability to real-life domains (e.g. waste collection, fast-food delivery), most research in this area has been conducted with hand-made datasets. These datasets sometimes have a number of unrealistic features (e.g. the assumption that one unit of travel time corresponds to one unit of travel distance) and are therefore not adequate for the assessment of optimisers. Furthermore, very few studies have focused on the multi-objective nature of the VRPTW. That is, very few have studied how the optimisation of one objective affects the others. This thesis proposes a number of novel tools (methods + dataset) to address the above- mentioned challenges: 1) an agent-based framework for cooperative search, 2) a novel multi-objective ranking approach, 3) a new dataset for the VRPTW, 4) a study of the pair-wise relationships between five common objectives in VRPTW, and 5) a simplified Multi-objective Discrete Particle Swarm Optimisation for the VRPTW

    Impacts of Channel Switching Overhead on the Performance of Multicast in Wireless Mesh Networks

    Get PDF
    Wireless mesh networks (WMNs) have emerged as a promising technology for next generation wireless networking. A WMN extends network coverage using wireless mesh routers that communicate with each other via multi-hop wireless communications. One technique to increase the network capacity of WMNs is to use routers equipped with multiple radios capable of transmitting and receiving on multiple channels. In a Multi-Channel Multi-Radio wireless mesh network (MCMR WMN), nodes are capable of transmitting and receiving data simultaneously through different radios and at least theoretically doubling the average throughput. On the other hand, the use of multi-radio and multi-channel technology in many cases requires routers to switch channels for each transmission and/or reception. Channel switching incurs additional costs and delay. In this thesis, we present a simulation-based study of the impacts of channel switching overheads on the performance of multicast in MCMR WMNs. We study how channel switching overheads affect the performance metrics such as packet delivery ratio, throughput, end-to-end delay, and delay jitter of a multicast session. In particular, we examine: 1. the performance of multicast in MCMR WMNs with three orthogonal channels versus eleven overlapping channels defined in IEEE 802.11b. 2. the performance of the Minimum-interference Multi-channel Multi-radio Multicast (M4) algorithm with and without channel switching. 3. the performance of the Multi-Channel Minimum Number of Transmissions (MCMNT) algorithm (which does not do channel switching) in comparison with the M4 algorithm (which performs channel switching)
    • …
    corecore