521 research outputs found

    Evolutionary Algorithms

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    Evolutionary algorithms (EAs) are population-based metaheuristics, originally inspired by aspects of natural evolution. Modern varieties incorporate a broad mixture of search mechanisms, and tend to blend inspiration from nature with pragmatic engineering concerns; however, all EAs essentially operate by maintaining a population of potential solutions and in some way artificially 'evolving' that population over time. Particularly well-known categories of EAs include genetic algorithms (GAs), Genetic Programming (GP), and Evolution Strategies (ES). EAs have proven very successful in practical applications, particularly those requiring solutions to combinatorial problems. EAs are highly flexible and can be configured to address any optimization task, without the requirements for reformulation and/or simplification that would be needed for other techniques. However, this flexibility goes hand in hand with a cost: the tailoring of an EA's configuration and parameters, so as to provide robust performance for a given class of tasks, is often a complex and time-consuming process. This tailoring process is one of the many ongoing research areas associated with EAs.Comment: To appear in R. Marti, P. Pardalos, and M. Resende, eds., Handbook of Heuristics, Springe

    Evolutionary perspectives in computer music

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    This paper presents a brief overview of music evolution - western and non-western music - from its genesis to serialism and the Darmstadt school. Some mathematical aspects of music are then presented and confronted with music as a form of art. Some questions follow: are these two (very) distinct aspects compatible? Can computers be of real help in automatic composition? Evolutionaty Algorithms (EAs) - Genetic Algorithms (GAs), Genetic Programming (GP), Particle Swarm Optimization (PSO) and Ant Colony Optimization (ACO) - are then introduced and some results of GAs and GPs application to music generation are analysed. Variable fitness functions and PSO application seems a promising way to explore. However, what output should be envisaged? Should we expect that computer music sounds as human music, or should we look for a totally different way to explore and listen? How far can go computer creativity and in what direction?N/

    A Comprehensive Survey on Particle Swarm Optimization Algorithm and Its Applications

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    Particle swarm optimization (PSO) is a heuristic global optimization method, proposed originally by Kennedy and Eberhart in 1995. It is now one of the most commonly used optimization techniques. This survey presented a comprehensive investigation of PSO. On one hand, we provided advances with PSO, including its modifications (including quantum-behaved PSO, bare-bones PSO, chaotic PSO, and fuzzy PSO), population topology (as fully connected, von Neumann, ring, star, random, etc.), hybridization (with genetic algorithm, simulated annealing, Tabu search, artificial immune system, ant colony algorithm, artificial bee colony, differential evolution, harmonic search, and biogeography-based optimization), extensions (to multiobjective, constrained, discrete, and binary optimization), theoretical analysis (parameter selection and tuning, and convergence analysis), and parallel implementation (in multicore, multiprocessor, GPU, and cloud computing forms). On the other hand, we offered a survey on applications of PSO to the following eight fields: electrical and electronic engineering, automation control systems, communication theory, operations research, mechanical engineering, fuel and energy, medicine, chemistry, and biology. It is hoped that this survey would be beneficial for the researchers studying PSO algorithms

    Hybridizing Cartesian Genetic Programming and Harmony Search for Adaptive Feature Construction in Supervised Learning Problems

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    The advent of the so-called Big Data paradigm has motivated a flurry of research aimed at enhancing machine learning models by following very di- verse approaches. In this context this work focuses on the automatic con- struction of features in supervised learning problems, which differs from the conventional selection of features in that new characteristics with enhanced predictive power are inferred from the original dataset. In particular this manuscript proposes a new iterative feature construction approach based on a self-learning meta-heuristic algorithm (Harmony Search) and a solution encoding strategy (correspondingly, Cartesian Genetic Programming) suited to represent combinations of features by means of constant-length solution vectors. The proposed feature construction algorithm, coined as Adaptive Cartesian Harmony Search (ACHS), incorporates modifications that allow exploiting the estimated predictive importance of intermediate solutions and, ultimately, attaining better convergence rate in its iterative learning proce- dure. The performance of the proposed ACHS scheme is assessed and com- pared to that rendered by the state of the art in a toy example and three practical use cases from the literature. The excellent performance figures obtained in these problems shed light on the widespread applicability of the proposed scheme to supervised learning with legacy datasets composed by already refined characteristics

    Differential Evolution to Optimize Hidden Markov Models Training: Application to Facial Expression Recognition

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    The base system in this paper uses Hidden Markov Models (HMMs) to model dynamic relationships among facial features in facial behavior interpretation and understanding field. The input of HMMs is a new set of derived features from geometrical distances obtained from detected and automatically tracked facial points. Numerical data representation which is in the form of multi-time series is transformed to a symbolic representation in order to reduce dimensionality, extract the most pertinent information and give a meaningful representation to humans. The main problem of the use of HMMs is that the training is generally trapped in local minima, so we used the Differential Evolution (DE) algorithm to offer more diversity and so limit as much as possible the occurrence of stagnation. For this reason, this paper proposes to enhance HMM learning abilities by the use of DE as an optimization tool, instead of the classical Baum and Welch algorithm. Obtained results are compared against the traditional learning approach and significant improvements have been obtained.</p

    Evolutionary Computation and QSAR Research

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    [Abstract] The successful high throughput screening of molecule libraries for a specific biological property is one of the main improvements in drug discovery. The virtual molecular filtering and screening relies greatly on quantitative structure-activity relationship (QSAR) analysis, a mathematical model that correlates the activity of a molecule with molecular descriptors. QSAR models have the potential to reduce the costly failure of drug candidates in advanced (clinical) stages by filtering combinatorial libraries, eliminating candidates with a predicted toxic effect and poor pharmacokinetic profiles, and reducing the number of experiments. To obtain a predictive and reliable QSAR model, scientists use methods from various fields such as molecular modeling, pattern recognition, machine learning or artificial intelligence. QSAR modeling relies on three main steps: molecular structure codification into molecular descriptors, selection of relevant variables in the context of the analyzed activity, and search of the optimal mathematical model that correlates the molecular descriptors with a specific activity. Since a variety of techniques from statistics and artificial intelligence can aid variable selection and model building steps, this review focuses on the evolutionary computation methods supporting these tasks. Thus, this review explains the basic of the genetic algorithms and genetic programming as evolutionary computation approaches, the selection methods for high-dimensional data in QSAR, the methods to build QSAR models, the current evolutionary feature selection methods and applications in QSAR and the future trend on the joint or multi-task feature selection methods.Instituto de Salud Carlos III, PIO52048Instituto de Salud Carlos III, RD07/0067/0005Ministerio de Industria, Comercio y Turismo; TSI-020110-2009-53)Galicia. Consellería de Economía e Industria; 10SIN105004P

    Polynomial modeling for time-varying systems based on a particle swarm optimization algorithm

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    In this paper, an effective particle swarm optimization (PSO) is proposed for polynomial models for time varying systems. The basic operations of the proposed PSO are similar to those of the classical PSO except that elements of particles represent arithmetic operations and variables of time-varying models. The performance of the proposed PSO is evaluated by polynomial modeling based on various sets of time-invariant and time-varying data. Results of polynomial modeling in time-varying systems show that the proposed PSO outperforms commonly used modeling methods which have been developed for solving dynamic optimization problems including genetic programming (GP) and dynamic GP. An analysis of the diversity of individuals of populations in the proposed PSO and GP reveals why the proposed PSO obtains better results than those obtained by GP

    Evolution of Control Programs for a Swarm of Autonomous Unmanned Aerial Vehicles

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    Unmanned aerial vehicles (UAVs) are rapidly becoming a critical military asset. In the future, advances in miniaturization are going to drive the development of insect size UAVs. New approaches to controlling these swarms are required. The goal of this research is to develop a controller to direct a swarm of UAVs in accomplishing a given mission. While previous efforts have largely been limited to a two-dimensional model, a three-dimensional model has been developed for this project. Models of UAV capabilities including sensors, actuators and communications are presented. Genetic programming uses the principles of Darwinian evolution to generate computer programs to solve problems. A genetic programming approach is used to evolve control programs for UAV swarms. Evolved controllers are compared with a hand-crafted solution using quantitative and qualitative methods. Visualization and statistical methods are used to analyze solutions. Results indicate that genetic programming is capable of producing effective solutions to multi-objective control problems

    Swarm Intelligence

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    Swarm Intelligence has emerged as one of the most studied artificial intelligence branches during the last decade, constituting the fastest growing stream in the bio-inspired computation community. A clear trend can be deduced analyzing some of the most renowned scientific databases available, showing that the interest aroused by this branch has increased at a notable pace in the last years. This book describes the prominent theories and recent developments of Swarm Intelligence methods, and their application in all fields covered by engineering. This book unleashes a great opportunity for researchers, lecturers, and practitioners interested in Swarm Intelligence, optimization problems, and artificial intelligence
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