8,630 research outputs found

    Local Approximation Schemes for Ad Hoc and Sensor Networks

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    We present two local approaches that yield polynomial-time approximation schemes (PTAS) for the Maximum Independent Set and Minimum Dominating Set problem in unit disk graphs. The algorithms run locally in each node and compute a (1+ε)-approximation to the problems at hand for any given ε > 0. The time complexity of both algorithms is O(TMIS + log*! n/εO(1)), where TMIS is the time required to compute a maximal independent set in the graph, and n denotes the number of nodes. We then extend these results to a more general class of graphs in which the maximum number of pair-wise independent nodes in every r-neighborhood is at most polynomial in r. Such graphs of polynomially bounded growth are introduced as a more realistic model for wireless networks and they generalize existing models, such as unit disk graphs or coverage area graphs

    Deterministic Digital Clustering of Wireless Ad Hoc Networks

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    We consider deterministic distributed communication in wireless ad hoc networks of identical weak devices under the SINR model without predefined infrastructure. Most algorithmic results in this model rely on various additional features or capabilities, e.g., randomization, access to geographic coordinates, power control, carrier sensing with various precision of measurements, and/or interference cancellation. We study a pure scenario, when no such properties are available. As a general tool, we develop a deterministic distributed clustering algorithm. Our solution relies on a new type of combinatorial structures (selectors), which might be of independent interest. Using the clustering, we develop a deterministic distributed local broadcast algorithm accomplishing this task in O(ΔlogNlogN)O(\Delta \log^*N \log N) rounds, where Δ\Delta is the density of the network. To the best of our knowledge, this is the first solution in pure scenario which is only polylog(n)(n) away from the universal lower bound Ω(Δ)\Omega(\Delta), valid also for scenarios with randomization and other features. Therefore, none of these features substantially helps in performing the local broadcast task. Using clustering, we also build a deterministic global broadcast algorithm that terminates within O(D(Δ+logN)logN)O(D(\Delta + \log^* N) \log N) rounds, where DD is the diameter of the network. This result is complemented by a lower bound Ω(DΔ11/α)\Omega(D \Delta^{1-1/\alpha}), where α>2\alpha > 2 is the path-loss parameter of the environment. This lower bound shows that randomization or knowledge of own location substantially help (by a factor polynomial in Δ\Delta) in the global broadcast. Therefore, unlike in the case of local broadcast, some additional model features may help in global broadcast

    An optimal maximal independent setalgorithm for bounded-independence graphs

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    We present a novel distributed algorithm for the maximal independent set problem (This is an extended journal version of Schneider and Wattenhofer in Twenty-seventh annual ACM SIGACT-SIGOPS symposium on principles of distributed computing, 2008). On bounded-independence graphs our deterministic algorithm finishes in O(log* n) time, n being the number of nodes. In light of Linial's Ω(log* n) lower bound our algorithm is asymptotically optimal. Furthermore, it solves the connected dominating set problem for unit disk graphs in O(log* n) time, exponentially faster than the state-of-the-art algorithm. With a new extension our algorithm also computes a δ+1 coloring and a maximal matching in O(log* n) time, where δ is the maximum degree of the grap

    Computing in Additive Networks with Bounded-Information Codes

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    This paper studies the theory of the additive wireless network model, in which the received signal is abstracted as an addition of the transmitted signals. Our central observation is that the crucial challenge for computing in this model is not high contention, as assumed previously, but rather guaranteeing a bounded amount of \emph{information} in each neighborhood per round, a property that we show is achievable using a new random coding technique. Technically, we provide efficient algorithms for fundamental distributed tasks in additive networks, such as solving various symmetry breaking problems, approximating network parameters, and solving an \emph{asymmetry revealing} problem such as computing a maximal input. The key method used is a novel random coding technique that allows a node to successfully decode the received information, as long as it does not contain too many distinct values. We then design our algorithms to produce a limited amount of information in each neighborhood in order to leverage our enriched toolbox for computing in additive networks

    Uniting General-Graph and Geometric-Based Radio Networks via Independence Number Parametrization

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    In the study of radio networks, the tasks of broadcasting (propagating a message throughout the network) and leader election (having the network agree on a node to designate ‘leader’) are two of the most fundamental global problems, and have a long history of work devoted to them. This work has two divergent strands: some works focus on exploiting the geometric properties of wireless networks based in physical space, while others consider general graphs. Algorithmic results in each of these avenues have often used quite different techniques, and produced bounds using incomparable parametrizations. In this work, we unite the study of general-graph and geometric-based radio networks, by adapting the broadcast and leader election algorithm of Czumaj and Davies (JACM ’21) to achieve a running-time parametrized by the independence number of the network (i.e., the size of the maximum independent set). This parametrization preserves the running time on general graphs, matching the best known, but also improves running times to near-optimality across a wide range of geometric-based graph classes. As part of this algorithm, we also provide the first algorithm for computing a maximal independent set in general-graph radio networks. This algorithm runs in O(log3 n) time-steps, only a log n factor away from the Ω(log2 n) lower bound

    Constructing Light Spanners Deterministically in Near-Linear Time

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    Graph spanners are well-studied and widely used both in theory and practice. In a recent breakthrough, Chechik and Wulff-Nilsen [Shiri Chechik and Christian Wulff-Nilsen, 2018] improved the state-of-the-art for light spanners by constructing a (2k-1)(1+epsilon)-spanner with O(n^(1+1/k)) edges and O_epsilon(n^(1/k)) lightness. Soon after, Filtser and Solomon [Arnold Filtser and Shay Solomon, 2016] showed that the classic greedy spanner construction achieves the same bounds. The major drawback of the greedy spanner is its running time of O(mn^(1+1/k)) (which is faster than [Shiri Chechik and Christian Wulff-Nilsen, 2018]). This makes the construction impractical even for graphs of moderate size. Much faster spanner constructions do exist but they only achieve lightness Omega_epsilon(kn^(1/k)), even when randomization is used. The contribution of this paper is deterministic spanner constructions that are fast, and achieve similar bounds as the state-of-the-art slower constructions. Our first result is an O_epsilon(n^(2+1/k+epsilon\u27)) time spanner construction which achieves the state-of-the-art bounds. Our second result is an O_epsilon(m + n log n) time construction of a spanner with (2k-1)(1+epsilon) stretch, O(log k * n^(1+1/k) edges and O_epsilon(log k * n^(1/k)) lightness. This is an exponential improvement in the dependence on k compared to the previous result with such running time. Finally, for the important special case where k=log n, for every constant epsilon>0, we provide an O(m+n^(1+epsilon)) time construction that produces an O(log n)-spanner with O(n) edges and O(1) lightness which is asymptotically optimal. This is the first known sub-quadratic construction of such a spanner for any k = omega(1). To achieve our constructions, we show a novel deterministic incremental approximate distance oracle. Our new oracle is crucial in our construction, as known randomized dynamic oracles require the assumption of a non-adaptive adversary. This is a strong assumption, which has seen recent attention in prolific venues. Our new oracle allows the order of the edge insertions to not be fixed in advance, which is critical as our spanner algorithm chooses which edges to insert based on the answers to distance queries. We believe our new oracle is of independent interest
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