1,478 research outputs found

    Proceedings of the second "international Traveling Workshop on Interactions between Sparse models and Technology" (iTWIST'14)

    Get PDF
    The implicit objective of the biennial "international - Traveling Workshop on Interactions between Sparse models and Technology" (iTWIST) is to foster collaboration between international scientific teams by disseminating ideas through both specific oral/poster presentations and free discussions. For its second edition, the iTWIST workshop took place in the medieval and picturesque town of Namur in Belgium, from Wednesday August 27th till Friday August 29th, 2014. The workshop was conveniently located in "The Arsenal" building within walking distance of both hotels and town center. iTWIST'14 has gathered about 70 international participants and has featured 9 invited talks, 10 oral presentations, and 14 posters on the following themes, all related to the theory, application and generalization of the "sparsity paradigm": Sparsity-driven data sensing and processing; Union of low dimensional subspaces; Beyond linear and convex inverse problem; Matrix/manifold/graph sensing/processing; Blind inverse problems and dictionary learning; Sparsity and computational neuroscience; Information theory, geometry and randomness; Complexity/accuracy tradeoffs in numerical methods; Sparsity? What's next?; Sparse machine learning and inference.Comment: 69 pages, 24 extended abstracts, iTWIST'14 website: http://sites.google.com/site/itwist1

    Decentralized Riemannian Particle Filtering with Applications to Multi-Agent Localization

    Get PDF
    The primary focus of this research is to develop consistent nonlinear decentralized particle filtering approaches to the problem of multiple agent localization. A key aspect in our development is the use of Riemannian geometry to exploit the inherently non-Euclidean characteristics that are typical when considering multiple agent localization scenarios. A decentralized formulation is considered due to the practical advantages it provides over centralized fusion architectures. Inspiration is taken from the relatively new field of information geometry and the more established research field of computer vision. Differential geometric tools such as manifolds, geodesics, tangent spaces, exponential, and logarithmic mappings are used extensively to describe probabilistic quantities. Numerous probabilistic parameterizations were identified, settling on the efficient square-root probability density function parameterization. The square-root parameterization has the benefit of allowing filter calculations to be carried out on the well studied Riemannian unit hypersphere. A key advantage for selecting the unit hypersphere is that it permits closed-form calculations, a characteristic that is not shared by current solution approaches. Through the use of the Riemannian geometry of the unit hypersphere, we are able to demonstrate the ability to produce estimates that are not overly optimistic. Results are presented that clearly show the ability of the proposed approaches to outperform current state-of-the-art decentralized particle filtering methods. In particular, results are presented that emphasize the achievable improvement in estimation error, estimator consistency, and required computational burden

    Multi-View Face Recognition From Single RGBD Models of the Faces

    Get PDF
    This work takes important steps towards solving the following problem of current interest: Assuming that each individual in a population can be modeled by a single frontal RGBD face image, is it possible to carry out face recognition for such a population using multiple 2D images captured from arbitrary viewpoints? Although the general problem as stated above is extremely challenging, it encompasses subproblems that can be addressed today. The subproblems addressed in this work relate to: (1) Generating a large set of viewpoint dependent face images from a single RGBD frontal image for each individual; (2) using hierarchical approaches based on view-partitioned subspaces to represent the training data; and (3) based on these hierarchical approaches, using a weighted voting algorithm to integrate the evidence collected from multiple images of the same face as recorded from different viewpoints. We evaluate our methods on three datasets: a dataset of 10 people that we created and two publicly available datasets which include a total of 48 people. In addition to providing important insights into the nature of this problem, our results show that we are able to successfully recognize faces with accuracies of 95% or higher, outperforming existing state-of-the-art face recognition approaches based on deep convolutional neural networks

    A Riemannian low-rank method for optimization over semidefinite matrices with block-diagonal constraints

    Get PDF
    We propose a new algorithm to solve optimization problems of the form min⁥f(X)\min f(X) for a smooth function ff under the constraints that XX is positive semidefinite and the diagonal blocks of XX are small identity matrices. Such problems often arise as the result of relaxing a rank constraint (lifting). In particular, many estimation tasks involving phases, rotations, orthonormal bases or permutations fit in this framework, and so do certain relaxations of combinatorial problems such as Max-Cut. The proposed algorithm exploits the facts that (1) such formulations admit low-rank solutions, and (2) their rank-restricted versions are smooth optimization problems on a Riemannian manifold. Combining insights from both the Riemannian and the convex geometries of the problem, we characterize when second-order critical points of the smooth problem reveal KKT points of the semidefinite problem. We compare against state of the art, mature software and find that, on certain interesting problem instances, what we call the staircase method is orders of magnitude faster, is more accurate and scales better. Code is available.Comment: 37 pages, 3 figure

    Geometric deep learning: going beyond Euclidean data

    Get PDF
    Many scientific fields study data with an underlying structure that is a non-Euclidean space. Some examples include social networks in computational social sciences, sensor networks in communications, functional networks in brain imaging, regulatory networks in genetics, and meshed surfaces in computer graphics. In many applications, such geometric data are large and complex (in the case of social networks, on the scale of billions), and are natural targets for machine learning techniques. In particular, we would like to use deep neural networks, which have recently proven to be powerful tools for a broad range of problems from computer vision, natural language processing, and audio analysis. However, these tools have been most successful on data with an underlying Euclidean or grid-like structure, and in cases where the invariances of these structures are built into networks used to model them. Geometric deep learning is an umbrella term for emerging techniques attempting to generalize (structured) deep neural models to non-Euclidean domains such as graphs and manifolds. The purpose of this paper is to overview different examples of geometric deep learning problems and present available solutions, key difficulties, applications, and future research directions in this nascent field

    Euclidean distance geometry and applications

    Full text link
    Euclidean distance geometry is the study of Euclidean geometry based on the concept of distance. This is useful in several applications where the input data consists of an incomplete set of distances, and the output is a set of points in Euclidean space that realizes the given distances. We survey some of the theory of Euclidean distance geometry and some of the most important applications: molecular conformation, localization of sensor networks and statics.Comment: 64 pages, 21 figure
    • 

    corecore