5,765 research outputs found

    Design of multimedia processor based on metric computation

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    Media-processing applications, such as signal processing, 2D and 3D graphics rendering, and image compression, are the dominant workloads in many embedded systems today. The real-time constraints of those media applications have taxing demands on today's processor performances with low cost, low power and reduced design delay. To satisfy those challenges, a fast and efficient strategy consists in upgrading a low cost general purpose processor core. This approach is based on the personalization of a general RISC processor core according the target multimedia application requirements. Thus, if the extra cost is justified, the general purpose processor GPP core can be enforced with instruction level coprocessors, coarse grain dedicated hardware, ad hoc memories or new GPP cores. In this way the final design solution is tailored to the application requirements. The proposed approach is based on three main steps: the first one is the analysis of the targeted application using efficient metrics. The second step is the selection of the appropriate architecture template according to the first step results and recommendations. The third step is the architecture generation. This approach is experimented using various image and video algorithms showing its feasibility

    The synthesis of a hardware scheduler for Non-Manifest Loops

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    This paper addresses the hardware implementation of a dynamic scheduler for non-manifest data dependent periodic loops. Static scheduling techniques which are known to give near optimal scheduling-solutions for manifest loops, fail at scheduling non-manifest loops, since they lack the run time information needed which makes a static schedule feasible. In this paper a dynamic scheduling approach was chosen to circumvent this problem. We present a case study using VHDL where the focus lies on implementations with minimal memory usage and low communication overhead between various components of the architecture. This has resulted in an efficient and synthesisable system

    Pipelined Asynchronous High Level Synthesis for General Programs

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    High-level synthesis (HLS) translates algorithms from software programming language into hardware. We use the dataflow HLS methodology to translate programs into asynchronous circuits by implementing programs using asynchronous dataflow elements as hardware building blocks. We extend the prior work in dataflow synthesis in the following aspects:i) we propose Fluid to synthesize pipelined dataflow circuits for real-world programs with complex control flows, which are not supported in the previous work; ii) we propose PipeLink to permit pipelined access to shared resources in the dataflow circuit. Dataflow circuit results in distributed control and an implicitly pipelined implementation. However, resource sharing in the presence of pipelining is challenging in this context due to the absence of a global scheduler. Traditional solutions to this problem impose restrictions on pipelining to guarantee mutually exclusive access to the shared resource, but PipeLink removes such restrictions and can generate pipelined asynchronous dataflow circuits for shared function calls, pipelined memory accesses and function pointers; iii) we apply several dataflow optimizations to improve the quality of the synthesized dataflow circuits; iv) we implement our system (Fluid + PipeLink) on the LLVM compiler framework, which allows us to take advantage of the optimization efforts from the compiler community; v) we compare our system with a widely-used academic HLS tool and two commercial HLS tools. Compared to commercial (academic) HLS tools, our system results in 12X (20X) reduction in energy, 1.29X (1.64X) improvement in throughput, 1.27X (1.61X) improvement in latency at a cost of 2.4X (1.61X) increase in the area

    High-level synthesis using structural input

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    Optimized Compilation of Aggregated Instructions for Realistic Quantum Computers

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    Recent developments in engineering and algorithms have made real-world applications in quantum computing possible in the near future. Existing quantum programming languages and compilers use a quantum assembly language composed of 1- and 2-qubit (quantum bit) gates. Quantum compiler frameworks translate this quantum assembly to electric signals (called control pulses) that implement the specified computation on specific physical devices. However, there is a mismatch between the operations defined by the 1- and 2-qubit logical ISA and their underlying physical implementation, so the current practice of directly translating logical instructions into control pulses results in inefficient, high-latency programs. To address this inefficiency, we propose a universal quantum compilation methodology that aggregates multiple logical operations into larger units that manipulate up to 10 qubits at a time. Our methodology then optimizes these aggregates by (1) finding commutative intermediate operations that result in more efficient schedules and (2) creating custom control pulses optimized for the aggregate (instead of individual 1- and 2-qubit operations). Compared to the standard gate-based compilation, the proposed approach realizes a deeper vertical integration of high-level quantum software and low-level, physical quantum hardware. We evaluate our approach on important near-term quantum applications on simulations of superconducting quantum architectures. Our proposed approach provides a mean speedup of 5×5\times, with a maximum of 10×10\times. Because latency directly affects the feasibility of quantum computation, our results not only improve performance but also have the potential to enable quantum computation sooner than otherwise possible.Comment: 13 pages, to apper in ASPLO

    Simulated annealing based datapath synthesis

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    Thermal-Safe Test Scheduling for Core-Based System-on-a-Chip Integrated Circuits

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    Overheating has been acknowledged as a major problem during the testing of complex system-on-chip (SOC) integrated circuits. Several power-constrained test scheduling solutions have been recently proposed to tackle this problem during system integration. However, we show that these approaches cannot guarantee hot-spot-free test schedules because they do not take into account the non-uniform distribution of heat dissipation across the die and the physical adjacency of simultaneously active cores. This paper proposes a new test scheduling approach that is able to produce short test schedules and guarantee thermal-safety at the same time. Two thermal-safe test scheduling algorithms are proposed. The first algorithm computes an exact (shortest) test schedule that is guaranteed to satisfy a given maximum temperature constraint. The second algorithm is a heuristic intended for complex systems with a large number of embedded cores, for which the exact thermal-safe test scheduling algorithm may not be feasible. Based on a low-complexity test session thermal cost model, this algorithm produces near-optimal length test schedules with significantly less computational effort compared to the optimal algorithm
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