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The Blue Obelisk Community
Poster presented at the VSMF symposium held at the Unilever Centre on 2011-01-17The Internet has brought together a group of chemists who are driven by wanting to do things better, but are frustrated with the Closed systems that chemists currently have to work with. they share a belief in the concepts of Open Data, Open Standards and Open Source. And they express this in software, data, algorithms, specifications, tutorials, demonstrations, articles and anything that helps get the message across. [http://www.blueobelisk.org/
Coverage and Deployment Analysis of Narrowband Internet of Things in the Wild
Narrowband Internet of Things (NB-IoT) is gaining momentum as a promising
technology for massive Machine Type Communication (mMTC). Given that its
deployment is rapidly progressing worldwide, measurement campaigns and
performance analyses are needed to better understand the system and move toward
its enhancement. With this aim, this paper presents a large scale measurement
campaign and empirical analysis of NB-IoT on operational networks, and
discloses valuable insights in terms of deployment strategies and radio
coverage performance. The reported results also serve as examples showing the
potential usage of the collected dataset, which we make open-source along with
a lightweight data visualization platform.Comment: Accepted for publication in IEEE Communications Magazine (Internet of
Things and Sensor Networks Series
Learning data engineering: Creating IoT apps using the node-RED and the RPI technologies
© 2017 IEEE. This paper demonstrates the suitability and the practicality of using the advanced open source tools such as the Raspberry Pi and the Node-RED for teaching and learning in the Internet of Things (IOT) subject within a newly created major of Data Engineering in the Faculty of Engineering and IT at University of Technology, Sydney. Understanding and practicing of the Internet of Things largely depend on the high availability of tools, their low cost, and ease of use that can accelerate learning processes. This paper demonstrates relatively uncomplicated practical lab exercises involving the Raspberry Pi hardware, firmware and the Node-RED programming environment that students can execute to stimulate their learning, understanding of the Internet of Things technology and acquire fundamental data engineering skills
5G and the Internet of everyone: motivation, enablers, and research agenda
As mobile broadband subscriptions grow twice as fast as the fixed ones and the Internet of Things comes forth, the 5G vision of the Internet of Everything (people, devices, and things), becomes a substantial and credible part of the near future. In this paper, we argue that the 5G vision is still missing a fundamental concept to realize its societal promise: the Internet of EveryOne (IoEO), i.e., means and principles to overcome the concerns that the current 5G perspective raises for the digital divide and the network neutrality principle. We discuss open-source software and hardware, Community Networks, mobile edge computing and blockchains as enablers of the IoEO and highlight open research challenges with respect to them. The ultimate objective of our paper is to stimulate research with a short-term, lasting impact also on that 50% (or more) of population that will not enjoy 5G anytime soon. Internet of EveryOne, community networks, 5G, mobile edge computing, network neutrality, community cloud computing.Peer ReviewedPostprint (author's final draft
Distributed workload control for federated service discovery
The diffusion of the internet paradigm in each aspect of human life continuously fosters the widespread of new technologies and related services. In the Future Internet scenario, where 5G telecommunication facilities will interact with the internet of things world, analyzing in real time big amounts of data to feed a potential infinite set of services belonging to different administrative domains, the role of a federated service discovery will become crucial. In this paper the authors propose a distributed workload control algorithm to handle efficiently the service discovery requests, with the aim of minimizing the overall latencies experienced by the requesting user agents. The authors propose an algorithm based on the Wardrop equilibrium, which is a gametheoretical concept, applied to the federated service discovery domain. The proposed solution has been implemented and its performance has been assessed adopting different network topologies and metrics. An open source simulation environment has been created allowing other researchers to test the proposed solution
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