681 research outputs found
Walking Through Waypoints
We initiate the study of a fundamental combinatorial problem: Given a
capacitated graph , find a shortest walk ("route") from a source to a destination that includes all vertices specified by a set
: the \emph{waypoints}. This waypoint routing problem
finds immediate applications in the context of modern networked distributed
systems. Our main contribution is an exact polynomial-time algorithm for graphs
of bounded treewidth. We also show that if the number of waypoints is
logarithmically bounded, exact polynomial-time algorithms exist even for
general graphs. Our two algorithms provide an almost complete characterization
of what can be solved exactly in polynomial-time: we show that more general
problems (e.g., on grid graphs of maximum degree 3, with slightly more
waypoints) are computationally intractable
Cluster Before You Hallucinate: Approximating Node-Capacitated Network Design and Energy Efficient Routing
We consider circuit routing with an objective of minimizing energy, in a
network of routers that are speed scalable and that may be shutdown when idle.
We consider both multicast routing and unicast routing. It is known that this
energy minimization problem can be reduced to a capacitated flow network design
problem, where vertices have a common capacity but arbitrary costs, and the
goal is to choose a minimum cost collection of vertices whose induced subgraph
will support the specified flow requirements. For the multicast (single-sink)
capacitated design problem we give a polynomial-time algorithm that is
O(log^3n)-approximate with O(log^4 n) congestion. This translates back to a
O(log ^(4{\alpha}+3) n)-approximation for the multicast energy-minimization
routing problem, where {\alpha} is the polynomial exponent in the dynamic power
used by a router. For the unicast (multicommodity) capacitated design problem
we give a polynomial-time algorithm that is O(log^5 n)-approximate with
O(log^12 n) congestion, which translates back to a O(log^(12{\alpha}+5)
n)-approximation for the unicast energy-minimization routing problem.Comment: 22 pages (full version of STOC 2014 paper
A new unifying heuristic algorithm for the undirected minimum cut problems using minimum range cut algorithms
AbstractGiven a connected undirected multigraph with n vertices and m edges, we first propose a new unifying heuristic approach to approximately solving the minimum cut and the s-t minimum cut problems by using efficient algorithms for the corresponding minimum range cut problems. Our method is based on the association of the range value of a cut and its cut value when each edge weight is chosen uniformly randomly from the fixed interval. Our computational experiments demonstrate that this approach produces very good approximate solutions. We shall also propose an O(log2 n) time parallel algorithm using O(n2) processors on an arbitrary CRCW PRAM model for the minimum range cut problems, by which we can efficiently obtain approximate minimum cuts in poly-log time using a polynomial number of processors
Lying Your Way to Better Traffic Engineering
To optimize the flow of traffic in IP networks, operators do traffic
engineering (TE), i.e., tune routing-protocol parameters in response to traffic
demands. TE in IP networks typically involves configuring static link weights
and splitting traffic between the resulting shortest-paths via the
Equal-Cost-MultiPath (ECMP) mechanism. Unfortunately, ECMP is a notoriously
cumbersome and indirect means for optimizing traffic flow, often leading to
poor network performance. Also, obtaining accurate knowledge of traffic demands
as the input to TE is elusive, and traffic conditions can be highly variable,
further complicating TE. We leverage recently proposed schemes for increasing
ECMP's expressiveness via carefully disseminated bogus information ("lies") to
design COYOTE, a readily deployable TE scheme for robust and efficient network
utilization. COYOTE leverages new algorithmic ideas to configure (static)
traffic splitting ratios that are optimized with respect to all (even
adversarially chosen) traffic scenarios within the operator's "uncertainty
bounds". Our experimental analyses show that COYOTE significantly outperforms
today's prevalent TE schemes in a manner that is robust to traffic uncertainty
and variation. We discuss experiments with a prototype implementation of
COYOTE
Cut Tree Construction from Massive Graphs
The construction of cut trees (also known as Gomory-Hu trees) for a given
graph enables the minimum-cut size of the original graph to be obtained for any
pair of vertices. Cut trees are a powerful back-end for graph management and
mining, as they support various procedures related to the minimum cut, maximum
flow, and connectivity. However, the crucial drawback with cut trees is the
computational cost of their construction. In theory, a cut tree is built by
applying a maximum flow algorithm for times, where is the number of
vertices. Therefore, naive implementations of this approach result in cubic
time complexity, which is obviously too slow for today's large-scale graphs. To
address this issue, in the present study, we propose a new cut-tree
construction algorithm tailored to real-world networks. Using a series of
experiments, we demonstrate that the proposed algorithm is several orders of
magnitude faster than previous algorithms and it can construct cut trees for
billion-scale graphs.Comment: Short version will appear at ICDM'1
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