681 research outputs found

    Walking Through Waypoints

    Full text link
    We initiate the study of a fundamental combinatorial problem: Given a capacitated graph G=(V,E)G=(V,E), find a shortest walk ("route") from a source s∈Vs\in V to a destination t∈Vt\in V that includes all vertices specified by a set W⊆V\mathscr{W}\subseteq V: the \emph{waypoints}. This waypoint routing problem finds immediate applications in the context of modern networked distributed systems. Our main contribution is an exact polynomial-time algorithm for graphs of bounded treewidth. We also show that if the number of waypoints is logarithmically bounded, exact polynomial-time algorithms exist even for general graphs. Our two algorithms provide an almost complete characterization of what can be solved exactly in polynomial-time: we show that more general problems (e.g., on grid graphs of maximum degree 3, with slightly more waypoints) are computationally intractable

    Cluster Before You Hallucinate: Approximating Node-Capacitated Network Design and Energy Efficient Routing

    Full text link
    We consider circuit routing with an objective of minimizing energy, in a network of routers that are speed scalable and that may be shutdown when idle. We consider both multicast routing and unicast routing. It is known that this energy minimization problem can be reduced to a capacitated flow network design problem, where vertices have a common capacity but arbitrary costs, and the goal is to choose a minimum cost collection of vertices whose induced subgraph will support the specified flow requirements. For the multicast (single-sink) capacitated design problem we give a polynomial-time algorithm that is O(log^3n)-approximate with O(log^4 n) congestion. This translates back to a O(log ^(4{\alpha}+3) n)-approximation for the multicast energy-minimization routing problem, where {\alpha} is the polynomial exponent in the dynamic power used by a router. For the unicast (multicommodity) capacitated design problem we give a polynomial-time algorithm that is O(log^5 n)-approximate with O(log^12 n) congestion, which translates back to a O(log^(12{\alpha}+5) n)-approximation for the unicast energy-minimization routing problem.Comment: 22 pages (full version of STOC 2014 paper

    A new unifying heuristic algorithm for the undirected minimum cut problems using minimum range cut algorithms

    Get PDF
    AbstractGiven a connected undirected multigraph with n vertices and m edges, we first propose a new unifying heuristic approach to approximately solving the minimum cut and the s-t minimum cut problems by using efficient algorithms for the corresponding minimum range cut problems. Our method is based on the association of the range value of a cut and its cut value when each edge weight is chosen uniformly randomly from the fixed interval. Our computational experiments demonstrate that this approach produces very good approximate solutions. We shall also propose an O(log2 n) time parallel algorithm using O(n2) processors on an arbitrary CRCW PRAM model for the minimum range cut problems, by which we can efficiently obtain approximate minimum cuts in poly-log time using a polynomial number of processors

    Lying Your Way to Better Traffic Engineering

    Full text link
    To optimize the flow of traffic in IP networks, operators do traffic engineering (TE), i.e., tune routing-protocol parameters in response to traffic demands. TE in IP networks typically involves configuring static link weights and splitting traffic between the resulting shortest-paths via the Equal-Cost-MultiPath (ECMP) mechanism. Unfortunately, ECMP is a notoriously cumbersome and indirect means for optimizing traffic flow, often leading to poor network performance. Also, obtaining accurate knowledge of traffic demands as the input to TE is elusive, and traffic conditions can be highly variable, further complicating TE. We leverage recently proposed schemes for increasing ECMP's expressiveness via carefully disseminated bogus information ("lies") to design COYOTE, a readily deployable TE scheme for robust and efficient network utilization. COYOTE leverages new algorithmic ideas to configure (static) traffic splitting ratios that are optimized with respect to all (even adversarially chosen) traffic scenarios within the operator's "uncertainty bounds". Our experimental analyses show that COYOTE significantly outperforms today's prevalent TE schemes in a manner that is robust to traffic uncertainty and variation. We discuss experiments with a prototype implementation of COYOTE

    Cut Tree Construction from Massive Graphs

    Full text link
    The construction of cut trees (also known as Gomory-Hu trees) for a given graph enables the minimum-cut size of the original graph to be obtained for any pair of vertices. Cut trees are a powerful back-end for graph management and mining, as they support various procedures related to the minimum cut, maximum flow, and connectivity. However, the crucial drawback with cut trees is the computational cost of their construction. In theory, a cut tree is built by applying a maximum flow algorithm for nn times, where nn is the number of vertices. Therefore, naive implementations of this approach result in cubic time complexity, which is obviously too slow for today's large-scale graphs. To address this issue, in the present study, we propose a new cut-tree construction algorithm tailored to real-world networks. Using a series of experiments, we demonstrate that the proposed algorithm is several orders of magnitude faster than previous algorithms and it can construct cut trees for billion-scale graphs.Comment: Short version will appear at ICDM'1
    • …
    corecore