1,232 research outputs found
Reliable machine-to-machine multicast services with multi-radio cooperative retransmissions
The final publication is available at Springer via http://dx.doi.org/10.1007/s11036-015-0575-6The 3GPP is working towards the definition of service requirements and technical solutions to provide support for energy-efficient Machine Type Communications (MTC) in the forthcoming generations of cellular networks. One of the envisioned solutions consists in applying group management policies to clusters of devices in order to reduce control signaling and improve upon energy efficiency, e.g., multicast Over-The-Air (OTA) firmware updates. In this paper, a Multi-Radio Cooperative Retransmission Scheme is proposed to efficiently carry out multicast transmissions in MTC networks, reducing both control signaling and improving energy-efficiency. The proposal can be executed in networks composed by devices equipped with multiple radio interfaces which enable them to connect to both a cellular access network, e.g., LTE, and a short-range MTC area network, e.g., Low-Power Wi-Fi or ZigBee, as foreseen by the MTC architecture defined by ETSI. The main idea is to carry out retransmissions over the M2M area network upon error in the main cellular link. This yields a reduction in both the traffic load over the cellular link and the energy consumption of the devices. Computer-based simulations with ns-3 have been conducted to analyze the performance of the proposed scheme in terms of energy consumption and assess its superior performance compared to non-cooperative retransmission schemes, thus validating its suitability for energy-constrained MTC applications.Peer ReviewedPostprint (author's final draft
Random Linear Network Coding for 5G Mobile Video Delivery
An exponential increase in mobile video delivery will continue with the
demand for higher resolution, multi-view and large-scale multicast video
services. Novel fifth generation (5G) 3GPP New Radio (NR) standard will bring a
number of new opportunities for optimizing video delivery across both 5G core
and radio access networks. One of the promising approaches for video quality
adaptation, throughput enhancement and erasure protection is the use of
packet-level random linear network coding (RLNC). In this review paper, we
discuss the integration of RLNC into the 5G NR standard, building upon the
ideas and opportunities identified in 4G LTE. We explicitly identify and
discuss in detail novel 5G NR features that provide support for RLNC-based
video delivery in 5G, thus pointing out to the promising avenues for future
research.Comment: Invited paper for Special Issue "Network and Rateless Coding for
Video Streaming" - MDPI Informatio
Feasibility Study of Enabling V2X Communications by LTE-Uu Radio Interface
Compared with the legacy wireless networks, the next generation of wireless
network targets at different services with divergent QoS requirements, ranging
from bandwidth consuming video service to moderate and low date rate machine
type services, and supporting as well as strict latency requirements. One
emerging new service is to exploit wireless network to improve the efficiency
of vehicular traffic and public safety. However, the stringent packet
end-to-end (E2E) latency and ultra-low transmission failure rates pose
challenging requirements on the legacy networks. In other words, the next
generation wireless network needs to support ultra-reliable low latency
communications (URLLC) involving new key performance indicators (KPIs) rather
than the conventional metric, such as cell throughput in the legacy systems. In
this paper, a feasibility study on applying today's LTE network infrastructure
and LTE-Uu air interface to provide the URLLC type of services is performed,
where the communication takes place between two traffic participants (e.g.,
vehicle-to-vehicle and vehicle-to-pedestrian). To carry out this study, an
evaluation methodology of the cellular vehicle-to-anything (V2X) communication
is proposed, where packet E2E latency and successful transmission rate are
considered as the key performance indicators (KPIs). Then, we describe the
simulation assumptions for the evaluation. Based on them, simulation results
are depicted that demonstrate the performance of the LTE network in fulfilling
new URLLC requirements. Moreover, sensitivity analysis is also conducted
regarding how to further improve system performance, in order to enable new
emerging URLLC services.Comment: Accepted by IEEE/CIC ICCC 201
Random Linear Fountain Code with Improved Decoding Success Probability
In this paper we study the problem of increasing the decoding success
probability of random linear fountain code over GF(2) for small packet lengths
used in delay-intolerant applications such as multimedia streaming. Such code
over GF(2) are attractive as they have lower decoding complexity than codes
over larger field size, but suffer from high transmission redundancy. In our
proposed coding scheme we construct a codeword which is not a linear
combination of any codewords previously transmitted to mitigate such
transmission redundancy. We then note the observation that the probability of
receiving a linearly dependent codeword is highest when the receiver has
received k-1 linearly independent codewords. We propose using the BlockACK
frame so that the codeword received after k-1 linearly independent codeword is
always linearly independent, this reduces the expected redundancy by a factor
of three.Comment: This paper appears in: Communications (APCC), 2016 22nd Asia-Pacific
Conference o
Experimental Evaluation of Large Scale WiFi Multicast Rate Control
WiFi multicast to very large groups has gained attention as a solution for
multimedia delivery in crowded areas. Yet, most recently proposed schemes do
not provide performance guarantees and none have been tested at scale. To
address the issue of providing high multicast throughput with performance
guarantees, we present the design and experimental evaluation of the Multicast
Dynamic Rate Adaptation (MuDRA) algorithm. MuDRA balances fast adaptation to
channel conditions and stability, which is essential for multimedia
applications. MuDRA relies on feedback from some nodes collected via a
light-weight protocol and dynamically adjusts the rate adaptation response
time. Our experimental evaluation of MuDRA on the ORBIT testbed with over 150
nodes shows that MuDRA outperforms other schemes and supports high throughput
multicast flows to hundreds of receivers while meeting quality requirements.
MuDRA can support multiple high quality video streams, where 90% of the nodes
report excellent or very good video quality
Network Coding Channel Virtualization Schemes for Satellite Multicast Communications
In this paper, we propose two novel schemes to solve the problem of finding a
quasi-optimal number of coded packets to multicast to a set of independent
wireless receivers suffering different channel conditions. In particular, we
propose two network channel virtualization schemes that allow for representing
the set of intended receivers in a multicast group to be virtualized as one
receiver. Such approach allows for a transmission scheme not only adapted to
per-receiver channel variation over time, but to the network-virtualized
channel representing all receivers in the multicast group. The first scheme
capitalizes on a maximum erasure criterion introduced via the creation of a
virtual worst per receiver per slot reference channel of the network. The
second scheme capitalizes on a maximum completion time criterion by the use of
the worst performing receiver channel as a virtual reference to the network. We
apply such schemes to a GEO satellite scenario. We demonstrate the benefits of
the proposed schemes comparing them to a per-receiver point-to-point adaptive
strategy
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