28,695 research outputs found
Mesmerizer: A Effective Tool for a Complete Peer-to-Peer Software Development Life-cycle
In this paper we present what are, in our experience, the best
practices in Peer-To-Peer(P2P) application development and
how we combined them in a middleware platform called Mesmerizer. We explain how simulation is an integral part of
the development process and not just an assessment tool.
We then present our component-based event-driven framework for P2P application development, which can be used
to execute multiple instances of the same application in a
strictly controlled manner over an emulated network layer
for simulation/testing, or a single application in a concurrent
environment for deployment purpose. We highlight modeling aspects that are of critical importance for designing and
testing P2P applications, e.g. the emulation of Network Address Translation and bandwidth dynamics. We show how
our simulator scales when emulating low-level bandwidth
characteristics of thousands of concurrent peers while preserving a good degree of accuracy compared to a packet-level
simulator
The Dynamics of Internet Traffic: Self-Similarity, Self-Organization, and Complex Phenomena
The Internet is the most complex system ever created in human history.
Therefore, its dynamics and traffic unsurprisingly take on a rich variety of
complex dynamics, self-organization, and other phenomena that have been
researched for years. This paper is a review of the complex dynamics of
Internet traffic. Departing from normal treatises, we will take a view from
both the network engineering and physics perspectives showing the strengths and
weaknesses as well as insights of both. In addition, many less covered
phenomena such as traffic oscillations, large-scale effects of worm traffic,
and comparisons of the Internet and biological models will be covered.Comment: 63 pages, 7 figures, 7 tables, submitted to Advances in Complex
System
End-to-End Simulation of 5G mmWave Networks
Due to its potential for multi-gigabit and low latency wireless links,
millimeter wave (mmWave) technology is expected to play a central role in 5th
generation cellular systems. While there has been considerable progress in
understanding the mmWave physical layer, innovations will be required at all
layers of the protocol stack, in both the access and the core network.
Discrete-event network simulation is essential for end-to-end, cross-layer
research and development. This paper provides a tutorial on a recently
developed full-stack mmWave module integrated into the widely used open-source
ns--3 simulator. The module includes a number of detailed statistical channel
models as well as the ability to incorporate real measurements or ray-tracing
data. The Physical (PHY) and Medium Access Control (MAC) layers are modular and
highly customizable, making it easy to integrate algorithms or compare
Orthogonal Frequency Division Multiplexing (OFDM) numerologies, for example.
The module is interfaced with the core network of the ns--3 Long Term Evolution
(LTE) module for full-stack simulations of end-to-end connectivity, and
advanced architectural features, such as dual-connectivity, are also available.
To facilitate the understanding of the module, and verify its correct
functioning, we provide several examples that show the performance of the
custom mmWave stack as well as custom congestion control algorithms designed
specifically for efficient utilization of the mmWave channel.Comment: 25 pages, 16 figures, submitted to IEEE Communications Surveys and
Tutorials (revised Jan. 2018
Measuring and Managing Answer Quality for Online Data-Intensive Services
Online data-intensive services parallelize query execution across distributed
software components. Interactive response time is a priority, so online query
executions return answers without waiting for slow running components to
finish. However, data from these slow components could lead to better answers.
We propose Ubora, an approach to measure the effect of slow running components
on the quality of answers. Ubora randomly samples online queries and executes
them twice. The first execution elides data from slow components and provides
fast online answers; the second execution waits for all components to complete.
Ubora uses memoization to speed up mature executions by replaying network
messages exchanged between components. Our systems-level implementation works
for a wide range of platforms, including Hadoop/Yarn, Apache Lucene, the
EasyRec Recommendation Engine, and the OpenEphyra question answering system.
Ubora computes answer quality much faster than competing approaches that do not
use memoization. With Ubora, we show that answer quality can and should be used
to guide online admission control. Our adaptive controller processed 37% more
queries than a competing controller guided by the rate of timeouts.Comment: Technical Repor
PABO: Mitigating Congestion via Packet Bounce in Data Center Networks
In today's data center, a diverse mix of throughput-sensitive long flows and
delay-sensitive short flows are commonly presented in shallow-buffered
switches. Long flows could potentially block the transmission of
delay-sensitive short flows, leading to degraded performance. Congestion can
also be caused by the synchronization of multiple TCP connections for short
flows, as typically seen in the partition/aggregate traffic pattern. While
multiple end-to-end transport-layer solutions have been proposed, none of them
have tackled the real challenge: reliable transmission in the network. In this
paper, we fill this gap by presenting PABO -- a novel link-layer design that
can mitigate congestion by temporarily bouncing packets to upstream switches.
PABO's design fulfills the following goals: i) providing per-flow based flow
control on the link layer, ii) handling transient congestion without the
intervention of end devices, and iii) gradually back propagating the congestion
signal to the source when the network is not capable to handle the
congestion.Experiment results show that PABO can provide prominent advantage of
mitigating transient congestions and can achieve significant gain on end-to-end
delay
Datacenter Traffic Control: Understanding Techniques and Trade-offs
Datacenters provide cost-effective and flexible access to scalable compute
and storage resources necessary for today's cloud computing needs. A typical
datacenter is made up of thousands of servers connected with a large network
and usually managed by one operator. To provide quality access to the variety
of applications and services hosted on datacenters and maximize performance, it
deems necessary to use datacenter networks effectively and efficiently.
Datacenter traffic is often a mix of several classes with different priorities
and requirements. This includes user-generated interactive traffic, traffic
with deadlines, and long-running traffic. To this end, custom transport
protocols and traffic management techniques have been developed to improve
datacenter network performance.
In this tutorial paper, we review the general architecture of datacenter
networks, various topologies proposed for them, their traffic properties,
general traffic control challenges in datacenters and general traffic control
objectives. The purpose of this paper is to bring out the important
characteristics of traffic control in datacenters and not to survey all
existing solutions (as it is virtually impossible due to massive body of
existing research). We hope to provide readers with a wide range of options and
factors while considering a variety of traffic control mechanisms. We discuss
various characteristics of datacenter traffic control including management
schemes, transmission control, traffic shaping, prioritization, load balancing,
multipathing, and traffic scheduling. Next, we point to several open challenges
as well as new and interesting networking paradigms. At the end of this paper,
we briefly review inter-datacenter networks that connect geographically
dispersed datacenters which have been receiving increasing attention recently
and pose interesting and novel research problems.Comment: Accepted for Publication in IEEE Communications Surveys and Tutorial
EbbRT: Elastic Building Block Runtime - overview
EbbRT provides a lightweight runtime that enables the construction of reusable, low-level system software which can integrate with existing, general purpose systems. It achieves this by providing a library that can be linked into a process on an existing OS, and as a small library OS that can be booted directly on an IaaS node
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