46,019 research outputs found

    Algebraic invariants of phylogenetic networks

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    Phylogenetics is a scientific field that focuses on understanding the evolutionary relationships between living organisms. Specifically, it seeks to reconstruct the evolutionary history of these organisms and the existing relationships between them. This is done through the use of phylogenetic trees, which provide a graphical representation of the evolutionary processes that have shaped the relationships between different groups of organisms. In these trees, the leaves represent the different groups of organisms that exist today, while the root represents their common ancestor. The branches of the phylogenetic tree represent the evolutionary processes that have occurred over time. By analyzing the genetic data of different organisms, researchers can estimate the relationships between different taxa and construct accurate phylogenetic trees. However, constructing phylogenetic trees is not always a straightforward task. There are various factors that can introduce complexity into the process, including hybridization and lateral gene transfer. In order to overcome this challenge, researchers have developed a range of different models and methods for constructing phylogenetic trees and generalizing them to phylogenetic networks. One important aspect of phylogenetic reconstruction is the identification of phylogenetic invariants for different nucleotide substitution models. These invariants offer a valuable tool to distinguish phylogenetic trees and comprehend the evolutionary relationships among diverse organisms. As we will see, they can also be used for distinguising phylogenetic networks, which can represent evolutionary events that trees cannot. By identifying these invariants, researchers can gain a deeper insight into the complexities of evolutionary relationships, and thus provide a more accurate representation of the evolution of living organisms

    Testing robustness of relative complexity measure method constructing robust phylogenetic trees for Galanthus L. Using the relative complexity measure

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    Background: Most phylogeny analysis methods based on molecular sequences use multiple alignment where the quality of the alignment, which is dependent on the alignment parameters, determines the accuracy of the resulting trees. Different parameter combinations chosen for the multiple alignment may result in different phylogenies. A new non-alignment based approach, Relative Complexity Measure (RCM), has been introduced to tackle this problem and proven to work in fungi and mitochondrial DNA. Result: In this work, we present an application of the RCM method to reconstruct robust phylogenetic trees using sequence data for genus Galanthus obtained from different regions in Turkey. Phylogenies have been analyzed using nuclear and chloroplast DNA sequences. Results showed that, the tree obtained from nuclear ribosomal RNA gene sequences was more robust, while the tree obtained from the chloroplast DNA showed a higher degree of variation. Conclusions: Phylogenies generated by Relative Complexity Measure were found to be robust and results of RCM were more reliable than the compared techniques. Particularly, to overcome MSA-based problems, RCM seems to be a reasonable way and a good alternative to MSA-based phylogenetic analysis. We believe our method will become a mainstream phylogeny construction method especially for the highly variable sequence families where the accuracy of the MSA heavily depends on the alignment parameters

    Constructing level-2 phylogenetic networks from triplets

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    Jansson and Sung showed that, given a dense set of input triplets T (representing hypotheses about the local evolutionary relationships of triplets of species), it is possible to determine in polynomial time whether there exists a level-1 network consistent with T, and if so to construct such a network. They also showed that, unlike in the case of trees (i.e. level-0 networks), the problem becomes NP-hard when the input is non-dense. Here we further extend this work by showing that, when the set of input triplets is dense, the problem is even polynomial-time solvable for the construction of level-2 networks. This shows that, assuming density, it is tractable to construct plausible evolutionary histories from input triplets even when such histories are heavily non-tree like. This further strengthens the case for the use of triplet-based methods in the construction of phylogenetic networks. We also show that, in the non-dense case, the level-2 problem remains NP-hard

    Uniqueness, intractability and exact algorithms: reflections on level-k phylogenetic networks

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    Phylogenetic networks provide a way to describe and visualize evolutionary histories that have undergone so-called reticulate evolutionary events such as recombination, hybridization or horizontal gene transfer. The level k of a network determines how non-treelike the evolution can be, with level-0 networks being trees. We study the problem of constructing level-k phylogenetic networks from triplets, i.e. phylogenetic trees for three leaves (taxa). We give, for each k, a level-k network that is uniquely defined by its triplets. We demonstrate the applicability of this result by using it to prove that (1) for all k of at least one it is NP-hard to construct a level-k network consistent with all input triplets, and (2) for all k it is NP-hard to construct a level-k network consistent with a maximum number of input triplets, even when the input is dense. As a response to this intractability we give an exact algorithm for constructing level-1 networks consistent with a maximum number of input triplets

    GENESIM : genetic extraction of a single, interpretable model

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    Models obtained by decision tree induction techniques excel in being interpretable.However, they can be prone to overfitting, which results in a low predictive performance. Ensemble techniques are able to achieve a higher accuracy. However, this comes at a cost of losing interpretability of the resulting model. This makes ensemble techniques impractical in applications where decision support, instead of decision making, is crucial. To bridge this gap, we present the GENESIM algorithm that transforms an ensemble of decision trees to a single decision tree with an enhanced predictive performance by using a genetic algorithm. We compared GENESIM to prevalent decision tree induction and ensemble techniques using twelve publicly available data sets. The results show that GENESIM achieves a better predictive performance on most of these data sets than decision tree induction techniques and a predictive performance in the same order of magnitude as the ensemble techniques. Moreover, the resulting model of GENESIM has a very low complexity, making it very interpretable, in contrast to ensemble techniques.Comment: Presented at NIPS 2016 Workshop on Interpretable Machine Learning in Complex System

    A Practical Algorithm for Reconstructing Level-1 Phylogenetic Networks

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    Recently much attention has been devoted to the construction of phylogenetic networks which generalize phylogenetic trees in order to accommodate complex evolutionary processes. Here we present an efficient, practical algorithm for reconstructing level-1 phylogenetic networks - a type of network slightly more general than a phylogenetic tree - from triplets. Our algorithm has been made publicly available as the program LEV1ATHAN. It combines ideas from several known theoretical algorithms for phylogenetic tree and network reconstruction with two novel subroutines. Namely, an exponential-time exact and a greedy algorithm both of which are of independent theoretical interest. Most importantly, LEV1ATHAN runs in polynomial time and always constructs a level-1 network. If the data is consistent with a phylogenetic tree, then the algorithm constructs such a tree. Moreover, if the input triplet set is dense and, in addition, is fully consistent with some level-1 network, it will find such a network. The potential of LEV1ATHAN is explored by means of an extensive simulation study and a biological data set. One of our conclusions is that LEV1ATHAN is able to construct networks consistent with a high percentage of input triplets, even when these input triplets are affected by a low to moderate level of noise

    Application of multiobjective genetic programming to the design of robot failure recognition systems

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    We present an evolutionary approach using multiobjective genetic programming (MOGP) to derive optimal feature extraction preprocessing stages for robot failure detection. This data-driven machine learning method is compared both with conventional (nonevolutionary) classifiers and a set of domain-dependent feature extraction methods. We conclude MOGP is an effective and practical design method for failure recognition systems with enhanced recognition accuracy over conventional classifiers, independent of domain knowledge

    When two trees go to war

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    Rooted phylogenetic networks are often constructed by combining trees, clusters, triplets or characters into a single network that in some well-defined sense simultaneously represents them all. We review these four models and investigate how they are related. In general, the model chosen influences the minimum number of reticulation events required. However, when one obtains the input data from two binary trees, we show that the minimum number of reticulations is independent of the model. The number of reticulations necessary to represent the trees, triplets, clusters (in the softwired sense) and characters (with unrestricted multiple crossover recombination) are all equal. Furthermore, we show that these results also hold when not the number of reticulations but the level of the constructed network is minimised. We use these unification results to settle several complexity questions that have been open in the field for some time. We also give explicit examples to show that already for data obtained from three binary trees the models begin to diverge
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