1,418 research outputs found

    Gaussian Processes for Machine Learning in Robotics

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    Mención Internacional en el título de doctorNowadays, machine learning is widely used in robotics for a variety of tasks such as perception, control, planning, and decision making. Machine learning involves learning, reasoning, and acting based on the data. This is achieved by constructing computer programs that process the data, extract useful information or features, make predictions to infer unknown properties, and suggest actions to take or decisions to make. This computer program corresponds to a mathematical model of the data that describes the relationship between the variables that represent the observed data and properties of interest. The aforementioned model is learned based on the available training data, which is accomplished using a learning algorithm capable of automatically adjusting the parameters of the model to agree with the data. Therefore, the architecture of the model needs to be selected accordingly, which is not a trivial task and usually depends on the machine-learning engineer’s insights and past experience. The number of parameters to be tuned varies significantly with the selected machine learning model, ranging from two or three parameters for Gaussian processes (GP) to hundreds of thousands for artificial neural networks. However, as more complex and novel robotic applications emerge, data complexity increases and prior experience may be insufficient to define adequate mathematical models. In addition, traditional machine learning methods are prone to problems such as overfitting, which can lead to inaccurate predictions and catastrophic failures in critical applications. These methods provide probabilistic distributions as model outputs, allowing for estimating the uncertainty associated with predictions and making more informed decisions. That is, they provide a mean and variance for the model responses. This thesis focuses on the application of machine learning solutions based on Gaussian processes to various problems in robotics, with the aim of improving current methods and providing a new perspective. Key areas such as trajectory planning for unmanned aerial vehicles (UAVs), motion planning for robotic manipulators and model identification of nonlinear systems are addressed. In the field of path planning for UAVs, algorithms based on Gaussian processes that allow for more efficient planning and energy savings in exploration missions have been developed. These algorithms are compared with traditional analytical approaches, demonstrating their superiority in terms of efficiency when using machine learning. Area coverage and linear coverage algorithms with UAV formations are presented, as well as a sea surface search algorithm. Finally, these algorithms are compared with a new method that uses Gaussian processes to perform probabilistic predictions and optimise trajectory planning, resulting in improved performance and reduced energy consumption. Regarding motion planning for robotic manipulators, an approach based on Gaussian process models that provides a significant reduction in computational times is proposed. A Gaussian process model is used to approximate the configuration space of a robot, which provides valuable information to avoid collisions and improve safety in dynamic environments. This approach is compared to conventional collision checking methods and its effectiveness in terms of computational time and accuracy is demonstrated. In this application, the variance provides information about dangerous zones for the manipulator. In terms of creating models of non-linear systems, Gaussian processes also offer significant advantages. This approach is applied to a soft robotic arm system and UAV energy consumption models, where experimental data is used to train Gaussian process models that capture the relationships between system inputs and outputs. The results show accurate identification of system parameters and the ability to make reliable future predictions. In summary, this thesis presents a variety of applications of Gaussian processes in robotics, from trajectory and motion planning to model identification. These machine learning-based solutions provide probabilistic predictions and improve the ability of robots to perform tasks safely and efficiently. Gaussian processes are positioned as a powerful tool to address current challenges in robotics and open up new possibilities in the field.El aprendizaje automático ha revolucionado el campo de la robótica al ofrecer una amplia gama de aplicaciones en áreas como la percepción, el control, la planificación y la toma de decisiones. Este enfoque implica desarrollar programas informáticos que pueden procesar datos, extraer información valiosa, realizar predicciones y ofrecer recomendaciones o sugerencias de acciones. Estos programas se basan en modelos matemáticos que capturan las relaciones entre las variables que representan los datos observados y las propiedades que se desean analizar. Los modelos se entrenan utilizando algoritmos de optimización que ajustan automáticamente los parámetros para lograr un rendimiento óptimo. Sin embargo, a medida que surgen aplicaciones robóticas más complejas y novedosas, la complejidad de los datos aumenta y la experiencia previa puede resultar insuficiente para definir modelos matemáticos adecuados. Además, los métodos de aprendizaje automático tradicionales son propensos a problemas como el sobreajuste, lo que puede llevar a predicciones inexactas y fallos catastróficos en aplicaciones críticas. Para superar estos desafíos, los métodos probabilísticos de aprendizaje automático, como los procesos gaussianos, han ganado popularidad. Estos métodos ofrecen distribuciones probabilísticas como salidas del modelo, lo que permite estimar la incertidumbre asociada a las predicciones y tomar decisiones más informadas. Esto es, proporcionan una media y una varianza para las respuestas del modelo. Esta tesis se centra en la aplicación de soluciones de aprendizaje automático basadas en procesos gaussianos a diversos problemas en robótica, con el objetivo de mejorar los métodos actuales y proporcionar una nueva perspectiva. Se abordan áreas clave como la planificación de trayectorias para vehículos aéreos no tripulados (UAVs), la planificación de movimientos para manipuladores robóticos y la identificación de modelos de sistemas no lineales. En el campo de la planificación de trayectorias para UAVs, se han desarrollado algoritmos basados en procesos gaussianos que permiten una planificación más eficiente y un ahorro de energía en misiones de exploración. Estos algoritmos se comparan con los enfoques analíticos tradicionales, demostrando su superioridad en términos de eficiencia al utilizar el aprendizaje automático. Se presentan algoritmos de recubrimiento de áreas y recubrimiento lineal con formaciones de UAVs, así como un algoritmo de búsqueda en superficies marinas. Finalmente, estos algoritmos se comparan con un nuevo método que utiliza procesos gaussianos para realizar predicciones probabilísticas y optimizar la planificación de trayectorias, lo que resulta en un rendimiento mejorado y una reducción del consumo de energía. En cuanto a la planificación de movimientos para manipuladores robóticos, se propone un enfoque basado en modelos gaussianos que permite una reducción significativa en los tiempos de cálculo. Se utiliza un modelo de procesos gaussianos para aproximar el espacio de configuraciones de un robot, lo que proporciona información valiosa para evitar colisiones y mejorar la seguridad en entornos dinámicos. Este enfoque se compara con los métodos convencionales de planificación de movimientos y se demuestra su eficacia en términos de tiempo de cálculo y precisión de los movimientos. En esta aplicación, la varianza proporciona información sobre zonas peligrosas para el manipulador. En cuanto a la identificación de modelos de sistemas no lineales, los procesos gaussianos también ofrecen ventajas significativas. Este enfoque se aplica a un sistema de brazo robótico blando y a modelos de consumo energético de UAVs, donde se utilizan datos experimentales para entrenar un modelo de proceso gaussiano que captura las relaciones entre las entradas y las salidas del sistema. Los resultados muestran una identificación precisa de los parámetros del sistema y la capacidad de realizar predicciones futuras confiables. En resumen, esta tesis presenta una variedad de aplicaciones de procesos gaussianos en robótica, desde la planificación de trayectorias y movimientos hasta la identificación de modelos. Estas soluciones basadas en aprendizaje automático ofrecen predicciones probabilísticas y mejoran la capacidad de los robots para realizar tareas de manera segura y eficiente. Los procesos gaussianos se posicionan como una herramienta poderosa para abordar los desafíos actuales en robótica y abrir nuevas posibilidades en el campo.Programa de Doctorado en Ingeniería Eléctrica, Electrónica y Automática por la Universidad Carlos III de MadridPresidente: Juan Jesús Romero Cardalda.- Secretaria: María Dolores Blanco Rojas.- Vocal: Giuseppe Carbon

    Feature Papers of Drones - Volume I

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    [EN] The present book is divided into two volumes (Volume I: articles 1–23, and Volume II: articles 24–54) which compile the articles and communications submitted to the Topical Collection ”Feature Papers of Drones” during the years 2020 to 2022 describing novel or new cutting-edge designs, developments, and/or applications of unmanned vehicles (drones). Articles 1–8 are devoted to the developments of drone design, where new concepts and modeling strategies as well as effective designs that improve drone stability and autonomy are introduced. Articles 9–16 focus on the communication aspects of drones as effective strategies for smooth deployment and efficient functioning are required. Therefore, several developments that aim to optimize performance and security are presented. In this regard, one of the most directly related topics is drone swarms, not only in terms of communication but also human-swarm interaction and their applications for science missions, surveillance, and disaster rescue operations. To conclude with the volume I related to drone improvements, articles 17–23 discusses the advancements associated with autonomous navigation, obstacle avoidance, and enhanced flight plannin

    Artificial Intelligence Applications for Drones Navigation in GPS-denied or degraded Environments

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    L'abstract è presente nell'allegato / the abstract is in the attachmen

    Learning-based wildfire tracking with unmanned aerial vehicles

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    This project attempts to design a path planning algorithm for a group of unmanned aerial vehicles (UAVs) to track multiple spreading wildfire zones on a wildland. Due to the physical limitations of UAVs, the wildland is partially observable. Thus, the fire spreading is difficult to model. An online training regression neural network using real-time UAV observation data is implemented for fire front positions prediction. The wildfire tracking with UAVs path planning algorithm is proposed by Q-learning. Various practical factors are considered by designing an appropriate cost function which can describe the tracking problem, such as importance of the moving targets, field of view of UAVs, spreading speed of fire zones, collision avoidance between UAVs, obstacle avoidance, and maximum information collection. To improve the computation efficiency, a vertices-based fire line feature extraction is used to reduce the fire line targets. Simulation results under various wind conditions validate the fire prediction accuracy and UAV tracking performance.Includes bibliographical references

    An Evasive Maneuvering Algorithm for UAVs in Sense-and-Avoid Situations

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    Novel parallel approaches to efficiently solve spatial problems on heterogeneous CPU-GPU systems

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    Addressing this task is difficult as (i) it requires analysing large databases in a short time, and (ii) it is commonly addressed by combining different methods with complex data dependencies, making it challenging to exploit parallelism on heterogeneous CPU-GPU systems. Moreover, most efforts in this context focus on improving the accuracy of the approaches and neglect reducing the processing time—the most accurate algorithm was designed to process the fingerprints using a single thread. We developed a new methodology to address the latent fingerprint identification problem called “Asynchronous processing for Latent Fingerprint Identification” (ALFI) that speeds up processing while maintaining high accuracy. ALFI exploits all the resources of CPU-GPU systems using asynchronous processing and fine-coarse parallelism to analyse massive fingerprint databases. We assessed the performance of ALFI on Linux and Windows operating systems using the well-known NIST/FVC databases. Experimental results revealed that ALFI is on average 22x faster than the state-of-the-art identification algorithm, reaching a speed-up of 44.7x for the best-studied case. In terrain analysis, Digital Elevation Models (DEMs) are relevant datasets used as input to those algorithms that typically sweep the terrain to analyse its main topological features such as visibility, elevation, and slope. The most challenging computation related to this topic is the total viewshed problem. It involves computing the viewshed—the visible area of the terrain—for each of the points in the DEM. The algorithms intended to solve this problem require many memory accesses to 2D arrays, which, despite being regular, lead to poor data locality in memory. We proposed a methodology called “skewed Digital Elevation Model” (sDEM) that substantially improves the locality of memory accesses and exploits the inherent parallelism of rotational sweep-based algorithms. Particularly, sDEM applies a data relocation technique before accessing the memory and computing the viewshed, thus significantly reducing the execution time. Different implementations are provided for single-core, multi-core, single-GPU, and multi-GPU platforms. We carried out two experiments to compare sDEM with (i) the most used geographic information systems (GIS) software and (ii) the state-of-the-art algorithm for solving the total viewshed problem. In the first experiment, sDEM results on average 8.8x faster than current GIS software, despite considering only a few points because of the limitations of the GIS software. In the second experiment, sDEM is 827.3x faster than the state-of-the-art algorithm considering the best case. The use of Unmanned Aerial Vehicles (UAVs) with multiple onboard sensors has grown enormously in tasks involving terrain coverage, such as environmental and civil monitoring, disaster management, and forest fire fighting. Many of these tasks require a quick and early response, which makes maximising the land covered from the flight path an essential goal, especially when the area to be monitored is irregular, large, and includes many blind spots. In this regard, state-of-the-art total viewshed algorithms can help analyse large areas and find new paths providing all-round visibility. We designed a new heuristic called “Visibility-based Path Planning” (VPP) to solve the path planning problem in large areas based on a thorough visibility analysis. VPP generates flyable paths that provide high visual coverage to monitor forest regions using the onboard camera of a single UAV. For this purpose, the hidden areas of the target territory are identified and considered when generating the path. Simulation results showed that VPP covers up to 98.7% of the Montes de Malaga Natural Park and 94.5% of the Sierra de las Nieves National Park, both located in the province of Malaga (Spain). In addition, a real flight test confirmed the high visibility achieved using VPP. Our methodology and analysis can be easily applied to enhance monitoring in other large outdoor areas.In recent years, approaches that seek to extract valuable information from large datasets have become particularly relevant in today's society. In this category, we can highlight those problems that comprise data analysis distributed across two-dimensional scenarios called spatial problems. These usually involve processing (i) a series of features distributed across a given plane or (ii) a matrix of values where each cell corresponds to a point on the plane. Therefore, we can see the open-ended and complex nature of spatial problems, but it also leaves room for imagination to be applied in the search for new solutions. One of the main complications we encounter when dealing with spatial problems is that they are very computationally intensive, typically taking a long time to produce the desired result. This drawback is also an opportunity to use heterogeneous systems to address spatial problems more efficiently. Heterogeneous systems give the developer greater freedom to speed up suitable algorithms by increasing the parallel programming options available, making it possible for different parts of a program to run on the dedicated hardware that suits them best. Several of the spatial problems that have not been optimised for heterogeneous systems cover very diverse areas that seem vastly different at first sight. However, they are closely related due to common data processing requirements, making them suitable for using dedicated hardware. In particular, this thesis provides new parallel approaches to tackle the following three crucial spatial problems: latent fingerprint identification, total viewshed computation, and path planning based on maximising visibility in large regions. Latent fingerprint identification is one of the essential identification procedures in criminal investigations. Addressing this task is difficult as (i) it requires analysing large databases in a short time, and (ii) it is commonly addressed by combining different methods with complex data dependencies, making it challenging to exploit parallelism on heterogeneous CPU-GPU systems. Moreover, most efforts in this context focus on improving the accuracy of the approaches and neglect reducing the processing time—the most accurate algorithm was designed to process the fingerprints using a single thread. We developed a new methodology to address the latent fingerprint identification problem called “Asynchronous processing for Latent Fingerprint Identification” (ALFI) that speeds up processing while maintaining high accuracy. ALFI exploits all the resources of CPU-GPU systems using asynchronous processing and fine-coarse parallelism to analyse massive fingerprint databases. We assessed the performance of ALFI on Linux and Windows operating systems using the well-known NIST/FVC databases. Experimental results revealed that ALFI is on average 22x faster than the state-of-the-art identification algorithm, reaching a speed-up of 44.7x for the best-studied case. In terrain analysis, Digital Elevation Models (DEMs) are relevant datasets used as input to those algorithms that typically sweep the terrain to analyse its main topological features such as visibility, elevation, and slope. The most challenging computation related to this topic is the total viewshed problem. It involves computing the viewshed—the visible area of the terrain—for each of the points in the DEM. The algorithms intended to solve this problem require many memory accesses to 2D arrays, which, despite being regular, lead to poor data locality in memory. We proposed a methodology called “skewed Digital Elevation Model” (sDEM) that substantially improves the locality of memory accesses and exploits the inherent parallelism of rotational sweep-based algorithms. Particularly, sDEM applies a data relocation technique before accessing the memory and computing the viewshed, thus significantly reducing the execution time. Different implementations are provided for single-core, multi-core, single-GPU, and multi-GPU platforms. We carried out two experiments to compare sDEM with (i) the most used geographic information systems (GIS) software and (ii) the state-of-the-art algorithm for solving the total viewshed problem. In the first experiment, sDEM results on average 8.8x faster than current GIS software, despite considering only a few points because of the limitations of the GIS software. In the second experiment, sDEM is 827.3x faster than the state-of-the-art algorithm considering the best case. The use of Unmanned Aerial Vehicles (UAVs) with multiple onboard sensors has grown enormously in tasks involving terrain coverage, such as environmental and civil monitoring, disaster management, and forest fire fighting. Many of these tasks require a quick and early response, which makes maximising the land covered from the flight path an essential goal, especially when the area to be monitored is irregular, large, and includes many blind spots. In this regard, state-of-the-art total viewshed algorithms can help analyse large areas and find new paths providing all-round visibility. We designed a new heuristic called “Visibility-based Path Planning” (VPP) to solve the path planning problem in large areas based on a thorough visibility analysis. VPP generates flyable paths that provide high visual coverage to monitor forest regions using the onboard camera of a single UAV. For this purpose, the hidden areas of the target territory are identified and considered when generating the path. Simulation results showed that VPP covers up to 98.7% of the Montes de Malaga Natural Park and 94.5% of the Sierra de las Nieves National Park, both located in the province of Malaga (Spain). In addition, a real flight test confirmed the high visibility achieved using VPP. Our methodology and analysis can be easily applied to enhance monitoring in other large outdoor areas
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