563 research outputs found
On routing-optimal networks for multiple unicasts
In this paper, we consider the problem of multiple unicast sessions over a directed acyclic graph. It is well known that linear network coding is insufficient for achieving the capacity region, in the general case. However, there exist networks for which routing is sufficient to achieve the whole rate region, and we refer to them as routing-optimal networks. We identify a class of routing-optimal networks, which we refer to as information-distributive networks, defined by three topological features. Due to these features, for each rate vector achieved by network coding, there is always a routing scheme such that it achieves the same rate vector, and the traffic transmitted through the network is exactly the information transmitted over the cut-sets between the sources and the sinks in the corresponding network coding scheme. We present examples of information-distributive networks, including some examples from (1) index coding and (2) from a single unicast session with hard deadline constraint. © 2014 IEEE
Precoding-Based Network Alignment For Three Unicast Sessions
We consider the problem of network coding across three unicast sessions over
a directed acyclic graph, where each sender and the receiver is connected to
the network via a single edge of unit capacity. We consider a network model in
which the middle of the network only performs random linear network coding, and
restrict our approaches to precoding-based linear schemes, where the senders
use precoding matrices to encode source symbols. We adapt a precoding-based
interference alignment technique, originally developed for the wireless
interference channel, to construct a precoding-based linear scheme, which we
refer to as as a {\em precoding-based network alignment scheme (PBNA)}. A
primary difference between this setting and the wireless interference channel
is that the network topology can introduce dependencies between elements of the
transfer matrix, which we refer to as coupling relations, and can potentially
affect the achievable rate of PBNA. We identify all possible such coupling
relations, and interpret these coupling relations in terms of network topology
and present polynomial-time algorithms to check the presence of these coupling
relations. Finally, we show that, depending on the coupling relations present
in the network, the optimal symmetric rate achieved by precoding-based linear
scheme can take only three possible values, all of which can be achieved by
PBNA.Comment: arXiv admin note: text overlap with arXiv:1202.340
Distributed design of network codes for wireless multiple unicasts
Previous results on network coding for low-power
wireless transmissions of multiple unicasts rely on opportunistic
coding or centralized optimization to reduce the power
consumption. This paper proposes a distributed strategy for
reducing the power consumption in a network coded wireless
network with multiple unicasts. We apply a simple network
coding strategy called âreverse carpooling,â which uses only
XOR and forwarding operations. In this paper, we use the
rectangular grid as a simple network model and attempt to
increase network coding opportunities without the overhead
required for centralized design or coordination. The proposed
technique designates âreverse carpooling linesâ analogous to
a collection of bus routes in a crowded city. Each individual
unicast then chooses a route from its source to its destination
independently but in a manner that maximizes the fraction
of its path spent on reverse carpooling lines. Intermediate
nodes apply reverse carpooling opportunistically along these
routes. Our network optimization attempts to choose the reverse
carpooling lines in a manner that maximizes the expected power
savings with respect to the random choice of sources and sinks
Multiple Unicast Capacity of 2-Source 2-Sink Networks
We study the sum capacity of multiple unicasts in wired and wireless multihop
networks. With 2 source nodes and 2 sink nodes, there are a total of 4
independent unicast sessions (messages), one from each source to each sink node
(this setting is also known as an X network). For wired networks with arbitrary
connectivity, the sum capacity is achieved simply by routing. For wireless
networks, we explore the degrees of freedom (DoF) of multihop X networks with a
layered structure, allowing arbitrary number of hops, and arbitrary
connectivity within each hop. For the case when there are no more than two
relay nodes in each layer, the DoF can only take values 1, 4/3, 3/2 or 2, based
on the connectivity of the network, for almost all values of channel
coefficients. When there are arbitrary number of relays in each layer, the DoF
can also take the value 5/3 . Achievability schemes incorporate linear
forwarding, interference alignment and aligned interference neutralization
principles. Information theoretic converse arguments specialized for the
connectivity of the network are constructed based on the intuition from linear
dimension counting arguments.Comment: 6 pages, 7 figures, submitted to IEEE Globecom 201
A Linear Network Code Construction for General Integer Connections Based on the Constraint Satisfaction Problem
The problem of finding network codes for general connections is inherently
difficult in capacity constrained networks. Resource minimization for general
connections with network coding is further complicated. Existing methods for
identifying solutions mainly rely on highly restricted classes of network
codes, and are almost all centralized. In this paper, we introduce linear
network mixing coefficients for code constructions of general connections that
generalize random linear network coding (RLNC) for multicast connections. For
such code constructions, we pose the problem of cost minimization for the
subgraph involved in the coding solution and relate this minimization to a
path-based Constraint Satisfaction Problem (CSP) and an edge-based CSP. While
CSPs are NP-complete in general, we present a path-based probabilistic
distributed algorithm and an edge-based probabilistic distributed algorithm
with almost sure convergence in finite time by applying Communication Free
Learning (CFL). Our approach allows fairly general coding across flows,
guarantees no greater cost than routing, and shows a possible distributed
implementation. Numerical results illustrate the performance improvement of our
approach over existing methods.Comment: submitted to TON (conference version published at IEEE GLOBECOM 2015
Performance improvement of an optical network providing services based on multicast
Operators of networks covering large areas are confronted with demands from
some of their customers who are virtual service providers. These providers may
call for the connectivity service which fulfils the specificity of their
services, for instance a multicast transition with allocated bandwidth. On the
other hand, network operators want to make profit by trading the connectivity
service of requested quality to their customers and to limit their
infrastructure investments (or do not invest anything at all).
We focus on circuit switching optical networks and work on repetitive
multicast demands whose source and destinations are {\em \`a priori} known by
an operator. He may therefore have corresponding trees "ready to be allocated"
and adapt his network infrastructure according to these recurrent
transmissions. This adjustment consists in setting available branching routers
in the selected nodes of a predefined tree. The branching nodes are
opto-electronic nodes which are able to duplicate data and retransmit it in
several directions. These nodes are, however, more expensive and more energy
consuming than transparent ones.
In this paper we are interested in the choice of nodes of a multicast tree
where the limited number of branching routers should be located in order to
minimize the amount of required bandwidth. After formally stating the problem
we solve it by proposing a polynomial algorithm whose optimality we prove. We
perform exhaustive computations to show an operator gain obtained by using our
algorithm. These computations are made for different methods of the multicast
tree construction. We conclude by giving dimensioning guidelines and outline
our further work.Comment: 16 pages, 13 figures, extended version from Conference ISCIS 201
Network Utility Maximization under Maximum Delay Constraints and Throughput Requirements
We consider the problem of maximizing aggregate user utilities over a
multi-hop network, subject to link capacity constraints, maximum end-to-end
delay constraints, and user throughput requirements. A user's utility is a
concave function of the achieved throughput or the experienced maximum delay.
The problem is important for supporting real-time multimedia traffic, and is
uniquely challenging due to the need of simultaneously considering maximum
delay constraints and throughput requirements. We first show that it is
NP-complete either (i) to construct a feasible solution strictly meeting all
constraints, or (ii) to obtain an optimal solution after we relax maximum delay
constraints or throughput requirements up to constant ratios. We then develop a
polynomial-time approximation algorithm named PASS. The design of PASS
leverages a novel understanding between non-convex maximum-delay-aware problems
and their convex average-delay-aware counterparts, which can be of independent
interest and suggest a new avenue for solving maximum-delay-aware network
optimization problems. Under realistic conditions, PASS achieves constant or
problem-dependent approximation ratios, at the cost of violating maximum delay
constraints or throughput requirements by up to constant or problem-dependent
ratios. PASS is practically useful since the conditions for PASS are satisfied
in many popular application scenarios. We empirically evaluate PASS using
extensive simulations of supporting video-conferencing traffic across Amazon
EC2 datacenters. Compared to existing algorithms and a conceivable baseline,
PASS obtains up to improvement of utilities, by meeting the throughput
requirements but relaxing the maximum delay constraints that are acceptable for
practical video conferencing applications
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