8,748 research outputs found

    Upper domination and upper irredundance perfect graphs

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    Let β(G), Γ(G) and IR(G) be the independence number, the upper domination number and the upper irredundance number, respectively. A graph G is called Γ-perfect if β(H) = Γ(H), for every induced subgraph H of G. A graph G is called IR-perfect if Γ(H) = IR(H), for every induced subgraph H of G. In this paper, we present a characterization of Γ-perfect graphs in terms of a family of forbidden induced subgraphs, and show that the class of Γ-perfect graphs is a subclass of IR-perfect graphs and that the class of absorbantly perfect graphs is a subclass of Γ-perfect graphs. These results imply a number of known theorems on Γ-perfect graphs and IR-perfect graphs. Moreover, we prove a sufficient condition for a graph to be Γ-perfect and IR-perfect which improves a known analogous result. © 1998 Elsevier Science B.V. All rights reserved

    The Strong Perfect Graph Conjecture: 40 years of Attempts, and its Resolution

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    International audienceThe Strong Perfect Graph Conjecture (SPGC) was certainly one of the most challenging conjectures in graph theory. During more than four decades, numerous attempts were made to solve it, by combinatorial methods, by linear algebraic methods, or by polyhedral methods. The first of these three approaches yielded the first (and to date only) proof of the SPGC; the other two remain promising to consider in attempting an alternative proof. This paper is an unbalanced survey of the attempts to solve the SPGC; unbalanced, because (1) we devote a signicant part of it to the 'primitive graphs and structural faults' paradigm which led to the Strong Perfect Graph Theorem (SPGT); (2) we briefly present the other "direct" attempts, that is, the ones for which results exist showing one (possible) way to the proof; (3) we ignore entirely the "indirect" approaches whose aim was to get more information about the properties and structure of perfect graphs, without a direct impact on the SPGC. Our aim in this paper is to trace the path that led to the proof of the SPGT as completely as possible. Of course, this implies large overlaps with the recent book on perfect graphs [J.L. Ramirez-Alfonsin and B.A. Reed, eds., Perfect Graphs (Wiley & Sons, 2001).], but it also implies a deeper analysis (with additional results) and another viewpoint on the topic

    A semi-induced subgraph characterization of upper domination perfect graphs

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    Let β(G) and Γ(G) be the independence number and the upper domination number of a graph G, respectively. A graph G is called Γ-perfect if β(H) = Γ(H), for every induced subgraph H of G. The class of Γ-perfect graphs generalizes such well-known classes of graphs as strongly perfect graphs, absorbantly perfect graphs, and circular arc graphs. In this article, we present a characterization of Γ-perfect graphs in terms of forbidden semi-induced subgraphs. Key roles in the characterization are played by the odd prism and the even Möbius ladder, where the prism and the Möbius ladder are well-known 3-regular graphs [2]. Using the semi-induced subgraph characterization, we obtain a characterization of K 1.3-free Γ-perfect graphs in terms of forbidden induced subgraphs. © 1999 John Wiley & Sons, Inc

    Separability and Vertex Ordering of Graphs

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    Many graph optimization problems, such as finding an optimal coloring, or a largest clique, can be solved by a divide-and-conquer approach. One such well-known technique is decomposition by clique separators where a graph is decomposed into special induced subgraphs along their clique separators. While the most common practice of this method employs minimal clique separators, in this work we study other variations as well. We strive to characterize their structure and in particular the bound on the number of atoms. In fact, we strengthen the known bounds for the general clique cutset decomposition and the minimal clique separator decomposition. Graph ordering is the arrangement of a graph’s vertices according to a certain logic and is a useful tool in optimization problems. Special types of vertices are often recognized in graph classes, for instance it is well-known every chordal graph contains a simplicial vertex. Vertex-ordering, based on such properties, have originated many linear time algorithms. We propose to define a new family named SE-Class such that every graph belonging to this family inherently contains a simplicial extreme, that is a vertex which is either simplicial or has exactly two neighbors which are non-adjacent. Our family lends itself to an ordering based on simplicial extreme vertices (named SEO) which we demonstrate to be advantageous for the coloring and maximum clique problems. In addition, we examine the relation of SE-Class to the family of (Even-Hole, Kite)-free graphs and show a linear time generation of SEO for (Even-Hole, Diamond, Claw)-free graphs. We showcase the applications of those two core tools, namely clique-based decomposition and vertex ordering, on the (Even-Hole, Kite)-free family

    Nonspecific Networking

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    A new model of strategic network formation is developed and analyzed, where an agent's investment in links is nonspecific. The model comprises a large class of games which are both potential and super- or submodular games. We obtain comparative statics results for Nash equilibria with respect to investment costs for supermodular as well as submodular networking games. We also study logit-perturbed best-response dynamics for supermodular games with potentials. We find that the associated set of stochastically stable states forms a sublattice of the lattice of Nash equilibria and derive comparative statics results for the smallest and the largest stochastically stable state. Finally, we provide a broad spectrum of applications from social interaction to industrial organization. Models of strategic network formation typically assume that each agent selects his direct links to other agents in which to invest. Nonspecific networking means that an agent cannot select a specific subset of feasible links which he wants to establish or strengthen. Rather, each agent chooses an effort level or intensity of networking. In the simplest case, the agent faces a binary choice: to network or not to network. If an agent increases his networking effort, all direct links to other agents are strengthened to various degrees. We assume that benefits accrue only from direct links. The set of agents or players is finite. Each agent has a finite strategy set consisting of the networking levels to choose from. For any pair of agents, their networking levels determine the individual benefits which they obtain from interacting with each other. An agent derives an aggregate benefit from the pairwise interactions with all others. In addition, the agent incurs networking costs, which are a function of the agent's own networking level. The agent's payoff is his aggregate benefit minus his cost.Network Formation, Potential Games, Supermodular Games
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