13,944 research outputs found

    Generalized disjunction decomposition for evolvable hardware

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    Evolvable hardware (EHW) refers to self-reconfiguration hardware design, where the configuration is under the control of an evolutionary algorithm (EA). One of the main difficulties in using EHW to solve real-world problems is scalability, which limits the size of the circuit that may be evolved. This paper outlines a new type of decomposition strategy for EHW, the “generalized disjunction decomposition” (GDD), which allows the evolution of large circuits. The proposed method has been extensively tested, not only with multipliers and parity bit problems traditionally used in the EHW community, but also with logic circuits taken from the Microelectronics Center of North Carolina (MCNC) benchmark library and randomly generated circuits. In order to achieve statistically relevant results, each analyzed logic circuit has been evolved 100 times, and the average of these results is presented and compared with other EHW techniques. This approach is necessary because of the probabilistic nature of EA; the same logic circuit may not be solved in the same way if tested several times. The proposed method has been examined in an extrinsic EHW system using the(1+lambda)(1 + lambda)evolution strategy. The results obtained demonstrate that GDD significantly improves the evolution of logic circuits in terms of the number of generations, reduces computational time as it is able to reduce the required time for a single iteration of the EA, and enables the evolution of larger circuits never before evolved. In addition to the proposed method, a short overview of EHW systems together with the most recent applications in electrical circuit design is provided

    An extrinsic function-level evolvable hardware approach

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    The function level evolvable hardware approach to synthesize the combinational multiple-valued and binary logic functions is proposed in first time. The new representation of logic gate in extrinsic EHW allows us to describe behaviour of any multi-input multi-output logic function. The circuit is represented in the form of connections and functionalities of a rectangular array of building blocks. Each building block can implement primitive logic function or any multi-input multi-output logic function defined in advance. The method has been tested on evolving logic circuits using half adder, full adder and multiplier. The effectiveness of this approach is investigated for multiple-valued and binary arithmetical functions. For these functions either method appears to be much more efficient than similar approach with two-input one-output cell representation

    ACE16K: The Third Generation of Mixed-Signal SIMD-CNN ACE Chips Toward VSoCs

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    Today, with 0.18-ÎŒm technologies mature and stable enough for mixed-signal design with a large variety of CMOS compatible optical sensors available and with 0.09-ÎŒm technologies knocking at the door of designers, we can face the design of integrated systems, instead of just integrated circuits. In fact, significant progress has been made in the last few years toward the realization of vision systems on chips (VSoCs). Such VSoCs are eventually targeted to integrate within a semiconductor substrate the functions of optical sensing, image processing in space and time, high-level processing, and the control of actuators. The consecutive generations of ACE chips define a roadmap toward flexible VSoCs. These chips consist of arrays of mixed-signal processing elements (PEs) which operate in accordance with single instruction multiple data (SIMD) computing architectures and exhibit the functional features of CNN Universal Machines. They have been conceived to cover the early stages of the visual processing path in a fully-parallel manner, and hence more efficiently than DSP-based systems. Across the different generations, different improvements and modifications have been made looking to converge with the newest discoveries of neurobiologists regarding the behavior of natural retinas. This paper presents considerations pertaining to the design of a member of the third generation of ACE chips, namely to the so-called ACE16k chip. This chip, designed in a 0.35-ÎŒm standard CMOS technology, contains about 3.75 million transistors and exhibits peak computing figures of 330 GOPS, 3.6 GOPS/mm2 and 82.5 GOPS/W. Each PE in the array contains a reconfigurable computing kernel capable of calculating linear convolutions on 3×3 neighborhoods in less than 1.5 ÎŒs, imagewise Boolean combinations in less than 200 ns, imagewise arithmetic operations in about 5 ÎŒs, and CNN-like temporal evolutions with a time constant of about 0.5 ÎŒs. Unfortunately, the many ideas underlying the design of this chip cannot be covered in a single paper; hence, this paper is focused on, first, placing the ACE16k in the ACE chip roadmap and, then, discussing the most significant modifications of ACE16K versus its predecessors in the family.LOCUST IST2001—38 097VISTA TIC2003—09 817 - C02—01Office of Naval Research N000 140 210 88

    High throughput spatial convolution filters on FPGAs

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    Digital signal processing (DSP) on field- programmable gate arrays (FPGAs) has long been appealing because of the inherent parallelism in these computations that can be easily exploited to accelerate such algorithms. FPGAs have evolved significantly to further enhance the mapping of these algorithms, included additional hard blocks, such as the DSP blocks found in modern FPGAs. Although these DSP blocks can offer more efficient mapping of DSP computations, they are primarily designed for 1-D filter structures. We present a study on spatial convolutional filter implementations on FPGAs, optimizing around the structure of the DSP blocks to offer high throughput while maintaining the coefficient flexibility that other published architectures usually sacrifice. We show that it is possible to implement large filters for large 4K resolution image frames at frame rates of 30–60 FPS, while maintaining functional flexibility

    A processing element architecture for high-density focal plane analog programmable array processors

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    The architecture of the elementary Processing Element - PE- used in a recently designed 128×128 Focal Plane Analog Programmable Array Processor is presented. The PE architecture contains the required building blocks to implement bifurcated data flow vision algorithms based on the execution of 3 × 3 convolution masks. The vision chip has been implemented in a standard 0.35ÎŒm CMOS technology. The main PE related figures are: 180 cells/mm2, 18 MOPS/cell, and 180 ÎŒW/cell.Office of Naval Research (USA) N68171-98-C-9004Euopean Union IST-1999-19007ComisiĂłn Interministerial de Ciencia y TecnologĂ­a TIC1 999-082

    VLSI design methodology

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    A 64-point Fourier transform chip for high-speed wireless LAN application using OFDM

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    In this article, we present a novel fixed-point 16-bit word-width 64-point FFT/IFFT processor developed primarily for the application in the OFDM based IEEE 802.11a Wireless LAN (WLAN) baseband processor. The 64-point FFT is realized by decomposing it into a 2-D structure of 8-point FFTs. This approach reduces the number of required complex multiplications compared to the conventional radix-2 64-point FFT algorithm. The complex multiplication operations are realized using shift-and-add operations. Thus, the processor does not use any 2-input digital multiplier. It also does not need any RAM or ROM for internal storage of coefficients. The proposed 64-point FFT/IFFT processor has been fabricated and tested successfully using our in-house 0.25 ?m BiCMOS technology. The core area of this chip is 6.8 mm2. The average dynamic power consumption is 41 mW @ 20 MHz operating frequency and 1.8 V supply voltage. The processor completes one parallel-to-parallel (i. e., when all input data are available in parallel and all output data are generated in parallel) 64-point FFT computation in 23 cycles. These features show that though it has been developed primarily for application in the IEEE 802.11a standard, it can be used for any application that requires fast operation as well as low power consumption
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