6,003 research outputs found
Advances in the Design and Implementation of a Multi-Tier Architecture in the GIPSY Environment
We present advances in the software engineering design and implementation of
the multi-tier run-time system for the General Intensional Programming System
(GIPSY) by further unifying the distributed technologies used to implement the
Demand Migration Framework (DMF) in order to streamline distributed execution
of hybrid intensional-imperative programs using Java.Comment: 11 pages, 3 figure
Producing Scheduling that Causes Concurrent Programs to Fail
A noise maker is a tool that seeds a concurrent program with conditional synchronization primitives (such as yield()) for the purpose of increasing the likelihood that a bug manifest itself. This work explores the theory and practice of choosing where in the program to induce such thread switches at runtime. We introduce a novel fault model that classifies locations as .good., .neutral., or .bad,. based on the effect of a thread switch at the location. Using the model we explore the terms in which efficient search for real-life concurrent bugs can be carried out. We accordingly justify the use of probabilistic algorithms for this search and gain a deeper insight of the work done so far on noise-making. We validate our approach by experimenting with a set of programs taken from publicly available multi-threaded benchmark. Our empirical evidence demonstrates that real-life behavior is similar to what our model predicts
Fault Localization in Multi-Threaded C Programs using Bounded Model Checking (extended version)
Software debugging is a very time-consuming process, which is even worse for
multi-threaded programs, due to the non-deterministic behavior of
thread-scheduling algorithms. However, the debugging time may be greatly
reduced, if automatic methods are used for localizing faults. In this study, a
new method for fault localization, in multi-threaded C programs, is proposed.
It transforms a multi-threaded program into a corresponding sequential one and
then uses a fault-diagnosis method suitable for this type of program, in order
to localize faults. The code transformation is implemented with rules and
context switch information from counterexamples, which are typically generated
by bounded model checkers. Experimental results show that the proposed method
is effective, in such a way that sequential fault-localization methods can be
extended to multi-threaded programs.Comment: extended version of paper published at SBESC'1
Analyzing Conflict Freedom For Multi-threaded Programs With Time Annotations
Avoiding access conflicts is a major challenge in the design of
multi-threaded programs. In the context of real-time systems, the absence of
conflicts can be guaranteed by ensuring that no two potentially conflicting
accesses are ever scheduled concurrently.In this paper, we analyze programs
that carry time annotations specifying the time for executing each statement.
We propose a technique for verifying that a multi-threaded program with time
annotations is free of access conflicts. In particular, we generate constraints
that reflect the possible schedules for executing the program and the required
properties. We then invoke an SMT solver in order to verify that no execution
gives rise to concurrent conflicting accesses. Otherwise, we obtain a trace
that exhibits the access conflict.Comment: http://journal.ub.tu-berlin.de/eceasst/article/view/97
An Evaluation of the X10 Programming Language
As predicted by Moore\u27s law, the number of transistors on a chip has been doubled approximately every two years. As miraculous as it sounds, for many years, the extra transistors have massively benefited the whole computer industry, by using the extra transistors to increase CPU clock speed, thus boosting performance. However, due to heat wall and power constraints, the clock speed cannot be increased limitlessly. Hardware vendors now have to take another path other than increasing clock speed, which is to utilize the transistors to increase the number of processor cores on each chip. This hardware structural change presents inevitable challenges to software structure, where single thread targeted software will not benefit from newer chips or may even suffer from lower clock speed. The two fundamental challenges are: 1. How to deal with the stagnation of single core clock speed and cache memory. 2. How to utilize the additional power generated from more cores on a chip. Most software programming languages nowadays have distributed computing support, such as C and Java [1]. Meanwhile, some new programming languages were invented from scratch just to take advantage of the more distributed hardware structures. The X10 Programming Language is one of them. The goal of this project is to evaluate X10 in terms of performance, programmability and tool support
A fast analysis for thread-local garbage collection with dynamic class loading
Long-running, heavily multi-threaded, Java server applications make stringent demands of garbage collector (GC) performance. Synchronisation of all application threads before garbage collection is a significant bottleneck for JVMs that use native threads. We present a new static analysis and a novel GC framework designed to address this issue by allowing independent collection of thread-local heaps. In contrast to previous work, our solution safely classifies objects even in the presence of dynamic class loading, requires neither write-barriers that may do unbounded work, nor synchronisation, nor locks during thread-local collections; our analysis is sufficiently fast to permit its integration into a high-performance, production-quality virtual machine
Static analysis of energy consumption for LLVM IR programs
Energy models can be constructed by characterizing the energy consumed by
executing each instruction in a processor's instruction set. This can be used
to determine how much energy is required to execute a sequence of assembly
instructions, without the need to instrument or measure hardware.
However, statically analyzing low-level program structures is hard, and the
gap between the high-level program structure and the low-level energy models
needs to be bridged. We have developed techniques for performing a static
analysis on the intermediate compiler representations of a program.
Specifically, we target LLVM IR, a representation used by modern compilers,
including Clang. Using these techniques we can automatically infer an estimate
of the energy consumed when running a function under different platforms, using
different compilers.
One of the challenges in doing so is that of determining an energy cost of
executing LLVM IR program segments, for which we have developed two different
approaches. When this information is used in conjunction with our analysis, we
are able to infer energy formulae that characterize the energy consumption for
a particular program. This approach can be applied to any languages targeting
the LLVM toolchain, including C and XC or architectures such as ARM Cortex-M or
XMOS xCORE, with a focus towards embedded platforms. Our techniques are
validated on these platforms by comparing the static analysis results to the
physical measurements taken from the hardware. Static energy consumption
estimation enables energy-aware software development, without requiring
hardware knowledge
Teaching Concurrent Software Design: A Case Study Using Android
In this article, we explore various parallel and distributed computing topics
from a user-centric software engineering perspective. Specifically, in the
context of mobile application development, we study the basic building blocks
of interactive applications in the form of events, timers, and asynchronous
activities, along with related software modeling, architecture, and design
topics.Comment: Submitted to CDER NSF/IEEE-TCPP Curriculum Initiative on Parallel and
Distributed Computing - Core Topics for Undergraduate
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