29 research outputs found

    A Simple Optimum-Time FSSP Algorithm for Multi-Dimensional Cellular Automata

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    The firing squad synchronization problem (FSSP) on cellular automata has been studied extensively for more than forty years, and a rich variety of synchronization algorithms have been proposed for not only one-dimensional arrays but two-dimensional arrays. In the present paper, we propose a simple recursive-halving based optimum-time synchronization algorithm that can synchronize any rectangle arrays of size m*n with a general at one corner in m+n+max(m, n)-3 steps. The algorithm is a natural expansion of the well-known FSSP algorithm proposed by Balzer [1967], Gerken [1987], and Waksman [1966] and it can be easily expanded to three-dimensional arrays, even to multi-dimensional arrays with a general at any position of the array.Comment: In Proceedings AUTOMATA&JAC 2012, arXiv:1208.249

    The Firing Squad Synchronization Problems for Number Patterns on a Seven-Segment Display and Segment Arrays

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    The Firing Squad Synchronization Problem (FSSP), one of the most well-known problems related to cellular automata, was originally proposed by Myhill in 1957 and became famous through the work of Moore [1]. The first solution to this problem was given by Minsky and McCarthy [2] and a minimal time solution was given by Goto [3]. A significant amount of research has also dealt with variants of this problem. In this paper, from a theoretical interest, we will extend this problem to number patterns on a seven-segment display. Some of these problems can be generalized as the FSSP for some special trees called segment trees. The FSSP for segment trees can be reduced to a FSSP for a one-dimensional array divided evenly by joint cells that we call segment array. We will give algorithms to solve the FSSPs for this segment array and other number patterns, respectively. Moreover, we will clarify the minimal time to solve these problems and show that there exists no such solution

    Exploring Millions of 6-State FSSP Solutions: the Formal Notion of Local CA Simulation

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    In this paper, we come back on the notion of local simulation allowing to transform a cellular automaton into a closely related one with different local encoding of information. This notion is used to explore solutions of the Firing Squad Synchronization Problem that are minimal both in time (2n -- 2 for n cells) and, up to current knowledge, also in states (6 states). While only one such solution was proposed by Mazoyer since 1987, 718 new solutions have been generated by Clergue, Verel and Formenti in 2018 with a cluster of machines. We show here that, starting from existing solutions, it is possible to generate millions of such solutions using local simulations using a single common personal computer

    New Solutions to the Firing Squad Synchronization Problems for Neural and Hyperdag P Systems

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    We propose two uniform solutions to an open question: the Firing Squad Synchronization Problem (FSSP), for hyperdag and symmetric neural P systems, with anonymous cells. Our solutions take e_c+5 and 6e_c+7 steps, respectively, where e_c is the eccentricity of the commander cell of the dag or digraph underlying these P systems. The first and fast solution is based on a novel proposal, which dynamically extends P systems with mobile channels. The second solution is substantially longer, but is solely based on classical rules and static channels. In contrast to the previous solutions, which work for tree-based P systems, our solutions synchronize to any subset of the underlying digraph; and do not require membrane polarizations or conditional rules, but require states, as typically used in hyperdag and neural P systems

    MFCS\u2798 Satellite Workshop on Cellular Automata

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    For the 1998 conference on Mathematical Foundations of Computer Science (MFCS\u2798) four papers on Cellular Automata were accepted as regular MFCS\u2798 contributions. Furthermore an MFCS\u2798 satellite workshop on Cellular Automata was organized with ten additional talks. The embedding of the workshop into the conference with its participants coming from a broad spectrum of fields of work lead to interesting discussions and a fruitful exchange of ideas. The contributions which had been accepted for MFCS\u2798 itself may be found in the conference proceedings, edited by L. Brim, J. Gruska and J. Zlatuska, Springer LNCS 1450. All other (invited and regular) papers of the workshop are contained in this technical report. (One paper, for which no postscript file of the full paper is available, is only included in the printed version of the report). Contents: F. Blanchard, E. Formenti, P. Kurka: Cellular automata in the Cantor, Besicovitch and Weyl Spaces K. Kobayashi: On Time Optimal Solutions of the Two-Dimensional Firing Squad Synchronization Problem L. Margara: Topological Mixing and Denseness of Periodic Orbits for Linear Cellular Automata over Z_m B. Martin: A Geometrical Hierarchy of Graph via Cellular Automata K. Morita, K. Imai: Number-Conserving Reversible Cellular Automata and Their Computation-Universality C. Nichitiu, E. Remila: Simulations of graph automata K. Svozil: Is the world a machine? H. Umeo: Cellular Algorithms with 1-bit Inter-Cell Communications F. Reischle, Th. Worsch: Simulations between alternating CA, alternating TM and circuit families K. Sutner: Computation Theory of Cellular Automat

    Parallel turing machines with one-head control units and cellular automata

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    Parallel Turing machines (PTM) can be viewed as a generalization of cellular automata (CA) where an additional measure called processor complexity can be defined which indicates the ``amount of parallelism\u27\u27 used. In this paper PTM are investigated with respect to their power as recognizers of formal languages. A combinatorial approach as well as diagonalization are used to obtain hierarchies of complexity classes for PTM and CA. In some cases it is possible to keep the space complexity of PTM fixed. Thus for the first time it is possible to find hierarchies of complexity classes (though not CA classes) which are completely contained in the class of languages recognizable by CA with space complexity n and in polynomial time. A possible collapse of the time hierarchy for these CA would therefore also imply some unexpected properties of PTM
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