31 research outputs found

    Game theoretic controller synthesis for multi-robot motion planning Part I : Trajectory based algorithms

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    We consider a class of multi-robot motion planning problems where each robot is associated with multiple objectives and decoupled task specifications. The problems are formulated as an open-loop non-cooperative differential game. A distributed anytime algorithm is proposed to compute a Nash equilibrium of the game. The following properties are proven: (i) the algorithm asymptotically converges to the set of Nash equilibrium; (ii) for scalar cost functionals, the price of stability equals one; (iii) for the worst case, the computational complexity and communication cost are linear in the robot number

    Path planning using harmonic functions and probabilistic cell decomposition

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    Potential-field approach based on harmonic functions have good path planning properties, although the explicit knowledge of the robot’s Configuration Space is required. To overcome this drawback, a combination with a random sampling scheme is proposed. Harmonic functions are computed over computed over a 2d –tree decomposition of a d-dimensional Configuration Space that is obtained with a probabilistic cell decomposition (sampling and classification). Cell sampling is biased towards the more promising regions by using the harmonic function values. Cell classification is performed by evaluating a set of configurations of the cell obtained with a deterministic sampling sequence that provides a good uniform and incremental coverage of the cell. The proposed planning framework open the use of harmonic functions to higher dimensional C-spaces

    An adaptative deterministic sequence for sampling-based motion planners

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    This paper presents a deterministic sequence with good and useful features for sampling-based motion planners, On the one hand, the proposed sequence is able to generate samples over a hierarchical grid structure of the C-space in an incremental low-dispersion manner. On the other hand it allows to locally control the degree of resolution required at each region of the C-space by disabling the generation of mode samples where they are not needed. Therefore, the proposed sequence combines the strength of deterministic sequences (good uniformity coverage), with that of random sequences (adaptive behavior

    OOPS for Motion Planning: An Online Open-source Programming System

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    Abstract — The success of sampling-based motion planners has resulted in a plethora of methods for improving planning components, such as sampling and connection strategies, local planners and collision checking primitives. Although this rapid progress indicates the importance of the motion planning problem and the maturity of the field, it also makes the evaluation of new methods time consuming. We propose that a systems approach is needed for the development and the experimental validation of new motion planners and/or components in existing motion planners. In this paper, we present the Online, Open-source, Programming System for Motion Planning (OOPSMP), a programming infrastructure that provides implementations of various existing algorithms in a modular, object-oriented fashion that is easily extendible. The system is open-source, since a community-based effort better facilitates the development of a common infrastructure and is less prone to errors. We hope that researchers will contribute their optimized implementations of their methods and thus improve the quality of the code available for use. A dynamic web interface and a dynamic linking architecture at the programming level allows users to easily add new planning components, algorithms, benchmarks, and experiment with different parameters. The system allows the direct comparison of new contributions with existing approaches on the same hardware and programming infrastructure. I

    On the performance of sampling-based optimal motion planners

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    Sampling based algorithms provide efficient methods of solving robot motion planning problem. The advantage of these approaches is the ease of their implementation and their computational efficiency. These algorithms are probabilistically complete i.e. they will find a solution if one exists, given a suitable run time. The drawback of sampling based planners is that there is no guarantee of the quality of their solutions. In fact, it was proven that their probability of reaching an optimal solution approaches zero. A breakthrough in sampling planning was the proposal of optimal based sampling planners. Current optimal planners are characterized with asymptotic optimality i.e. they reach an optimal solutions as time approaches infinity. Motivated by the slow convergence of optimal planners, post-processing and heuristic approach have been suggested. Due to the nature of the sampling based planners, their implementation requires tuning and selection of a large number of parameters that are often overlooked. This paper presents the performance study of an optimal planner under different parameters and heuristics. We also propose a modification in the algorithm to improve the convergence rate towards an optimal solution

    MULTI-ROBOT MOTION PLANNING: A MODIFIED RECEDING HORIZON APPROACH FOR REACHING GOAL STATES

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