1,675 research outputs found
Noise Tolerant Descriptor for Texture Classification
International audienceAmong many texture descriptors, the LBP-based representation emerged as an attractive approach thanks to its low complexity and effectiveness. Many variants have been proposed to deal with several limitations of the basic approach like the small spatial support or the noise sensitivity. This paper presents a new method to construct an effective texture descriptor addressing those limitations by combining three features: (1) a circular average filter is applied before calculating the Complemented Local Binary Pattern (CLBP), (2) the histogram of CLBPs is calculated by weighting the contribution of every local pattern according to the gradient magnitude, and (3) the image features are calculated at different scales using a pyramidal framework. An efficient calculation of the pyramid using integral images, together with a simple construction of the multi-scale histogram based on concatenation, make the proposed approach both fast and memory efficient. Experimental results on different texture classification databases show the good results of the method, and its excellent noise robustness, compared to recent LBP-based methods
Robust Adaptive Median Binary Pattern for noisy texture classification and retrieval
Texture is an important cue for different computer vision tasks and
applications. Local Binary Pattern (LBP) is considered one of the best yet
efficient texture descriptors. However, LBP has some notable limitations,
mostly the sensitivity to noise. In this paper, we address these criteria by
introducing a novel texture descriptor, Robust Adaptive Median Binary Pattern
(RAMBP). RAMBP based on classification process of noisy pixels, adaptive
analysis window, scale analysis and image regions median comparison. The
proposed method handles images with high noisy textures, and increases the
discriminative properties by capturing microstructure and macrostructure
texture information. The proposed method has been evaluated on popular texture
datasets for classification and retrieval tasks, and under different high noise
conditions. Without any train or prior knowledge of noise type, RAMBP achieved
the best classification compared to state-of-the-art techniques. It scored more
than under impulse noise densities, more than under
Gaussian noised textures with standard deviation , and more than
under Gaussian blurred textures with standard deviation .
The proposed method yielded competitive results and high performance as one of
the best descriptors in noise-free texture classification. Furthermore, RAMBP
showed also high performance for the problem of noisy texture retrieval
providing high scores of recall and precision measures for textures with high
levels of noise
Provably scale-covariant networks from oriented quasi quadrature measures in cascade
This article presents a continuous model for hierarchical networks based on a
combination of mathematically derived models of receptive fields and
biologically inspired computations. Based on a functional model of complex
cells in terms of an oriented quasi quadrature combination of first- and
second-order directional Gaussian derivatives, we couple such primitive
computations in cascade over combinatorial expansions over image orientations.
Scale-space properties of the computational primitives are analysed and it is
shown that the resulting representation allows for provable scale and rotation
covariance. A prototype application to texture analysis is developed and it is
demonstrated that a simplified mean-reduced representation of the resulting
QuasiQuadNet leads to promising experimental results on three texture datasets.Comment: 12 pages, 3 figures, 1 tabl
Binary Patterns Encoded Convolutional Neural Networks for Texture Recognition and Remote Sensing Scene Classification
Designing discriminative powerful texture features robust to realistic
imaging conditions is a challenging computer vision problem with many
applications, including material recognition and analysis of satellite or
aerial imagery. In the past, most texture description approaches were based on
dense orderless statistical distribution of local features. However, most
recent approaches to texture recognition and remote sensing scene
classification are based on Convolutional Neural Networks (CNNs). The d facto
practice when learning these CNN models is to use RGB patches as input with
training performed on large amounts of labeled data (ImageNet). In this paper,
we show that Binary Patterns encoded CNN models, codenamed TEX-Nets, trained
using mapped coded images with explicit texture information provide
complementary information to the standard RGB deep models. Additionally, two
deep architectures, namely early and late fusion, are investigated to combine
the texture and color information. To the best of our knowledge, we are the
first to investigate Binary Patterns encoded CNNs and different deep network
fusion architectures for texture recognition and remote sensing scene
classification. We perform comprehensive experiments on four texture
recognition datasets and four remote sensing scene classification benchmarks:
UC-Merced with 21 scene categories, WHU-RS19 with 19 scene classes, RSSCN7 with
7 categories and the recently introduced large scale aerial image dataset (AID)
with 30 aerial scene types. We demonstrate that TEX-Nets provide complementary
information to standard RGB deep model of the same network architecture. Our
late fusion TEX-Net architecture always improves the overall performance
compared to the standard RGB network on both recognition problems. Our final
combination outperforms the state-of-the-art without employing fine-tuning or
ensemble of RGB network architectures.Comment: To appear in ISPRS Journal of Photogrammetry and Remote Sensin
A Structural Based Feature Extraction for Detecting the Relation of Hidden Substructures in Coral Reef Images
In this paper, we present an efficient approach to extract local structural color texture features for classifying coral reef images. Two local texture descriptors are derived from this approach. The first one, based on Median Robust Extended Local Binary Pattern (MRELBP), is called Color MRELBP (CMRELBP). CMRELBP is very accurate and can capture the structural information from color texture images. To reduce the dimensionality of the feature vector, the second descriptor, co-occurrence CMRELBP (CCMRELBP) is introduced. It is constructed by applying the Integrative Co-occurrence Matrix (ICM) on the Color MRELBP images. This way we can detect and extract the relative relations between structural texture patterns. Moreover, we propose a multiscale LBP based approach with these two schemes to capture microstructure and macrostructure texture information. The experimental results on coral reef (EILAT, EILAT2, RSMAS, and MLC) and four well-known texture datasets (OUTEX, KTH-TIPS, CURET, and UIUCTEX) show that the proposed scheme is quite effective in designing an accurate, robust to noise, rotation and illumination invariant texture classification system. Moreover, it makes an admissible tradeoff between accuracy and number of features
Statistical binary patterns for rotational invariant texture classification
International audienceA new texture representation framework called statistical binary patterns (SBP) is presented. It consists in applying rotation invariant local binary pattern operators (LBP riu2) to a series of moment images, defined by local statistics uniformly computed using a given spatial support. It can be seen as a generalisation of the commonly used complementation approach (CLBP), since it extends the local description not only to local contrast information, but to higher order local variations. In short, SBPs aim at expanding LBP self-similarity operator from the local gray level to the regional distribution level. Thanks to a richer local description, the SBPs have better discrimination power than other LBP variants. Furthermore, thanks to the regularisation effect of the statistical moments, the SBP descriptors show better noise robustness than classical CLBPs. The interest of the approach is validated through a large experimental study performed on five texture databases: KTH-TIPS, KTH-TIPS 2b, CUReT, UIUC and DTD. The results show that, for the four first datasets, the SBPs are comparable or outperform the recent state-of-the-art methods, even using small support for the LBP operator, and using limited size spatial support for the computation of the local statistics
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