72 research outputs found

    Efficient hypercube communications

    Get PDF
    Hypercube algorithms may be developed for a variety of communication-intensive tasks such as sending a message from one node to another, broadcasting a message from one node to all others, broadcasting a message from each node to all others, all-to-all personalized communication, one-to-all personalized communication, and exchanging messages between nodes via fixed permutations. All these communication patterns are special cases of many-to-many personalized communication. The problem of many-to-many personalized communication is investigated here. Two routing algorithms for many-to-many personalized communication are presented here. The algorithms proposed yield very high performance with respect to the number of time steps and packet transmissions. The first algorithm yields high performance through attempts to equibalance the number of messages at intermediate nodes. This technique tries to avoid creating a bottleneck at any node and thus reduces the total communication time. The second algorithm yields high performance through one-step time-lookahead equibalancing. It chooses from the candidate intermediate nodes the one which will probably have the minimum number of messages in the next cycle

    I/O embedding and broadcasting in star interconnection networks

    Full text link
    The issues of communication between a host or central controller and processors, in large interconnection networks are very important and have been studied in the past by several researchers. There is a plethora of problems that arise when processors are asked to exchange information on parallel computers on which processors are interconnected according to a specific topology. In robust networks, it is desirable at times to send (receive) data/control information to (from) all the processors in minimal time. This type of communication is commonly referred to as broadcasting. To speed up broadcasting in a given network without modifying its topology, certain processors called stations can be specified to act as relay agents. In this thesis, broadcasting issues in a star-based interconnection network are studied. The model adopted assumes all-port communication and wormhole switching mechanism. Initially, the problem treated is one of finding the minimum number of stations required to cover all the nodes in the star graph with i-adjacency. We consider 1-, 2-, and 3-adjacencies and determine the upper bound on the number of stations required to cover the nodes for each case. After deriving the number of stations, two algorithms are designed to broadcast the messages first from the host to stations, and then from stations to remaining nodes; In addition, a Binary-based Algorithm is designed to allow routing in the network by directly working on the binary labels assigned to the star graph. No look-up table is consulted during routing and minimum number of bits are used to represent a node label. At the end, the thesis sheds light on another algorithm for routing using parallel paths in the star network

    Near-optimal broadcast in all-port wormhole-routed hypercubes using error-correcting codes

    Full text link
    A new broadcasting method is presented for hypercubes with wormhole routing mechanism. The communication model assumed allows an n-dimensional hypercube to have at most n concurrent I/O communication along its ports. It assumes a distance insensitivity of (n + 1) with no intermediate reception capability for the nodes. The approach is based on determination of the set of nodes called stations in the hypercube. Once stations are identified, node disjoint paths are formed from the source to all stations. The broadcasting is accomplished first by sending the message to all stations, which will inform the rest of the nodes. To establish node-disjoint paths between the source node and all stations, we introduce a new routing strategy. We prove that multicasting can be done in one routing step as long as the number of destination nodes are at most n in an n-dimensional hypercube. The number of broadcasting steps using our routing is equal to or smaller than that obtained in an earlier work; this number is optimal for all hypercube dimensions n ≤ 12, except for n = 10

    Hypercube-Based Topologies With Incremental Link Redundancy.

    Get PDF
    Hypercube structures have received a great deal of attention due to the attractive properties inherent to their topology. Parallel algorithms targeted at this topology can be partitioned into many tasks, each of which running on one node processor. A high degree of performance is achievable by running every task individually and concurrently on each node processor available in the hypercube. Nevertheless, the performance can be greatly degraded if the node processors spend much time just communicating with one another. The goal in designing hypercubes is, therefore, to achieve a high ratio of computation time to communication time. The dissertation addresses primarily ways to enhance system performance by minimizing the communication time among processors. The need for improving the performance of hypercube networks is clearly explained. Three novel topologies related to hypercubes with improved performance are proposed and analyzed. Firstly, the Bridged Hypercube (BHC) is introduced. It is shown that this design is remarkably more efficient and cost-effective than the standard hypercube due to its low diameter. Basic routing algorithms such as one to one and broadcasting are developed for the BHC and proven optimal. Shortcomings of the BHC such as its asymmetry and limited application are clearly discussed. The Folded Hypercube (FHC), a symmetric network with low diameter and low degree of the node, is introduced. This new topology is shown to support highly efficient communications among the processors. For the FHC, optimal routing algorithms are developed and proven to be remarkably more efficient than those of the conventional hypercube. For both BHC and FHC, network parameters such as average distance, message traffic density, and communication delay are derived and comparatively analyzed. Lastly, to enhance the fault tolerance of the hypercube, a new design called Fault Tolerant Hypercube (FTH) is proposed. The FTH is shown to exhibit a graceful degradation in performance with the existence of faults. Probabilistic models based on Markov chain are employed to characterize the fault tolerance of the FTH. The results are verified by Monte Carlo simulation. The most attractive feature of all new topologies is the asymptotically zero overhead associated with them. The designs are simple and implementable. These designs can lead themselves to many parallel processing applications requiring high degree of performance

    New fault-tolerant routing algorithms for k-ary n-cube networks

    Get PDF
    The interconnection network is one of the most crucial components in a multicomputer as it greatly influences the overall system performance. Networks belonging to the family of k-ary n-cubes (e.g., tori and hypercubes) have been widely adopted in practical machines due to their desirable properties, including a low diameter, symmetry, regularity, and ability to exploit communication locality found in many real-world parallel applications. A routing algorithm specifies how a message selects a path to cross from source to destination, and has great impact on network performance. Routing in fault-free networks has been extensively studied in the past. As the network size scales up the probability of processor and link failure also increases. It is therefore essential to design fault-tolerant routing algorithms that allow messages to reach their destinations even in the presence of faulty components (links and nodes). Although many fault-tolerant routing algorithms have been proposed for common multicomputer networks, e.g. hypercubes and meshes, little research has been devoted to developing fault-tolerant routing for well-known versions of k-ary n-cubes, such as 2 and 3- dimensional tori. Previous work on fault-tolerant routing has focused on designing algorithms with strict conditions imposed on the number of faulty components (nodes and links) or their locations in the network. Most existing fault-tolerant routing algorithms have assumed that a node knows either only the status of its neighbours (such a model is called local-information-based) or the status of all nodes (global-information-based). The main challenge is to devise a simple and efficient way of representing limited global fault information that allows optimal or near-optimal fault-tolerant routing. This thesis proposes two new limited-global-information-based fault-tolerant routing algorithms for k-ary n-cubes, namely the unsafety vectors and probability vectors algorithms. While the first algorithm uses a deterministic approach, which has been widely employed by other existing algorithms, the second algorithm is the first that uses probability-based fault- tolerant routing. These two algorithms have two important advantages over those already existing in the relevant literature. Both algorithms ensure fault-tolerance under relaxed assumptions, regarding the number of faulty components and their locations in the network. Furthermore, the new algorithms are more general in that they can easily be adapted to different topologies, including those that belong to the family of k-ary n-cubes (e.g. tori and hypercubes) and those that do not (e.g., generalised hypercubes and meshes). Since very little work has considered fault-tolerant routing in k-ary n-cubes, this study compares the relative performance merits of the two proposed algorithms, the unsafety and probability vectors, on these networks. The results reveal that for practical number of faulty nodes, both algorithms achieve good performance levels. However, the probability vectors algorithm has the advantage of being simpler to implement. Since previous research has focused mostly on the hypercube, this study adapts the new algorithms to the hypercube in order to conduct a comparative study against the recently proposed safety vectors algorithm. Results from extensive simulation experiments demonstrate that our algorithms exhibit superior performance in terms of reachability (chances of a message reaching its destination), deviation from optimality (average difference between minimum distance and actual routing distance), and looping (chances of a message continuously looping in the network without reaching destination) to the safety vectors

    Interconnection networks for parallel and distributed computing

    Get PDF
    Parallel computers are generally either shared-memory machines or distributed- memory machines. There are currently technological limitations on shared-memory architectures and so parallel computers utilizing a large number of processors tend tube distributed-memory machines. We are concerned solely with distributed-memory multiprocessors. In such machines, the dominant factor inhibiting faster global computations is inter-processor communication. Communication is dependent upon the topology of the interconnection network, the routing mechanism, the flow control policy, and the method of switching. We are concerned with issues relating to the topology of the interconnection network. The choice of how we connect processors in a distributed-memory multiprocessor is a fundamental design decision. There are numerous, often conflicting, considerations to bear in mind. However, there does not exist an interconnection network that is optimal on all counts and trade-offs have to be made. A multitude of interconnection networks have been proposed with each of these networks having some good (topological) properties and some not so good. Existing noteworthy networks include trees, fat-trees, meshes, cube-connected cycles, butterflies, Möbius cubes, hypercubes, augmented cubes, k-ary n-cubes, twisted cubes, n-star graphs, (n, k)-star graphs, alternating group graphs, de Bruijn networks, and bubble-sort graphs, to name but a few. We will mainly focus on k-ary n-cubes and (n, k)-star graphs in this thesis. Meanwhile, we propose a new interconnection network called augmented k-ary n- cubes. The following results are given in the thesis.1. Let k ≥ 4 be even and let n ≥ 2. Consider a faulty k-ary n-cube Q(^k_n) in which the number of node faults f(_n) and the number of link faults f(_e) are such that f(_n) + f(_e) ≤ 2n - 2. We prove that given any two healthy nodes s and e of Q(^k_n), there is a path from s to e of length at least k(^n) - 2f(_n) - 1 (resp. k(^n) - 2f(_n) - 2) if the nodes s and e have different (resp. the same) parities (the parity of a node Q(^k_n) in is the sum modulo 2 of the elements in the n-tuple over 0, 1, ∙∙∙ , k - 1 representing the node). Our result is optimal in the sense that there are pairs of nodes and fault configurations for which these bounds cannot be improved, and it answers questions recently posed by Yang, Tan and Hsu, and by Fu. Furthermore, we extend known results, obtained by Kim and Park, for the case when n = 2.2. We give precise solutions to problems posed by Wang, An, Pan, Wang and Qu and by Hsieh, Lin and Huang. In particular, we show that Q(^k_n) is bi-panconnected and edge-bipancyclic, when k ≥ 3 and n ≥ 2, and we also show that when k is odd, Q(^k_n) is m-panconnected, for m = (^n(k - 1) + 2k - 6’ / ‘_2), and (k -1) pancyclic (these bounds are optimal). We introduce a path-shortening technique, called progressive shortening, and strengthen existing results, showing that when paths are formed using progressive shortening then these paths can be efficiently constructed and used to solve a problem relating to the distributed simulation of linear arrays and cycles in a parallel machine whose interconnection network is Q(^k_n) even in the presence of a faulty processor.3. We define an interconnection network AQ(^k_n) which we call the augmented k-ary n-cube by extending a k-ary n-cube in a manner analogous to the existing extension of an n-dimensional hypercube to an n-dimensional augmented cube. We prove that the augmented k-ary n-cube Q(^k_n) has a number of attractive properties (in the context of parallel computing). For example, we show that the augmented k-ary n-cube Q(^k_n) - is a Cayley graph (and so is vertex-symmetric); has connectivity 4n - 2, and is such that we can build a set of 4n - 2 mutually disjoint paths joining any two distinct vertices so that the path of maximal length has length at most max{{n- l)k- (n-2), k + 7}; has diameter [(^k) / (_3)] + [(^k - 1) /( _3)], when n = 2; and has diameter at most (^k) / (_4) (n+ 1), for n ≥ 3 and k even, and at most [(^k)/ (_4) (n + 1) + (^n) / (_4), for n ^, for n ≥ 3 and k odd.4. We present an algorithm which given a source node and a set of n - 1 target nodes in the (n, k)-star graph S(_n,k) where all nodes are distinct, builds a collection of n - 1 node-disjoint paths, one from each target node to the source. The collection of paths output from the algorithm is such that each path has length at most 6k - 7, and the algorithm has time complexity O(k(^3)n(^4))

    Design of a communications interface for a very high performance computer

    Get PDF
    PetaFLOPS computing power is the newest goal of Federal Government agencies, in the increasingly active supercomputer field. To obtain this performance goal by the year 2007, sophisticated parallel processing designs are required. To effectively create network interfaces/routers for interprocessor communications in such computer systems, it requires optimal hardware and software codesigns. An interface is presented for the NJIT New Millennium Computing Point Design, a system that targets 100 TeraFLOPS performance by the year 2005. The router handles store-and-forward switching and wormhole routing for the system

    Recursive circulants and their embeddings among hypercubes

    Get PDF
    AbstractWe propose an interconnection structure for multicomputer networks, called recursive circulant. Recursive circulant G(N,d) is defined to be a circulant graph with N nodes and jumps of powers of d. G(N,d) is node symmetric, and has some strong hamiltonian properties. G(N,d) has a recursive structure when N=cdm, 1⩽c<d. We develop a shortest-path routing algorithm in G(cdm,d), and analyze various network metrics of G(cdm,d) such as connectivity, diameter, mean internode distance, and visit ratio. G(2m,4), whose degree is m, compares favorably to the hypercube Qm. G(2m,4) has the maximum possible connectivity, and its diameter is ⌈(3m−1)/4⌉. Recursive circulants have interesting relationship with hypercubes in terms of embedding. We present expansion one embeddings among recursive circulants and hypercubes, and analyze the costs associated with each embedding. The earlier version of this paper appeared in Park and Chwa (Proc. Internat. Symp. Parallel Architectures, Algorithms and Networks ISPAN’94, Kanazawa, Japan, December 1994, pp. 73–80)
    • …
    corecore